diff options
author | Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> | 2016-03-19 18:41:20 +0100 |
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committer | Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> | 2016-04-19 18:10:31 +0200 |
commit | 061ce9399a08f3edd4f5af16afd36bb14d58c864 (patch) | |
tree | 2e6af20ea43038a716bccae21298371d653ca732 /src/gallium/drivers/radeonsi/si_blit.c | |
parent | e56514f6316e48ee2231841d45695ff2b8f8b4f5 (diff) |
radeonsi: split texture decompression for compute shaders
Signed-off-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_blit.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_blit.c | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c index 54da7a20203..7ca0e23b633 100644 --- a/src/gallium/drivers/radeonsi/si_blit.c +++ b/src/gallium/drivers/radeonsi/si_blit.c @@ -374,7 +374,8 @@ si_decompress_image_color_textures(struct si_context *sctx, } } -void si_decompress_textures(struct si_context *sctx) +static void si_decompress_textures(struct si_context *sctx, int shader_start, + int shader_end) { unsigned compressed_colortex_counter; @@ -389,7 +390,7 @@ void si_decompress_textures(struct si_context *sctx) } /* Flush depth textures which need to be flushed. */ - for (int i = 0; i < SI_NUM_SHADERS; i++) { + for (int i = shader_start; i < shader_end; i++) { if (sctx->samplers[i].depth_texture_mask) { si_flush_depth_textures(sctx, &sctx->samplers[i]); } @@ -402,6 +403,14 @@ void si_decompress_textures(struct si_context *sctx) } } +void si_decompress_graphics_textures(struct si_context *sctx) { + si_decompress_textures(sctx, 0, SI_NUM_GRAPHICS_SHADERS); +} + +void si_decompress_compute_textures(struct si_context *sctx) { + si_decompress_textures(sctx, SI_NUM_GRAPHICS_SHADERS, SI_NUM_SHADERS); +} + static void si_clear(struct pipe_context *ctx, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) |