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authorMarek Olšák <[email protected]>2018-04-01 19:44:25 -0400
committerMarek Olšák <[email protected]>2018-04-05 15:34:58 -0400
commit6a93441295c884022daa955059e74befc667510d (patch)
treea008cc3347781125c13f6e0b326ec5f828e6f244 /src/gallium/drivers/radeonsi/si_blit.c
parent5f77361d2e02ab3c8ec6e2b1710f1c0c257c415c (diff)
radeonsi: remove r600_common_context
Acked-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_blit.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_blit.c46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c
index a88a5e22ca4..40f512a682d 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -74,12 +74,12 @@ void si_blitter_begin(struct si_context *sctx, enum si_blitter_op op)
}
if (op & SI_DISABLE_RENDER_COND)
- sctx->b.render_cond_force_off = true;
+ sctx->render_cond_force_off = true;
}
void si_blitter_end(struct si_context *sctx)
{
- sctx->b.render_cond_force_off = false;
+ sctx->render_cond_force_off = false;
/* Restore shader pointers because the VS blit shader changed all
* non-global VS user SGPRs. */
@@ -132,10 +132,10 @@ si_blit_dbcb_copy(struct si_context *sctx,
surf_tmpl.u.tex.first_layer = layer;
surf_tmpl.u.tex.last_layer = layer;
- zsurf = sctx->b.b.create_surface(&sctx->b.b, &src->resource.b.b, &surf_tmpl);
+ zsurf = sctx->b.create_surface(&sctx->b, &src->resource.b.b, &surf_tmpl);
surf_tmpl.format = dst->resource.b.b.format;
- cbsurf = sctx->b.b.create_surface(&sctx->b.b, &dst->resource.b.b, &surf_tmpl);
+ cbsurf = sctx->b.create_surface(&sctx->b, &dst->resource.b.b, &surf_tmpl);
for (sample = first_sample; sample <= last_sample; sample++) {
if (sample != sctx->dbcb_copy_sample) {
@@ -230,7 +230,7 @@ si_blit_decompress_zs_planes_in_place(struct si_context *sctx,
surf_tmpl.u.tex.first_layer = layer;
surf_tmpl.u.tex.last_layer = layer;
- zsurf = sctx->b.b.create_surface(&sctx->b.b, &texture->resource.b.b, &surf_tmpl);
+ zsurf = sctx->b.create_surface(&sctx->b, &texture->resource.b.b, &surf_tmpl);
si_blitter_begin(sctx, SI_DECOMPRESS);
util_blitter_custom_depth_stencil(sctx->blitter, zsurf, NULL, ~0,
@@ -330,8 +330,8 @@ si_decompress_depth(struct si_context *sctx,
}
}
- if (unlikely(sctx->b.log))
- u_log_printf(sctx->b.log,
+ if (unlikely(sctx->log))
+ u_log_printf(sctx->log,
"\n------------------------------------------------\n"
"Decompress Depth (levels %u - %u, levels Z: 0x%x S: 0x%x)\n\n",
first_level, last_level, levels_z, levels_s);
@@ -341,7 +341,7 @@ si_decompress_depth(struct si_context *sctx,
*/
if (copy_planes &&
(tex->flushed_depth_texture ||
- si_init_flushed_depth_texture(&sctx->b.b, &tex->resource.b.b, NULL))) {
+ si_init_flushed_depth_texture(&sctx->b, &tex->resource.b.b, NULL))) {
struct r600_texture *dst = tex->flushed_depth_texture;
unsigned fully_copied_levels;
unsigned levels = 0;
@@ -454,8 +454,8 @@ static void si_blit_decompress_color(struct si_context *sctx,
if (!level_mask)
return;
- if (unlikely(sctx->b.log))
- u_log_printf(sctx->b.log,
+ if (unlikely(sctx->log))
+ u_log_printf(sctx->log,
"\n------------------------------------------------\n"
"Decompress Color (levels %u - %u, mask 0x%x)\n\n",
first_level, last_level, level_mask);
@@ -493,12 +493,12 @@ static void si_blit_decompress_color(struct si_context *sctx,
surf_tmpl.u.tex.level = level;
surf_tmpl.u.tex.first_layer = layer;
surf_tmpl.u.tex.last_layer = layer;
- cbsurf = sctx->b.b.create_surface(&sctx->b.b, &rtex->resource.b.b, &surf_tmpl);
+ cbsurf = sctx->b.create_surface(&sctx->b, &rtex->resource.b.b, &surf_tmpl);
/* Required before and after FMASK and DCC_DECOMPRESS. */
if (custom_blend == sctx->custom_blend_fmask_decompress ||
custom_blend == sctx->custom_blend_dcc_decompress)
- sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_CB;
+ sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_CB;
si_blitter_begin(sctx, SI_DECOMPRESS);
util_blitter_custom_color(sctx->blitter, cbsurf, custom_blend);
@@ -506,7 +506,7 @@ static void si_blit_decompress_color(struct si_context *sctx,
if (custom_blend == sctx->custom_blend_fmask_decompress ||
custom_blend == sctx->custom_blend_dcc_decompress)
- sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_CB;
+ sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_CB;
pipe_surface_reference(&cbsurf, NULL);
}
@@ -775,8 +775,8 @@ void si_decompress_textures(struct si_context *sctx, unsigned shader_mask)
/* Update the compressed_colortex_mask if necessary. */
compressed_colortex_counter = p_atomic_read(&sctx->screen->compressed_colortex_counter);
- if (compressed_colortex_counter != sctx->b.last_compressed_colortex_counter) {
- sctx->b.last_compressed_colortex_counter = compressed_colortex_counter;
+ if (compressed_colortex_counter != sctx->last_compressed_colortex_counter) {
+ sctx->last_compressed_colortex_counter = compressed_colortex_counter;
si_update_needs_color_decompress_masks(sctx);
}
@@ -1067,7 +1067,7 @@ static void si_do_CB_resolve(struct si_context *sctx,
enum pipe_format format)
{
/* Required before and after CB_RESOLVE. */
- sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_CB;
+ sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_CB;
si_blitter_begin(sctx, SI_COLOR_RESOLVE |
(info->render_condition_enable ? 0 : SI_DISABLE_RENDER_COND));
@@ -1147,7 +1147,7 @@ static bool do_hardware_msaa_resolve(struct pipe_context *ctx,
*/
if (vi_dcc_enabled(dst, info->dst.level)) {
/* TODO: Implement per-level DCC clears for GFX9. */
- if (sctx->b.chip_class >= GFX9 &&
+ if (sctx->chip_class >= GFX9 &&
info->dst.resource->last_level != 0)
goto resolve_to_temp;
@@ -1225,9 +1225,9 @@ static void si_blit(struct pipe_context *ctx,
* on failure (recursion).
*/
if (rdst->surface.is_linear &&
- sctx->b.dma_copy &&
+ sctx->dma_copy &&
util_can_blit_via_copy_region(info, false)) {
- sctx->b.dma_copy(ctx, info->dst.resource, info->dst.level,
+ sctx->dma_copy(ctx, info->dst.resource, info->dst.level,
info->dst.box.x, info->dst.box.y,
info->dst.box.z,
info->src.resource, info->src.level,
@@ -1335,8 +1335,8 @@ void si_decompress_dcc(struct si_context *sctx, struct r600_texture *rtex)
void si_init_blit_functions(struct si_context *sctx)
{
- sctx->b.b.resource_copy_region = si_resource_copy_region;
- sctx->b.b.blit = si_blit;
- sctx->b.b.flush_resource = si_flush_resource;
- sctx->b.b.generate_mipmap = si_generate_mipmap;
+ sctx->b.resource_copy_region = si_resource_copy_region;
+ sctx->b.blit = si_blit;
+ sctx->b.flush_resource = si_flush_resource;
+ sctx->b.generate_mipmap = si_generate_mipmap;
}