diff options
author | Andreas Hartmetz <[email protected]> | 2014-01-11 16:00:50 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2014-01-14 00:07:14 +0100 |
commit | 8662e66bf237a820a704df112718be599136098b (patch) | |
tree | d187f3c7e62a1d16ed3eca45c2af687114101f68 /src/gallium/drivers/radeonsi/si_blit.c | |
parent | 44d27ce2b2b1b3d2b1c541c3e72374b77cb37b36 (diff) |
radeonsi: Rename the commonly occurring rctx/r600 variables.
The "r" stands for R600.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/si_blit.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/si_blit.c | 160 |
1 files changed, 80 insertions, 80 deletions
diff --git a/src/gallium/drivers/radeonsi/si_blit.c b/src/gallium/drivers/radeonsi/si_blit.c index 4a5e5723d6c..ba2ebe7d7f0 100644 --- a/src/gallium/drivers/radeonsi/si_blit.c +++ b/src/gallium/drivers/radeonsi/si_blit.c @@ -49,58 +49,58 @@ enum si_blitter_op /* bitmask */ static void si_blitter_begin(struct pipe_context *ctx, enum si_blitter_op op) { - struct si_context *rctx = (struct si_context *)ctx; - - si_context_queries_suspend(rctx); - - util_blitter_save_blend(rctx->blitter, rctx->queued.named.blend); - util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->queued.named.dsa); - util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref); - util_blitter_save_rasterizer(rctx->blitter, rctx->queued.named.rasterizer); - util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader); - util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader); - util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements); - if (rctx->queued.named.viewport) { - util_blitter_save_viewport(rctx->blitter, &rctx->queued.named.viewport->viewport); + struct si_context *sctx = (struct si_context *)ctx; + + si_context_queries_suspend(sctx); + + util_blitter_save_blend(sctx->blitter, sctx->queued.named.blend); + util_blitter_save_depth_stencil_alpha(sctx->blitter, sctx->queued.named.dsa); + util_blitter_save_stencil_ref(sctx->blitter, &sctx->stencil_ref); + util_blitter_save_rasterizer(sctx->blitter, sctx->queued.named.rasterizer); + util_blitter_save_fragment_shader(sctx->blitter, sctx->ps_shader); + util_blitter_save_vertex_shader(sctx->blitter, sctx->vs_shader); + util_blitter_save_vertex_elements(sctx->blitter, sctx->vertex_elements); + if (sctx->queued.named.viewport) { + util_blitter_save_viewport(sctx->blitter, &sctx->queued.named.viewport->viewport); } - util_blitter_save_vertex_buffer_slot(rctx->blitter, rctx->vertex_buffer); - util_blitter_save_so_targets(rctx->blitter, rctx->b.streamout.num_targets, - (struct pipe_stream_output_target**)rctx->b.streamout.targets); + util_blitter_save_vertex_buffer_slot(sctx->blitter, sctx->vertex_buffer); + util_blitter_save_so_targets(sctx->blitter, sctx->b.streamout.num_targets, + (struct pipe_stream_output_target**)sctx->b.streamout.targets); if (op & SI_SAVE_FRAMEBUFFER) - util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer); + util_blitter_save_framebuffer(sctx->blitter, &sctx->framebuffer); if (op & SI_SAVE_TEXTURES) { util_blitter_save_fragment_sampler_states( - rctx->blitter, rctx->samplers[PIPE_SHADER_FRAGMENT].n_samplers, - (void**)rctx->samplers[PIPE_SHADER_FRAGMENT].samplers); + sctx->blitter, sctx->samplers[PIPE_SHADER_FRAGMENT].n_samplers, + (void**)sctx->samplers[PIPE_SHADER_FRAGMENT].samplers); - util_blitter_save_fragment_sampler_views(rctx->blitter, - util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.desc.enabled_mask & + util_blitter_save_fragment_sampler_views(sctx->blitter, + util_last_bit(sctx->samplers[PIPE_SHADER_FRAGMENT].views.desc.enabled_mask & ((1 << NUM_TEX_UNITS) - 1)), - rctx->samplers[PIPE_SHADER_FRAGMENT].views.views); + sctx->samplers[PIPE_SHADER_FRAGMENT].views.views); } - if ((op & SI_DISABLE_RENDER_COND) && rctx->current_render_cond) { - rctx->saved_render_cond = rctx->current_render_cond; - rctx->saved_render_cond_cond = rctx->current_render_cond_cond; - rctx->saved_render_cond_mode = rctx->current_render_cond_mode; - rctx->b.b.render_condition(&rctx->b.b, NULL, FALSE, 0); + if ((op & SI_DISABLE_RENDER_COND) && sctx->current_render_cond) { + sctx->saved_render_cond = sctx->current_render_cond; + sctx->saved_render_cond_cond = sctx->current_render_cond_cond; + sctx->saved_render_cond_mode = sctx->current_render_cond_mode; + sctx->b.b.render_condition(&sctx->b.b, NULL, FALSE, 0); } } static void si_blitter_end(struct pipe_context *ctx) { - struct si_context *rctx = (struct si_context *)ctx; - if (rctx->saved_render_cond) { - rctx->b.b.render_condition(&rctx->b.b, - rctx->saved_render_cond, - rctx->saved_render_cond_cond, - rctx->saved_render_cond_mode); - rctx->saved_render_cond = NULL; + struct si_context *sctx = (struct si_context *)ctx; + if (sctx->saved_render_cond) { + sctx->b.b.render_condition(&sctx->b.b, + sctx->saved_render_cond, + sctx->saved_render_cond_cond, + sctx->saved_render_cond_mode); + sctx->saved_render_cond = NULL; } - si_context_queries_resume(rctx); + si_context_queries_resume(sctx); } static unsigned u_max_sample(struct pipe_resource *r) @@ -115,7 +115,7 @@ static void si_blit_decompress_depth(struct pipe_context *ctx, unsigned first_layer, unsigned last_layer, unsigned first_sample, unsigned last_sample) { - struct si_context *rctx = (struct si_context *)ctx; + struct si_context *sctx = (struct si_context *)ctx; unsigned layer, level, sample, checked_last_layer, max_layer, max_sample; float depth = 1.0f; const struct util_format_description *desc; @@ -134,13 +134,13 @@ static void si_blit_decompress_depth(struct pipe_context *ctx, assert(!"No depth or stencil to uncompress"); return; case 3: - custom_dsa = rctx->custom_dsa_flush_depth_stencil; + custom_dsa = sctx->custom_dsa_flush_depth_stencil; break; case 2: - custom_dsa = rctx->custom_dsa_flush_stencil; + custom_dsa = sctx->custom_dsa_flush_stencil; break; case 1: - custom_dsa = rctx->custom_dsa_flush_depth; + custom_dsa = sctx->custom_dsa_flush_depth; break; } @@ -169,7 +169,7 @@ static void si_blit_decompress_depth(struct pipe_context *ctx, (struct pipe_resource*)flushed_depth_texture, &surf_tmpl); si_blitter_begin(ctx, SI_DECOMPRESS); - util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, 1 << sample, + util_blitter_custom_depth_stencil(sctx->blitter, zsurf, cbsurf, 1 << sample, custom_dsa[sample], depth); si_blitter_end(ctx); @@ -188,7 +188,7 @@ static void si_blit_decompress_depth(struct pipe_context *ctx, } } -static void si_blit_decompress_depth_in_place(struct si_context *rctx, +static void si_blit_decompress_depth_in_place(struct si_context *sctx, struct r600_texture *texture, unsigned first_level, unsigned last_level, unsigned first_layer, unsigned last_layer) @@ -213,13 +213,13 @@ static void si_blit_decompress_depth_in_place(struct si_context *rctx, surf_tmpl.u.tex.first_layer = layer; surf_tmpl.u.tex.last_layer = layer; - zsurf = rctx->b.b.create_surface(&rctx->b.b, &texture->resource.b.b, &surf_tmpl); + zsurf = sctx->b.b.create_surface(&sctx->b.b, &texture->resource.b.b, &surf_tmpl); - si_blitter_begin(&rctx->b.b, SI_DECOMPRESS); - util_blitter_custom_depth_stencil(rctx->blitter, zsurf, NULL, ~0, - rctx->custom_dsa_flush_inplace, + si_blitter_begin(&sctx->b.b, SI_DECOMPRESS); + util_blitter_custom_depth_stencil(sctx->blitter, zsurf, NULL, ~0, + sctx->custom_dsa_flush_inplace, 1.0f); - si_blitter_end(&rctx->b.b); + si_blitter_end(&sctx->b.b); pipe_surface_reference(&zsurf, NULL); } @@ -232,7 +232,7 @@ static void si_blit_decompress_depth_in_place(struct si_context *rctx, } } -void si_flush_depth_textures(struct si_context *rctx, +void si_flush_depth_textures(struct si_context *sctx, struct si_textures_info *textures) { unsigned i; @@ -248,7 +248,7 @@ void si_flush_depth_textures(struct si_context *rctx, if (!tex->is_depth || tex->is_flushing_texture) continue; - si_blit_decompress_depth_in_place(rctx, tex, + si_blit_decompress_depth_in_place(sctx, tex, view->u.tex.first_level, view->u.tex.last_level, 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level)); } @@ -259,7 +259,7 @@ static void si_blit_decompress_color(struct pipe_context *ctx, unsigned first_level, unsigned last_level, unsigned first_layer, unsigned last_layer) { - struct si_context *rctx = (struct si_context *)ctx; + struct si_context *sctx = (struct si_context *)ctx; unsigned layer, level, checked_last_layer, max_layer; if (!rtex->dirty_level_mask) @@ -284,8 +284,8 @@ static void si_blit_decompress_color(struct pipe_context *ctx, cbsurf = ctx->create_surface(ctx, &rtex->resource.b.b, &surf_tmpl); si_blitter_begin(ctx, SI_DECOMPRESS); - util_blitter_custom_color(rctx->blitter, cbsurf, - rctx->custom_blend_decompress); + util_blitter_custom_color(sctx->blitter, cbsurf, + sctx->custom_blend_decompress); si_blitter_end(ctx); pipe_surface_reference(&cbsurf, NULL); @@ -299,7 +299,7 @@ static void si_blit_decompress_color(struct pipe_context *ctx, } } -void si_decompress_color_textures(struct si_context *rctx, +void si_decompress_color_textures(struct si_context *sctx, struct si_textures_info *textures) { unsigned i; @@ -317,7 +317,7 @@ void si_decompress_color_textures(struct si_context *rctx, tex = (struct r600_texture *)view->texture; assert(tex->cmask.size || tex->fmask.size); - si_blit_decompress_color(&rctx->b.b, tex, + si_blit_decompress_color(&sctx->b.b, tex, view->u.tex.first_level, view->u.tex.last_level, 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level)); } @@ -327,11 +327,11 @@ static void si_clear(struct pipe_context *ctx, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) { - struct si_context *rctx = (struct si_context *)ctx; - struct pipe_framebuffer_state *fb = &rctx->framebuffer; + struct si_context *sctx = (struct si_context *)ctx; + struct pipe_framebuffer_state *fb = &sctx->framebuffer; si_blitter_begin(ctx, SI_CLEAR); - util_blitter_clear(rctx->blitter, fb->width, fb->height, + util_blitter_clear(sctx->blitter, fb->width, fb->height, util_framebuffer_get_num_layers(fb), buffers, color, depth, stencil); si_blitter_end(ctx); @@ -343,10 +343,10 @@ static void si_clear_render_target(struct pipe_context *ctx, unsigned dstx, unsigned dsty, unsigned width, unsigned height) { - struct si_context *rctx = (struct si_context *)ctx; + struct si_context *sctx = (struct si_context *)ctx; si_blitter_begin(ctx, SI_CLEAR_SURFACE); - util_blitter_clear_render_target(rctx->blitter, dst, color, + util_blitter_clear_render_target(sctx->blitter, dst, color, dstx, dsty, width, height); si_blitter_end(ctx); } @@ -359,10 +359,10 @@ static void si_clear_depth_stencil(struct pipe_context *ctx, unsigned dstx, unsigned dsty, unsigned width, unsigned height) { - struct si_context *rctx = (struct si_context *)ctx; + struct si_context *sctx = (struct si_context *)ctx; si_blitter_begin(ctx, SI_CLEAR_SURFACE); - util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil, + util_blitter_clear_depth_stencil(sctx->blitter, dst, clear_flags, depth, stencil, dstx, dsty, width, height); si_blitter_end(ctx); } @@ -376,11 +376,11 @@ static void si_decompress_subresource(struct pipe_context *ctx, unsigned level, unsigned first_layer, unsigned last_layer) { - struct si_context *rctx = (struct si_context *)ctx; + struct si_context *sctx = (struct si_context *)ctx; struct r600_texture *rtex = (struct r600_texture*)tex; if (rtex->is_depth && !rtex->is_flushing_texture) { - si_blit_decompress_depth_in_place(rctx, rtex, + si_blit_decompress_depth_in_place(sctx, rtex, level, level, first_layer, last_layer); } else if (rtex->fmask.size || rtex->cmask.size) { @@ -490,7 +490,7 @@ static void si_resource_copy_region(struct pipe_context *ctx, unsigned src_level, const struct pipe_box *src_box) { - struct si_context *rctx = (struct si_context *)ctx; + struct si_context *sctx = (struct si_context *)ctx; struct texture_orig_info orig_info[2]; struct pipe_box sbox; const struct pipe_box *psbox = src_box; @@ -498,7 +498,7 @@ static void si_resource_copy_region(struct pipe_context *ctx, /* Fallback for buffers. */ if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) { - si_copy_buffer(rctx, dst, src, dstx, src_box->x, src_box->width); + si_copy_buffer(sctx, dst, src, dstx, src_box->x, src_box->width); return; } @@ -528,7 +528,7 @@ static void si_resource_copy_region(struct pipe_context *ctx, /* translate the dst box as well */ dstx = util_format_get_nblocksx(orig_info[1].format, dstx); dsty = util_format_get_nblocksy(orig_info[1].format, dsty); - } else if (!util_blitter_is_copy_supported(rctx->blitter, dst, src)) { + } else if (!util_blitter_is_copy_supported(sctx->blitter, dst, src)) { unsigned blocksize = util_format_get_blocksize(src->format); switch (blocksize) { @@ -572,7 +572,7 @@ static void si_resource_copy_region(struct pipe_context *ctx, } si_blitter_begin(ctx, SI_COPY); - util_blitter_copy_texture(rctx->blitter, dst, dst_level, dstx, dsty, dstz, + util_blitter_copy_texture(sctx->blitter, dst, dst_level, dstx, dsty, dstz, src, src_level, psbox); si_blitter_end(ctx); @@ -622,7 +622,7 @@ static enum pipe_format int_to_norm_format(enum pipe_format format) static bool do_hardware_msaa_resolve(struct pipe_context *ctx, const struct pipe_blit_info *info) { - struct si_context *rctx = (struct si_context*)ctx; + struct si_context *sctx = (struct si_context*)ctx; struct r600_texture *dst = (struct r600_texture*)info->dst.resource; unsigned dst_width = u_minify(info->dst.resource->width0, info->dst.level); unsigned dst_height = u_minify(info->dst.resource->height0, info->dst.level); @@ -653,11 +653,11 @@ static bool do_hardware_msaa_resolve(struct pipe_context *ctx, dst->surface.level[info->dst.level].mode >= RADEON_SURF_MODE_1D && !(dst->surface.flags & RADEON_SURF_SCANOUT)) { si_blitter_begin(ctx, SI_COLOR_RESOLVE); - util_blitter_custom_resolve_color(rctx->blitter, + util_blitter_custom_resolve_color(sctx->blitter, info->dst.resource, info->dst.level, info->dst.box.z, info->src.resource, info->src.box.z, - sample_mask, rctx->custom_blend_resolve, + sample_mask, sctx->custom_blend_resolve, format); si_blitter_end(ctx); return true; @@ -668,13 +668,13 @@ static bool do_hardware_msaa_resolve(struct pipe_context *ctx, static void si_blit(struct pipe_context *ctx, const struct pipe_blit_info *info) { - struct si_context *rctx = (struct si_context*)ctx; + struct si_context *sctx = (struct si_context*)ctx; if (do_hardware_msaa_resolve(ctx, info)) { return; } - assert(util_blitter_is_blit_supported(rctx->blitter, info)); + assert(util_blitter_is_blit_supported(sctx->blitter, info)); /* The driver doesn't decompress resources automatically while * u_blitter is rendering. */ @@ -683,7 +683,7 @@ static void si_blit(struct pipe_context *ctx, info->src.box.z + info->src.box.depth - 1); si_blitter_begin(ctx, SI_BLIT); - util_blitter_blit(rctx->blitter, info); + util_blitter_blit(sctx->blitter, info); si_blitter_end(ctx); } @@ -692,13 +692,13 @@ static void si_flush_resource(struct pipe_context *ctx, { } -void si_init_blit_functions(struct si_context *rctx) +void si_init_blit_functions(struct si_context *sctx) { - rctx->b.b.clear = si_clear; - rctx->b.b.clear_render_target = si_clear_render_target; - rctx->b.b.clear_depth_stencil = si_clear_depth_stencil; - rctx->b.b.resource_copy_region = si_resource_copy_region; - rctx->b.b.blit = si_blit; - rctx->b.b.flush_resource = si_flush_resource; - rctx->b.blit_decompress_depth = si_blit_decompress_depth; + sctx->b.b.clear = si_clear; + sctx->b.b.clear_render_target = si_clear_render_target; + sctx->b.b.clear_depth_stencil = si_clear_depth_stencil; + sctx->b.b.resource_copy_region = si_resource_copy_region; + sctx->b.b.blit = si_blit; + sctx->b.b.flush_resource = si_flush_resource; + sctx->b.blit_decompress_depth = si_blit_decompress_depth; } |