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authorMichel Dänzer <[email protected]>2013-11-21 16:45:28 +0900
committerMichel Dänzer <[email protected]>2014-01-29 11:06:28 +0900
commit404b29d765e2fe4d2bf80d17063e5672d2d59ca1 (patch)
treedb18b59b6517c6dde9fb92f6a6e26a636e9176fd /src/gallium/drivers/radeonsi/si_blit.c
parent51f89a03e1f8cee7de46735bb1ee6af388409b6d (diff)
radeonsi: Initial geometry shader support
Partly based on the corresponding r600g work by Vadim Girlin and Dave Airlie. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_blit.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_blit.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c
index aa3177a9cbe..bf76ecf5bcc 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -57,6 +57,7 @@ static void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op)
util_blitter_save_stencil_ref(sctx->blitter, &sctx->stencil_ref);
util_blitter_save_rasterizer(sctx->blitter, sctx->queued.named.rasterizer);
util_blitter_save_fragment_shader(sctx->blitter, sctx->ps_shader);
+ util_blitter_save_geometry_shader(sctx->blitter, sctx->gs_shader);
util_blitter_save_vertex_shader(sctx->blitter, sctx->vs_shader);
util_blitter_save_vertex_elements(sctx->blitter, sctx->vertex_elements);
if (sctx->queued.named.viewport) {