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authorAndreas Hartmetz <[email protected]>2014-01-11 16:00:50 +0100
committerMarek Olšák <[email protected]>2014-01-14 00:07:14 +0100
commit8662e66bf237a820a704df112718be599136098b (patch)
treed187f3c7e62a1d16ed3eca45c2af687114101f68 /src/gallium/drivers/radeonsi/si_blit.c
parent44d27ce2b2b1b3d2b1c541c3e72374b77cb37b36 (diff)
radeonsi: Rename the commonly occurring rctx/r600 variables.
The "r" stands for R600. Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_blit.c')
-rw-r--r--src/gallium/drivers/radeonsi/si_blit.c160
1 files changed, 80 insertions, 80 deletions
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c
index 4a5e5723d6c..ba2ebe7d7f0 100644
--- a/src/gallium/drivers/radeonsi/si_blit.c
+++ b/src/gallium/drivers/radeonsi/si_blit.c
@@ -49,58 +49,58 @@ enum si_blitter_op /* bitmask */
static void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op)
{
- struct si_context *rctx = (struct si_context *)ctx;
-
- si_context_queries_suspend(rctx);
-
- util_blitter_save_blend(rctx->blitter, rctx->queued.named.blend);
- util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->queued.named.dsa);
- util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref);
- util_blitter_save_rasterizer(rctx->blitter, rctx->queued.named.rasterizer);
- util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader);
- util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
- util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements);
- if (rctx->queued.named.viewport) {
- util_blitter_save_viewport(rctx->blitter, &rctx->queued.named.viewport->viewport);
+ struct si_context *sctx = (struct si_context *)ctx;
+
+ si_context_queries_suspend(sctx);
+
+ util_blitter_save_blend(sctx->blitter, sctx->queued.named.blend);
+ util_blitter_save_depth_stencil_alpha(sctx->blitter, sctx->queued.named.dsa);
+ util_blitter_save_stencil_ref(sctx->blitter, &sctx->stencil_ref);
+ util_blitter_save_rasterizer(sctx->blitter, sctx->queued.named.rasterizer);
+ util_blitter_save_fragment_shader(sctx->blitter, sctx->ps_shader);
+ util_blitter_save_vertex_shader(sctx->blitter, sctx->vs_shader);
+ util_blitter_save_vertex_elements(sctx->blitter, sctx->vertex_elements);
+ if (sctx->queued.named.viewport) {
+ util_blitter_save_viewport(sctx->blitter, &sctx->queued.named.viewport->viewport);
}
- util_blitter_save_vertex_buffer_slot(rctx->blitter, rctx->vertex_buffer);
- util_blitter_save_so_targets(rctx->blitter, rctx->b.streamout.num_targets,
- (struct pipe_stream_output_target**)rctx->b.streamout.targets);
+ util_blitter_save_vertex_buffer_slot(sctx->blitter, sctx->vertex_buffer);
+ util_blitter_save_so_targets(sctx->blitter, sctx->b.streamout.num_targets,
+ (struct pipe_stream_output_target**)sctx->b.streamout.targets);
if (op & SI_SAVE_FRAMEBUFFER)
- util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer);
+ util_blitter_save_framebuffer(sctx->blitter, &sctx->framebuffer);
if (op & SI_SAVE_TEXTURES) {
util_blitter_save_fragment_sampler_states(
- rctx->blitter, rctx->samplers[PIPE_SHADER_FRAGMENT].n_samplers,
- (void**)rctx->samplers[PIPE_SHADER_FRAGMENT].samplers);
+ sctx->blitter, sctx->samplers[PIPE_SHADER_FRAGMENT].n_samplers,
+ (void**)sctx->samplers[PIPE_SHADER_FRAGMENT].samplers);
- util_blitter_save_fragment_sampler_views(rctx->blitter,
- util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.desc.enabled_mask &
+ util_blitter_save_fragment_sampler_views(sctx->blitter,
+ util_last_bit(sctx->samplers[PIPE_SHADER_FRAGMENT].views.desc.enabled_mask &
((1 << NUM_TEX_UNITS) - 1)),
- rctx->samplers[PIPE_SHADER_FRAGMENT].views.views);
+ sctx->samplers[PIPE_SHADER_FRAGMENT].views.views);
}
- if ((op & SI_DISABLE_RENDER_COND) && rctx->current_render_cond) {
- rctx->saved_render_cond = rctx->current_render_cond;
- rctx->saved_render_cond_cond = rctx->current_render_cond_cond;
- rctx->saved_render_cond_mode = rctx->current_render_cond_mode;
- rctx->b.b.render_condition(&rctx->b.b, NULL, FALSE, 0);
+ if ((op & SI_DISABLE_RENDER_COND) && sctx->current_render_cond) {
+ sctx->saved_render_cond = sctx->current_render_cond;
+ sctx->saved_render_cond_cond = sctx->current_render_cond_cond;
+ sctx->saved_render_cond_mode = sctx->current_render_cond_mode;
+ sctx->b.b.render_condition(&sctx->b.b, NULL, FALSE, 0);
}
}
static void si_blitter_end(struct pipe_context *ctx)
{
- struct si_context *rctx = (struct si_context *)ctx;
- if (rctx->saved_render_cond) {
- rctx->b.b.render_condition(&rctx->b.b,
- rctx->saved_render_cond,
- rctx->saved_render_cond_cond,
- rctx->saved_render_cond_mode);
- rctx->saved_render_cond = NULL;
+ struct si_context *sctx = (struct si_context *)ctx;
+ if (sctx->saved_render_cond) {
+ sctx->b.b.render_condition(&sctx->b.b,
+ sctx->saved_render_cond,
+ sctx->saved_render_cond_cond,
+ sctx->saved_render_cond_mode);
+ sctx->saved_render_cond = NULL;
}
- si_context_queries_resume(rctx);
+ si_context_queries_resume(sctx);
}
static unsigned u_max_sample(struct pipe_resource *r)
@@ -115,7 +115,7 @@ static void si_blit_decompress_depth(struct pipe_context *ctx,
unsigned first_layer, unsigned last_layer,
unsigned first_sample, unsigned last_sample)
{
- struct si_context *rctx = (struct si_context *)ctx;
+ struct si_context *sctx = (struct si_context *)ctx;
unsigned layer, level, sample, checked_last_layer, max_layer, max_sample;
float depth = 1.0f;
const struct util_format_description *desc;
@@ -134,13 +134,13 @@ static void si_blit_decompress_depth(struct pipe_context *ctx,
assert(!"No depth or stencil to uncompress");
return;
case 3:
- custom_dsa = rctx->custom_dsa_flush_depth_stencil;
+ custom_dsa = sctx->custom_dsa_flush_depth_stencil;
break;
case 2:
- custom_dsa = rctx->custom_dsa_flush_stencil;
+ custom_dsa = sctx->custom_dsa_flush_stencil;
break;
case 1:
- custom_dsa = rctx->custom_dsa_flush_depth;
+ custom_dsa = sctx->custom_dsa_flush_depth;
break;
}
@@ -169,7 +169,7 @@ static void si_blit_decompress_depth(struct pipe_context *ctx,
(struct pipe_resource*)flushed_depth_texture, &surf_tmpl);
si_blitter_begin(ctx, SI_DECOMPRESS);
- util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, 1 << sample,
+ util_blitter_custom_depth_stencil(sctx->blitter, zsurf, cbsurf, 1 << sample,
custom_dsa[sample], depth);
si_blitter_end(ctx);
@@ -188,7 +188,7 @@ static void si_blit_decompress_depth(struct pipe_context *ctx,
}
}
-static void si_blit_decompress_depth_in_place(struct si_context *rctx,
+static void si_blit_decompress_depth_in_place(struct si_context *sctx,
struct r600_texture *texture,
unsigned first_level, unsigned last_level,
unsigned first_layer, unsigned last_layer)
@@ -213,13 +213,13 @@ static void si_blit_decompress_depth_in_place(struct si_context *rctx,
surf_tmpl.u.tex.first_layer = layer;
surf_tmpl.u.tex.last_layer = layer;
- zsurf = rctx->b.b.create_surface(&rctx->b.b, &texture->resource.b.b, &surf_tmpl);
+ zsurf = sctx->b.b.create_surface(&sctx->b.b, &texture->resource.b.b, &surf_tmpl);
- si_blitter_begin(&rctx->b.b, SI_DECOMPRESS);
- util_blitter_custom_depth_stencil(rctx->blitter, zsurf, NULL, ~0,
- rctx->custom_dsa_flush_inplace,
+ si_blitter_begin(&sctx->b.b, SI_DECOMPRESS);
+ util_blitter_custom_depth_stencil(sctx->blitter, zsurf, NULL, ~0,
+ sctx->custom_dsa_flush_inplace,
1.0f);
- si_blitter_end(&rctx->b.b);
+ si_blitter_end(&sctx->b.b);
pipe_surface_reference(&zsurf, NULL);
}
@@ -232,7 +232,7 @@ static void si_blit_decompress_depth_in_place(struct si_context *rctx,
}
}
-void si_flush_depth_textures(struct si_context *rctx,
+void si_flush_depth_textures(struct si_context *sctx,
struct si_textures_info *textures)
{
unsigned i;
@@ -248,7 +248,7 @@ void si_flush_depth_textures(struct si_context *rctx,
if (!tex->is_depth || tex->is_flushing_texture)
continue;
- si_blit_decompress_depth_in_place(rctx, tex,
+ si_blit_decompress_depth_in_place(sctx, tex,
view->u.tex.first_level, view->u.tex.last_level,
0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level));
}
@@ -259,7 +259,7 @@ static void si_blit_decompress_color(struct pipe_context *ctx,
unsigned first_level, unsigned last_level,
unsigned first_layer, unsigned last_layer)
{
- struct si_context *rctx = (struct si_context *)ctx;
+ struct si_context *sctx = (struct si_context *)ctx;
unsigned layer, level, checked_last_layer, max_layer;
if (!rtex->dirty_level_mask)
@@ -284,8 +284,8 @@ static void si_blit_decompress_color(struct pipe_context *ctx,
cbsurf = ctx->create_surface(ctx, &rtex->resource.b.b, &surf_tmpl);
si_blitter_begin(ctx, SI_DECOMPRESS);
- util_blitter_custom_color(rctx->blitter, cbsurf,
- rctx->custom_blend_decompress);
+ util_blitter_custom_color(sctx->blitter, cbsurf,
+ sctx->custom_blend_decompress);
si_blitter_end(ctx);
pipe_surface_reference(&cbsurf, NULL);
@@ -299,7 +299,7 @@ static void si_blit_decompress_color(struct pipe_context *ctx,
}
}
-void si_decompress_color_textures(struct si_context *rctx,
+void si_decompress_color_textures(struct si_context *sctx,
struct si_textures_info *textures)
{
unsigned i;
@@ -317,7 +317,7 @@ void si_decompress_color_textures(struct si_context *rctx,
tex = (struct r600_texture *)view->texture;
assert(tex->cmask.size || tex->fmask.size);
- si_blit_decompress_color(&rctx->b.b, tex,
+ si_blit_decompress_color(&sctx->b.b, tex,
view->u.tex.first_level, view->u.tex.last_level,
0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level));
}
@@ -327,11 +327,11 @@ static void si_clear(struct pipe_context *ctx, unsigned buffers,
const union pipe_color_union *color,
double depth, unsigned stencil)
{
- struct si_context *rctx = (struct si_context *)ctx;
- struct pipe_framebuffer_state *fb = &rctx->framebuffer;
+ struct si_context *sctx = (struct si_context *)ctx;
+ struct pipe_framebuffer_state *fb = &sctx->framebuffer;
si_blitter_begin(ctx, SI_CLEAR);
- util_blitter_clear(rctx->blitter, fb->width, fb->height,
+ util_blitter_clear(sctx->blitter, fb->width, fb->height,
util_framebuffer_get_num_layers(fb),
buffers, color, depth, stencil);
si_blitter_end(ctx);
@@ -343,10 +343,10 @@ static void si_clear_render_target(struct pipe_context *ctx,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
- struct si_context *rctx = (struct si_context *)ctx;
+ struct si_context *sctx = (struct si_context *)ctx;
si_blitter_begin(ctx, SI_CLEAR_SURFACE);
- util_blitter_clear_render_target(rctx->blitter, dst, color,
+ util_blitter_clear_render_target(sctx->blitter, dst, color,
dstx, dsty, width, height);
si_blitter_end(ctx);
}
@@ -359,10 +359,10 @@ static void si_clear_depth_stencil(struct pipe_context *ctx,
unsigned dstx, unsigned dsty,
unsigned width, unsigned height)
{
- struct si_context *rctx = (struct si_context *)ctx;
+ struct si_context *sctx = (struct si_context *)ctx;
si_blitter_begin(ctx, SI_CLEAR_SURFACE);
- util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
+ util_blitter_clear_depth_stencil(sctx->blitter, dst, clear_flags, depth, stencil,
dstx, dsty, width, height);
si_blitter_end(ctx);
}
@@ -376,11 +376,11 @@ static void si_decompress_subresource(struct pipe_context *ctx,
unsigned level,
unsigned first_layer, unsigned last_layer)
{
- struct si_context *rctx = (struct si_context *)ctx;
+ struct si_context *sctx = (struct si_context *)ctx;
struct r600_texture *rtex = (struct r600_texture*)tex;
if (rtex->is_depth && !rtex->is_flushing_texture) {
- si_blit_decompress_depth_in_place(rctx, rtex,
+ si_blit_decompress_depth_in_place(sctx, rtex,
level, level,
first_layer, last_layer);
} else if (rtex->fmask.size || rtex->cmask.size) {
@@ -490,7 +490,7 @@ static void si_resource_copy_region(struct pipe_context *ctx,
unsigned src_level,
const struct pipe_box *src_box)
{
- struct si_context *rctx = (struct si_context *)ctx;
+ struct si_context *sctx = (struct si_context *)ctx;
struct texture_orig_info orig_info[2];
struct pipe_box sbox;
const struct pipe_box *psbox = src_box;
@@ -498,7 +498,7 @@ static void si_resource_copy_region(struct pipe_context *ctx,
/* Fallback for buffers. */
if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
- si_copy_buffer(rctx, dst, src, dstx, src_box->x, src_box->width);
+ si_copy_buffer(sctx, dst, src, dstx, src_box->x, src_box->width);
return;
}
@@ -528,7 +528,7 @@ static void si_resource_copy_region(struct pipe_context *ctx,
/* translate the dst box as well */
dstx = util_format_get_nblocksx(orig_info[1].format, dstx);
dsty = util_format_get_nblocksy(orig_info[1].format, dsty);
- } else if (!util_blitter_is_copy_supported(rctx->blitter, dst, src)) {
+ } else if (!util_blitter_is_copy_supported(sctx->blitter, dst, src)) {
unsigned blocksize = util_format_get_blocksize(src->format);
switch (blocksize) {
@@ -572,7 +572,7 @@ static void si_resource_copy_region(struct pipe_context *ctx,
}
si_blitter_begin(ctx, SI_COPY);
- util_blitter_copy_texture(rctx->blitter, dst, dst_level, dstx, dsty, dstz,
+ util_blitter_copy_texture(sctx->blitter, dst, dst_level, dstx, dsty, dstz,
src, src_level, psbox);
si_blitter_end(ctx);
@@ -622,7 +622,7 @@ static enum pipe_format int_to_norm_format(enum pipe_format format)
static bool do_hardware_msaa_resolve(struct pipe_context *ctx,
const struct pipe_blit_info *info)
{
- struct si_context *rctx = (struct si_context*)ctx;
+ struct si_context *sctx = (struct si_context*)ctx;
struct r600_texture *dst = (struct r600_texture*)info->dst.resource;
unsigned dst_width = u_minify(info->dst.resource->width0, info->dst.level);
unsigned dst_height = u_minify(info->dst.resource->height0, info->dst.level);
@@ -653,11 +653,11 @@ static bool do_hardware_msaa_resolve(struct pipe_context *ctx,
dst->surface.level[info->dst.level].mode >= RADEON_SURF_MODE_1D &&
!(dst->surface.flags & RADEON_SURF_SCANOUT)) {
si_blitter_begin(ctx, SI_COLOR_RESOLVE);
- util_blitter_custom_resolve_color(rctx->blitter,
+ util_blitter_custom_resolve_color(sctx->blitter,
info->dst.resource, info->dst.level,
info->dst.box.z,
info->src.resource, info->src.box.z,
- sample_mask, rctx->custom_blend_resolve,
+ sample_mask, sctx->custom_blend_resolve,
format);
si_blitter_end(ctx);
return true;
@@ -668,13 +668,13 @@ static bool do_hardware_msaa_resolve(struct pipe_context *ctx,
static void si_blit(struct pipe_context *ctx,
const struct pipe_blit_info *info)
{
- struct si_context *rctx = (struct si_context*)ctx;
+ struct si_context *sctx = (struct si_context*)ctx;
if (do_hardware_msaa_resolve(ctx, info)) {
return;
}
- assert(util_blitter_is_blit_supported(rctx->blitter, info));
+ assert(util_blitter_is_blit_supported(sctx->blitter, info));
/* The driver doesn't decompress resources automatically while
* u_blitter is rendering. */
@@ -683,7 +683,7 @@ static void si_blit(struct pipe_context *ctx,
info->src.box.z + info->src.box.depth - 1);
si_blitter_begin(ctx, SI_BLIT);
- util_blitter_blit(rctx->blitter, info);
+ util_blitter_blit(sctx->blitter, info);
si_blitter_end(ctx);
}
@@ -692,13 +692,13 @@ static void si_flush_resource(struct pipe_context *ctx,
{
}
-void si_init_blit_functions(struct si_context *rctx)
+void si_init_blit_functions(struct si_context *sctx)
{
- rctx->b.b.clear = si_clear;
- rctx->b.b.clear_render_target = si_clear_render_target;
- rctx->b.b.clear_depth_stencil = si_clear_depth_stencil;
- rctx->b.b.resource_copy_region = si_resource_copy_region;
- rctx->b.b.blit = si_blit;
- rctx->b.b.flush_resource = si_flush_resource;
- rctx->b.blit_decompress_depth = si_blit_decompress_depth;
+ sctx->b.b.clear = si_clear;
+ sctx->b.b.clear_render_target = si_clear_render_target;
+ sctx->b.b.clear_depth_stencil = si_clear_depth_stencil;
+ sctx->b.b.resource_copy_region = si_resource_copy_region;
+ sctx->b.b.blit = si_blit;
+ sctx->b.b.flush_resource = si_flush_resource;
+ sctx->b.blit_decompress_depth = si_blit_decompress_depth;
}