diff options
author | Marek Olšák <[email protected]> | 2018-05-23 22:42:49 -0400 |
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committer | Marek Olšák <[email protected]> | 2018-07-31 18:28:41 -0400 |
commit | 20dd75a9268a1adf0a8b47267ba2c5acc55cb207 (patch) | |
tree | 20aa9d150a6b6c3bd64405e88ef5ec115036f627 /src/gallium/drivers/radeonsi/si_clear.c | |
parent | 966f155623e5a626f1d788af7e0f602cdcee6993 (diff) |
radeonsi: use storage_samples instead of color_samples in most places
and use pipe_resource::nr_storage_samples instead of
r600_texture::num_color_samples.
Tested-by: Dieter Nützel <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_clear.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_clear.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/radeonsi/si_clear.c b/src/gallium/drivers/radeonsi/si_clear.c index e614ab52423..4e07de81bac 100644 --- a/src/gallium/drivers/radeonsi/si_clear.c +++ b/src/gallium/drivers/radeonsi/si_clear.c @@ -237,7 +237,7 @@ void vi_dcc_clear_level(struct si_context *sctx, assert(tex->buffer.b.b.last_level == 0); /* 4x and 8x MSAA needs a sophisticated compute shader for * the clear. See AMDVLK. */ - assert(tex->num_color_samples <= 2); + assert(tex->buffer.b.b.nr_storage_samples <= 2); clear_size = tex->surface.dcc_size; } else { unsigned num_layers = util_num_layers(&tex->buffer.b.b, level); @@ -248,7 +248,7 @@ void vi_dcc_clear_level(struct si_context *sctx, * dcc_fast_clear_size bytes for each layer. A compute shader * would be more efficient than separate per-layer clear operations. */ - assert(tex->num_color_samples <= 2 || num_layers == 1); + assert(tex->buffer.b.b.nr_storage_samples <= 2 || num_layers == 1); dcc_offset += tex->surface.u.legacy.level[level].dcc_offset; clear_size = tex->surface.u.legacy.level[level].dcc_fast_clear_size * |