summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/radeonsi/si_buffer.c
diff options
context:
space:
mode:
authorMarek Olšák <[email protected]>2018-04-01 19:01:32 -0400
committerMarek Olšák <[email protected]>2018-04-05 15:34:58 -0400
commit321bd6c280bf54b00921014d77732a8dbdf83c21 (patch)
treef5d1530a486f37adacc642793c3902f1c72d6d7b /src/gallium/drivers/radeonsi/si_buffer.c
parentd58080b318ebb360e3ed8c2dc479f348345c0799 (diff)
radeonsi: move r600_buffer_common.c and r600_texture.c into radeonsi
Acked-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_buffer.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_buffer.c760
1 files changed, 760 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_buffer.c b/src/gallium/drivers/radeonsi/si_buffer.c
new file mode 100644
index 00000000000..0af97f4c427
--- /dev/null
+++ b/src/gallium/drivers/radeonsi/si_buffer.c
@@ -0,0 +1,760 @@
+/*
+ * Copyright 2013 Advanced Micro Devices, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "radeonsi/si_pipe.h"
+#include "util/u_memory.h"
+#include "util/u_upload_mgr.h"
+#include <inttypes.h>
+#include <stdio.h>
+
+bool si_rings_is_buffer_referenced(struct si_context *sctx,
+ struct pb_buffer *buf,
+ enum radeon_bo_usage usage)
+{
+ if (sctx->b.ws->cs_is_buffer_referenced(sctx->b.gfx_cs, buf, usage)) {
+ return true;
+ }
+ if (radeon_emitted(sctx->b.dma_cs, 0) &&
+ sctx->b.ws->cs_is_buffer_referenced(sctx->b.dma_cs, buf, usage)) {
+ return true;
+ }
+ return false;
+}
+
+void *si_buffer_map_sync_with_rings(struct si_context *sctx,
+ struct r600_resource *resource,
+ unsigned usage)
+{
+ enum radeon_bo_usage rusage = RADEON_USAGE_READWRITE;
+ bool busy = false;
+
+ assert(!(resource->flags & RADEON_FLAG_SPARSE));
+
+ if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
+ return sctx->b.ws->buffer_map(resource->buf, NULL, usage);
+ }
+
+ if (!(usage & PIPE_TRANSFER_WRITE)) {
+ /* have to wait for the last write */
+ rusage = RADEON_USAGE_WRITE;
+ }
+
+ if (radeon_emitted(sctx->b.gfx_cs, sctx->b.initial_gfx_cs_size) &&
+ sctx->b.ws->cs_is_buffer_referenced(sctx->b.gfx_cs,
+ resource->buf, rusage)) {
+ if (usage & PIPE_TRANSFER_DONTBLOCK) {
+ si_flush_gfx_cs(sctx, PIPE_FLUSH_ASYNC, NULL);
+ return NULL;
+ } else {
+ si_flush_gfx_cs(sctx, 0, NULL);
+ busy = true;
+ }
+ }
+ if (radeon_emitted(sctx->b.dma_cs, 0) &&
+ sctx->b.ws->cs_is_buffer_referenced(sctx->b.dma_cs,
+ resource->buf, rusage)) {
+ if (usage & PIPE_TRANSFER_DONTBLOCK) {
+ si_flush_dma_cs(sctx, PIPE_FLUSH_ASYNC, NULL);
+ return NULL;
+ } else {
+ si_flush_dma_cs(sctx, 0, NULL);
+ busy = true;
+ }
+ }
+
+ if (busy || !sctx->b.ws->buffer_wait(resource->buf, 0, rusage)) {
+ if (usage & PIPE_TRANSFER_DONTBLOCK) {
+ return NULL;
+ } else {
+ /* We will be wait for the GPU. Wait for any offloaded
+ * CS flush to complete to avoid busy-waiting in the winsys. */
+ sctx->b.ws->cs_sync_flush(sctx->b.gfx_cs);
+ if (sctx->b.dma_cs)
+ sctx->b.ws->cs_sync_flush(sctx->b.dma_cs);
+ }
+ }
+
+ /* Setting the CS to NULL will prevent doing checks we have done already. */
+ return sctx->b.ws->buffer_map(resource->buf, NULL, usage);
+}
+
+void si_init_resource_fields(struct si_screen *sscreen,
+ struct r600_resource *res,
+ uint64_t size, unsigned alignment)
+{
+ struct r600_texture *rtex = (struct r600_texture*)res;
+
+ res->bo_size = size;
+ res->bo_alignment = alignment;
+ res->flags = 0;
+ res->texture_handle_allocated = false;
+ res->image_handle_allocated = false;
+
+ switch (res->b.b.usage) {
+ case PIPE_USAGE_STREAM:
+ res->flags = RADEON_FLAG_GTT_WC;
+ /* fall through */
+ case PIPE_USAGE_STAGING:
+ /* Transfers are likely to occur more often with these
+ * resources. */
+ res->domains = RADEON_DOMAIN_GTT;
+ break;
+ case PIPE_USAGE_DYNAMIC:
+ /* Older kernels didn't always flush the HDP cache before
+ * CS execution
+ */
+ if (sscreen->info.drm_major == 2 &&
+ sscreen->info.drm_minor < 40) {
+ res->domains = RADEON_DOMAIN_GTT;
+ res->flags |= RADEON_FLAG_GTT_WC;
+ break;
+ }
+ /* fall through */
+ case PIPE_USAGE_DEFAULT:
+ case PIPE_USAGE_IMMUTABLE:
+ default:
+ /* Not listing GTT here improves performance in some
+ * apps. */
+ res->domains = RADEON_DOMAIN_VRAM;
+ res->flags |= RADEON_FLAG_GTT_WC;
+ break;
+ }
+
+ if (res->b.b.target == PIPE_BUFFER &&
+ res->b.b.flags & (PIPE_RESOURCE_FLAG_MAP_PERSISTENT |
+ PIPE_RESOURCE_FLAG_MAP_COHERENT)) {
+ /* Use GTT for all persistent mappings with older
+ * kernels, because they didn't always flush the HDP
+ * cache before CS execution.
+ *
+ * Write-combined CPU mappings are fine, the kernel
+ * ensures all CPU writes finish before the GPU
+ * executes a command stream.
+ */
+ if (sscreen->info.drm_major == 2 &&
+ sscreen->info.drm_minor < 40)
+ res->domains = RADEON_DOMAIN_GTT;
+ }
+
+ /* Tiled textures are unmappable. Always put them in VRAM. */
+ if ((res->b.b.target != PIPE_BUFFER && !rtex->surface.is_linear) ||
+ res->b.b.flags & SI_RESOURCE_FLAG_UNMAPPABLE) {
+ res->domains = RADEON_DOMAIN_VRAM;
+ res->flags |= RADEON_FLAG_NO_CPU_ACCESS |
+ RADEON_FLAG_GTT_WC;
+ }
+
+ /* Displayable and shareable surfaces are not suballocated. */
+ if (res->b.b.bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT))
+ res->flags |= RADEON_FLAG_NO_SUBALLOC; /* shareable */
+ else
+ res->flags |= RADEON_FLAG_NO_INTERPROCESS_SHARING;
+
+ if (sscreen->debug_flags & DBG(NO_WC))
+ res->flags &= ~RADEON_FLAG_GTT_WC;
+
+ if (res->b.b.flags & SI_RESOURCE_FLAG_READ_ONLY)
+ res->flags |= RADEON_FLAG_READ_ONLY;
+
+ if (res->b.b.flags & SI_RESOURCE_FLAG_32BIT)
+ res->flags |= RADEON_FLAG_32BIT;
+
+ /* Set expected VRAM and GART usage for the buffer. */
+ res->vram_usage = 0;
+ res->gart_usage = 0;
+ res->max_forced_staging_uploads = 0;
+ res->b.max_forced_staging_uploads = 0;
+
+ if (res->domains & RADEON_DOMAIN_VRAM) {
+ res->vram_usage = size;
+
+ res->max_forced_staging_uploads =
+ res->b.max_forced_staging_uploads =
+ sscreen->info.has_dedicated_vram &&
+ size >= sscreen->info.vram_vis_size / 4 ? 1 : 0;
+ } else if (res->domains & RADEON_DOMAIN_GTT) {
+ res->gart_usage = size;
+ }
+}
+
+bool si_alloc_resource(struct si_screen *sscreen,
+ struct r600_resource *res)
+{
+ struct pb_buffer *old_buf, *new_buf;
+
+ /* Allocate a new resource. */
+ new_buf = sscreen->ws->buffer_create(sscreen->ws, res->bo_size,
+ res->bo_alignment,
+ res->domains, res->flags);
+ if (!new_buf) {
+ return false;
+ }
+
+ /* Replace the pointer such that if res->buf wasn't NULL, it won't be
+ * NULL. This should prevent crashes with multiple contexts using
+ * the same buffer where one of the contexts invalidates it while
+ * the others are using it. */
+ old_buf = res->buf;
+ res->buf = new_buf; /* should be atomic */
+ res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
+
+ if (res->flags & RADEON_FLAG_32BIT) {
+ uint64_t start = res->gpu_address;
+ uint64_t last = start + res->bo_size - 1;
+ (void)start;
+ (void)last;
+
+ assert((start >> 32) == sscreen->info.address32_hi);
+ assert((last >> 32) == sscreen->info.address32_hi);
+ }
+
+ pb_reference(&old_buf, NULL);
+
+ util_range_set_empty(&res->valid_buffer_range);
+ res->TC_L2_dirty = false;
+
+ /* Print debug information. */
+ if (sscreen->debug_flags & DBG(VM) && res->b.b.target == PIPE_BUFFER) {
+ fprintf(stderr, "VM start=0x%"PRIX64" end=0x%"PRIX64" | Buffer %"PRIu64" bytes\n",
+ res->gpu_address, res->gpu_address + res->buf->size,
+ res->buf->size);
+ }
+ return true;
+}
+
+static void si_buffer_destroy(struct pipe_screen *screen,
+ struct pipe_resource *buf)
+{
+ struct r600_resource *rbuffer = r600_resource(buf);
+
+ threaded_resource_deinit(buf);
+ util_range_destroy(&rbuffer->valid_buffer_range);
+ pb_reference(&rbuffer->buf, NULL);
+ FREE(rbuffer);
+}
+
+/* Reallocate the buffer a update all resource bindings where the buffer is
+ * bound.
+ *
+ * This is used to avoid CPU-GPU synchronizations, because it makes the buffer
+ * idle by discarding its contents.
+ */
+static bool
+si_invalidate_buffer(struct si_context *sctx,
+ struct r600_resource *rbuffer)
+{
+ /* Shared buffers can't be reallocated. */
+ if (rbuffer->b.is_shared)
+ return false;
+
+ /* Sparse buffers can't be reallocated. */
+ if (rbuffer->flags & RADEON_FLAG_SPARSE)
+ return false;
+
+ /* In AMD_pinned_memory, the user pointer association only gets
+ * broken when the buffer is explicitly re-allocated.
+ */
+ if (rbuffer->b.is_user_ptr)
+ return false;
+
+ /* Check if mapping this buffer would cause waiting for the GPU. */
+ if (si_rings_is_buffer_referenced(sctx, rbuffer->buf, RADEON_USAGE_READWRITE) ||
+ !sctx->b.ws->buffer_wait(rbuffer->buf, 0, RADEON_USAGE_READWRITE)) {
+ uint64_t old_va = rbuffer->gpu_address;
+
+ /* Reallocate the buffer in the same pipe_resource. */
+ si_alloc_resource(sctx->screen, rbuffer);
+ si_rebind_buffer(sctx, &rbuffer->b.b, old_va);
+ } else {
+ util_range_set_empty(&rbuffer->valid_buffer_range);
+ }
+
+ return true;
+}
+
+/* Replace the storage of dst with src. */
+void si_replace_buffer_storage(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ struct pipe_resource *src)
+{
+ struct si_context *sctx = (struct si_context*)ctx;
+ struct r600_resource *rdst = r600_resource(dst);
+ struct r600_resource *rsrc = r600_resource(src);
+ uint64_t old_gpu_address = rdst->gpu_address;
+
+ pb_reference(&rdst->buf, rsrc->buf);
+ rdst->gpu_address = rsrc->gpu_address;
+ rdst->b.b.bind = rsrc->b.b.bind;
+ rdst->b.max_forced_staging_uploads = rsrc->b.max_forced_staging_uploads;
+ rdst->max_forced_staging_uploads = rsrc->max_forced_staging_uploads;
+ rdst->flags = rsrc->flags;
+
+ assert(rdst->vram_usage == rsrc->vram_usage);
+ assert(rdst->gart_usage == rsrc->gart_usage);
+ assert(rdst->bo_size == rsrc->bo_size);
+ assert(rdst->bo_alignment == rsrc->bo_alignment);
+ assert(rdst->domains == rsrc->domains);
+
+ si_rebind_buffer(sctx, dst, old_gpu_address);
+}
+
+static void si_invalidate_resource(struct pipe_context *ctx,
+ struct pipe_resource *resource)
+{
+ struct si_context *sctx = (struct si_context*)ctx;
+ struct r600_resource *rbuffer = r600_resource(resource);
+
+ /* We currently only do anyting here for buffers */
+ if (resource->target == PIPE_BUFFER)
+ (void)si_invalidate_buffer(sctx, rbuffer);
+}
+
+static void *si_buffer_get_transfer(struct pipe_context *ctx,
+ struct pipe_resource *resource,
+ unsigned usage,
+ const struct pipe_box *box,
+ struct pipe_transfer **ptransfer,
+ void *data, struct r600_resource *staging,
+ unsigned offset)
+{
+ struct si_context *sctx = (struct si_context*)ctx;
+ struct r600_transfer *transfer;
+
+ if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
+ transfer = slab_alloc(&sctx->b.pool_transfers_unsync);
+ else
+ transfer = slab_alloc(&sctx->b.pool_transfers);
+
+ transfer->b.b.resource = NULL;
+ pipe_resource_reference(&transfer->b.b.resource, resource);
+ transfer->b.b.level = 0;
+ transfer->b.b.usage = usage;
+ transfer->b.b.box = *box;
+ transfer->b.b.stride = 0;
+ transfer->b.b.layer_stride = 0;
+ transfer->b.staging = NULL;
+ transfer->offset = offset;
+ transfer->staging = staging;
+ *ptransfer = &transfer->b.b;
+ return data;
+}
+
+static void *si_buffer_transfer_map(struct pipe_context *ctx,
+ struct pipe_resource *resource,
+ unsigned level,
+ unsigned usage,
+ const struct pipe_box *box,
+ struct pipe_transfer **ptransfer)
+{
+ struct si_context *sctx = (struct si_context*)ctx;
+ struct r600_resource *rbuffer = r600_resource(resource);
+ uint8_t *data;
+
+ assert(box->x + box->width <= resource->width0);
+
+ /* From GL_AMD_pinned_memory issues:
+ *
+ * 4) Is glMapBuffer on a shared buffer guaranteed to return the
+ * same system address which was specified at creation time?
+ *
+ * RESOLVED: NO. The GL implementation might return a different
+ * virtual mapping of that memory, although the same physical
+ * page will be used.
+ *
+ * So don't ever use staging buffers.
+ */
+ if (rbuffer->b.is_user_ptr)
+ usage |= PIPE_TRANSFER_PERSISTENT;
+
+ /* See if the buffer range being mapped has never been initialized,
+ * in which case it can be mapped unsynchronized. */
+ if (!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
+ TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&
+ usage & PIPE_TRANSFER_WRITE &&
+ !rbuffer->b.is_shared &&
+ !util_ranges_intersect(&rbuffer->valid_buffer_range, box->x, box->x + box->width)) {
+ usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
+ }
+
+ /* If discarding the entire range, discard the whole resource instead. */
+ if (usage & PIPE_TRANSFER_DISCARD_RANGE &&
+ box->x == 0 && box->width == resource->width0) {
+ usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
+ }
+
+ /* If a buffer in VRAM is too large and the range is discarded, don't
+ * map it directly. This makes sure that the buffer stays in VRAM.
+ */
+ bool force_discard_range = false;
+ if (usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
+ PIPE_TRANSFER_DISCARD_RANGE) &&
+ !(usage & PIPE_TRANSFER_PERSISTENT) &&
+ /* Try not to decrement the counter if it's not positive. Still racy,
+ * but it makes it harder to wrap the counter from INT_MIN to INT_MAX. */
+ rbuffer->max_forced_staging_uploads > 0 &&
+ p_atomic_dec_return(&rbuffer->max_forced_staging_uploads) >= 0) {
+ usage &= ~(PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
+ PIPE_TRANSFER_UNSYNCHRONIZED);
+ usage |= PIPE_TRANSFER_DISCARD_RANGE;
+ force_discard_range = true;
+ }
+
+ if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE &&
+ !(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
+ TC_TRANSFER_MAP_NO_INVALIDATE))) {
+ assert(usage & PIPE_TRANSFER_WRITE);
+
+ if (si_invalidate_buffer(sctx, rbuffer)) {
+ /* At this point, the buffer is always idle. */
+ usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
+ } else {
+ /* Fall back to a temporary buffer. */
+ usage |= PIPE_TRANSFER_DISCARD_RANGE;
+ }
+ }
+
+ if ((usage & PIPE_TRANSFER_DISCARD_RANGE) &&
+ ((!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
+ PIPE_TRANSFER_PERSISTENT))) ||
+ (rbuffer->flags & RADEON_FLAG_SPARSE))) {
+ assert(usage & PIPE_TRANSFER_WRITE);
+
+ /* Check if mapping this buffer would cause waiting for the GPU.
+ */
+ if (rbuffer->flags & RADEON_FLAG_SPARSE ||
+ force_discard_range ||
+ si_rings_is_buffer_referenced(sctx, rbuffer->buf, RADEON_USAGE_READWRITE) ||
+ !sctx->b.ws->buffer_wait(rbuffer->buf, 0, RADEON_USAGE_READWRITE)) {
+ /* Do a wait-free write-only transfer using a temporary buffer. */
+ unsigned offset;
+ struct r600_resource *staging = NULL;
+
+ u_upload_alloc(ctx->stream_uploader, 0,
+ box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT),
+ sctx->screen->info.tcc_cache_line_size,
+ &offset, (struct pipe_resource**)&staging,
+ (void**)&data);
+
+ if (staging) {
+ data += box->x % SI_MAP_BUFFER_ALIGNMENT;
+ return si_buffer_get_transfer(ctx, resource, usage, box,
+ ptransfer, data, staging, offset);
+ } else if (rbuffer->flags & RADEON_FLAG_SPARSE) {
+ return NULL;
+ }
+ } else {
+ /* At this point, the buffer is always idle (we checked it above). */
+ usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
+ }
+ }
+ /* Use a staging buffer in cached GTT for reads. */
+ else if (((usage & PIPE_TRANSFER_READ) &&
+ !(usage & PIPE_TRANSFER_PERSISTENT) &&
+ (rbuffer->domains & RADEON_DOMAIN_VRAM ||
+ rbuffer->flags & RADEON_FLAG_GTT_WC)) ||
+ (rbuffer->flags & RADEON_FLAG_SPARSE)) {
+ struct r600_resource *staging;
+
+ assert(!(usage & TC_TRANSFER_MAP_THREADED_UNSYNC));
+ staging = (struct r600_resource*) pipe_buffer_create(
+ ctx->screen, 0, PIPE_USAGE_STAGING,
+ box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT));
+ if (staging) {
+ /* Copy the VRAM buffer to the staging buffer. */
+ sctx->b.dma_copy(ctx, &staging->b.b, 0,
+ box->x % SI_MAP_BUFFER_ALIGNMENT,
+ 0, 0, resource, 0, box);
+
+ data = si_buffer_map_sync_with_rings(sctx, staging,
+ usage & ~PIPE_TRANSFER_UNSYNCHRONIZED);
+ if (!data) {
+ r600_resource_reference(&staging, NULL);
+ return NULL;
+ }
+ data += box->x % SI_MAP_BUFFER_ALIGNMENT;
+
+ return si_buffer_get_transfer(ctx, resource, usage, box,
+ ptransfer, data, staging, 0);
+ } else if (rbuffer->flags & RADEON_FLAG_SPARSE) {
+ return NULL;
+ }
+ }
+
+ data = si_buffer_map_sync_with_rings(sctx, rbuffer, usage);
+ if (!data) {
+ return NULL;
+ }
+ data += box->x;
+
+ return si_buffer_get_transfer(ctx, resource, usage, box,
+ ptransfer, data, NULL, 0);
+}
+
+static void si_buffer_do_flush_region(struct pipe_context *ctx,
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box)
+{
+ struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
+ struct r600_resource *rbuffer = r600_resource(transfer->resource);
+
+ if (rtransfer->staging) {
+ struct pipe_resource *dst, *src;
+ unsigned soffset;
+ struct pipe_box dma_box;
+
+ dst = transfer->resource;
+ src = &rtransfer->staging->b.b;
+ soffset = rtransfer->offset + box->x % SI_MAP_BUFFER_ALIGNMENT;
+
+ u_box_1d(soffset, box->width, &dma_box);
+
+ /* Copy the staging buffer into the original one. */
+ ctx->resource_copy_region(ctx, dst, 0, box->x, 0, 0, src, 0, &dma_box);
+ }
+
+ util_range_add(&rbuffer->valid_buffer_range, box->x,
+ box->x + box->width);
+}
+
+static void si_buffer_flush_region(struct pipe_context *ctx,
+ struct pipe_transfer *transfer,
+ const struct pipe_box *rel_box)
+{
+ unsigned required_usage = PIPE_TRANSFER_WRITE |
+ PIPE_TRANSFER_FLUSH_EXPLICIT;
+
+ if ((transfer->usage & required_usage) == required_usage) {
+ struct pipe_box box;
+
+ u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box);
+ si_buffer_do_flush_region(ctx, transfer, &box);
+ }
+}
+
+static void si_buffer_transfer_unmap(struct pipe_context *ctx,
+ struct pipe_transfer *transfer)
+{
+ struct si_context *sctx = (struct si_context*)ctx;
+ struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
+
+ if (transfer->usage & PIPE_TRANSFER_WRITE &&
+ !(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT))
+ si_buffer_do_flush_region(ctx, transfer, &transfer->box);
+
+ r600_resource_reference(&rtransfer->staging, NULL);
+ assert(rtransfer->b.staging == NULL); /* for threaded context only */
+ pipe_resource_reference(&transfer->resource, NULL);
+
+ /* Don't use pool_transfers_unsync. We are always in the driver
+ * thread. */
+ slab_free(&sctx->b.pool_transfers, transfer);
+}
+
+static void si_buffer_subdata(struct pipe_context *ctx,
+ struct pipe_resource *buffer,
+ unsigned usage, unsigned offset,
+ unsigned size, const void *data)
+{
+ struct pipe_transfer *transfer = NULL;
+ struct pipe_box box;
+ uint8_t *map = NULL;
+
+ u_box_1d(offset, size, &box);
+ map = si_buffer_transfer_map(ctx, buffer, 0,
+ PIPE_TRANSFER_WRITE |
+ PIPE_TRANSFER_DISCARD_RANGE |
+ usage,
+ &box, &transfer);
+ if (!map)
+ return;
+
+ memcpy(map, data, size);
+ si_buffer_transfer_unmap(ctx, transfer);
+}
+
+static const struct u_resource_vtbl si_buffer_vtbl =
+{
+ NULL, /* get_handle */
+ si_buffer_destroy, /* resource_destroy */
+ si_buffer_transfer_map, /* transfer_map */
+ si_buffer_flush_region, /* transfer_flush_region */
+ si_buffer_transfer_unmap, /* transfer_unmap */
+};
+
+static struct r600_resource *
+si_alloc_buffer_struct(struct pipe_screen *screen,
+ const struct pipe_resource *templ)
+{
+ struct r600_resource *rbuffer;
+
+ rbuffer = MALLOC_STRUCT(r600_resource);
+
+ rbuffer->b.b = *templ;
+ rbuffer->b.b.next = NULL;
+ pipe_reference_init(&rbuffer->b.b.reference, 1);
+ rbuffer->b.b.screen = screen;
+
+ rbuffer->b.vtbl = &si_buffer_vtbl;
+ threaded_resource_init(&rbuffer->b.b);
+
+ rbuffer->buf = NULL;
+ rbuffer->bind_history = 0;
+ rbuffer->TC_L2_dirty = false;
+ util_range_init(&rbuffer->valid_buffer_range);
+ return rbuffer;
+}
+
+static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
+ const struct pipe_resource *templ,
+ unsigned alignment)
+{
+ struct si_screen *sscreen = (struct si_screen*)screen;
+ struct r600_resource *rbuffer = si_alloc_buffer_struct(screen, templ);
+
+ if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
+ rbuffer->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
+
+ si_init_resource_fields(sscreen, rbuffer, templ->width0, alignment);
+
+ if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
+ rbuffer->flags |= RADEON_FLAG_SPARSE;
+
+ if (!si_alloc_resource(sscreen, rbuffer)) {
+ FREE(rbuffer);
+ return NULL;
+ }
+ return &rbuffer->b.b;
+}
+
+struct pipe_resource *si_aligned_buffer_create(struct pipe_screen *screen,
+ unsigned flags,
+ unsigned usage,
+ unsigned size,
+ unsigned alignment)
+{
+ struct pipe_resource buffer;
+
+ memset(&buffer, 0, sizeof buffer);
+ buffer.target = PIPE_BUFFER;
+ buffer.format = PIPE_FORMAT_R8_UNORM;
+ buffer.bind = 0;
+ buffer.usage = usage;
+ buffer.flags = flags;
+ buffer.width0 = size;
+ buffer.height0 = 1;
+ buffer.depth0 = 1;
+ buffer.array_size = 1;
+ return si_buffer_create(screen, &buffer, alignment);
+}
+
+static struct pipe_resource *
+si_buffer_from_user_memory(struct pipe_screen *screen,
+ const struct pipe_resource *templ,
+ void *user_memory)
+{
+ struct si_screen *sscreen = (struct si_screen*)screen;
+ struct radeon_winsys *ws = sscreen->ws;
+ struct r600_resource *rbuffer = si_alloc_buffer_struct(screen, templ);
+
+ rbuffer->domains = RADEON_DOMAIN_GTT;
+ rbuffer->flags = 0;
+ rbuffer->b.is_user_ptr = true;
+ util_range_add(&rbuffer->valid_buffer_range, 0, templ->width0);
+ util_range_add(&rbuffer->b.valid_buffer_range, 0, templ->width0);
+
+ /* Convert a user pointer to a buffer. */
+ rbuffer->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
+ if (!rbuffer->buf) {
+ FREE(rbuffer);
+ return NULL;
+ }
+
+ rbuffer->gpu_address = ws->buffer_get_virtual_address(rbuffer->buf);
+ rbuffer->vram_usage = 0;
+ rbuffer->gart_usage = templ->width0;
+
+ return &rbuffer->b.b;
+}
+
+static struct pipe_resource *si_resource_create(struct pipe_screen *screen,
+ const struct pipe_resource *templ)
+{
+ if (templ->target == PIPE_BUFFER) {
+ return si_buffer_create(screen, templ, 256);
+ } else {
+ return si_texture_create(screen, templ);
+ }
+}
+
+static bool si_resource_commit(struct pipe_context *pctx,
+ struct pipe_resource *resource,
+ unsigned level, struct pipe_box *box,
+ bool commit)
+{
+ struct si_context *ctx = (struct si_context *)pctx;
+ struct r600_resource *res = r600_resource(resource);
+
+ /*
+ * Since buffer commitment changes cannot be pipelined, we need to
+ * (a) flush any pending commands that refer to the buffer we're about
+ * to change, and
+ * (b) wait for threaded submit to finish, including those that were
+ * triggered by some other, earlier operation.
+ */
+ if (radeon_emitted(ctx->b.gfx_cs, ctx->b.initial_gfx_cs_size) &&
+ ctx->b.ws->cs_is_buffer_referenced(ctx->b.gfx_cs,
+ res->buf, RADEON_USAGE_READWRITE)) {
+ si_flush_gfx_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
+ }
+ if (radeon_emitted(ctx->b.dma_cs, 0) &&
+ ctx->b.ws->cs_is_buffer_referenced(ctx->b.dma_cs,
+ res->buf, RADEON_USAGE_READWRITE)) {
+ si_flush_dma_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
+ }
+
+ ctx->b.ws->cs_sync_flush(ctx->b.dma_cs);
+ ctx->b.ws->cs_sync_flush(ctx->b.gfx_cs);
+
+ assert(resource->target == PIPE_BUFFER);
+
+ return ctx->b.ws->buffer_commit(res->buf, box->x, box->width, commit);
+}
+
+void si_init_screen_buffer_functions(struct si_screen *sscreen)
+{
+ sscreen->b.resource_create = si_resource_create;
+ sscreen->b.resource_destroy = u_resource_destroy_vtbl;
+ sscreen->b.resource_from_user_memory = si_buffer_from_user_memory;
+}
+
+void si_init_buffer_functions(struct si_context *sctx)
+{
+ sctx->b.b.invalidate_resource = si_invalidate_resource;
+ sctx->b.b.transfer_map = u_transfer_map_vtbl;
+ sctx->b.b.transfer_flush_region = u_transfer_flush_region_vtbl;
+ sctx->b.b.transfer_unmap = u_transfer_unmap_vtbl;
+ sctx->b.b.texture_subdata = u_default_texture_subdata;
+ sctx->b.b.buffer_subdata = si_buffer_subdata;
+ sctx->b.b.resource_commit = si_resource_commit;
+}