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authorMarek Olšák <[email protected]>2017-10-05 20:36:34 +0200
committerMarek Olšák <[email protected]>2017-10-07 18:26:35 +0200
commit5f566faa46078500d0d70f510d3ce3e75d1f6e83 (patch)
tree5406a3de5ae6955565583b29d2a3d1c5cfd4c4c5 /src/gallium/drivers/radeonsi/si_blit.c
parent69ccb9dae7616038dd54d3833da9e7c68e28067d (diff)
radeonsi: don't save and restore vertex buffers and elements for u_blitter
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_blit.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_blit.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c
index 0a0528a5534..b3f44c3c9a8 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -54,8 +54,6 @@ static void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op)
{
struct si_context *sctx = (struct si_context *)ctx;
- util_blitter_save_vertex_buffer_slot(sctx->blitter, sctx->vertex_buffer);
- util_blitter_save_vertex_elements(sctx->blitter, sctx->vertex_elements);
util_blitter_save_vertex_shader(sctx->blitter, sctx->vs_shader.cso);
util_blitter_save_tessctrl_shader(sctx->blitter, sctx->tcs_shader.cso);
util_blitter_save_tesseval_shader(sctx->blitter, sctx->tes_shader.cso);