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authorMarek Olšák <[email protected]>2013-10-31 15:08:49 +0100
committerMarek Olšák <[email protected]>2013-11-04 19:07:57 +0100
commitdbeedbb7ab47398b67a10c6ab81acd1bec6f0edd (patch)
treef6af34d2c0e8a299abca40f6cb6e4db9a4e97b77 /src/gallium/drivers/radeonsi/radeonsi_shader.c
parent164de0d2a5d4e102beba4f7a716516a5e76ac868 (diff)
radeonsi: implement texture buffer objects
GLSL 1.40 is done.
Diffstat (limited to 'src/gallium/drivers/radeonsi/radeonsi_shader.c')
-rw-r--r--src/gallium/drivers/radeonsi/radeonsi_shader.c64
1 files changed, 59 insertions, 5 deletions
diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c
index 352ff194cb2..61e619ad810 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_shader.c
+++ b/src/gallium/drivers/radeonsi/radeonsi_shader.c
@@ -1189,13 +1189,34 @@ static void tex_fetch_args(
const struct tgsi_full_instruction * inst = emit_data->inst;
unsigned opcode = inst->Instruction.Opcode;
unsigned target = inst->Texture.Texture;
- unsigned sampler_src, sampler_index;
LLVMValueRef coords[4];
LLVMValueRef address[16];
int ref_pos;
unsigned num_coords = tgsi_util_get_texture_coord_dim(target, &ref_pos);
unsigned count = 0;
unsigned chan;
+ unsigned sampler_src = emit_data->inst->Instruction.NumSrcRegs - 1;
+ unsigned sampler_index = emit_data->inst->Src[sampler_src].Register.Index;
+
+ if (target == TGSI_TEXTURE_BUFFER) {
+ LLVMTypeRef i128 = LLVMIntTypeInContext(gallivm->context, 128);
+ LLVMTypeRef v2i128 = LLVMVectorType(i128, 2);
+ LLVMTypeRef i8 = LLVMInt8TypeInContext(gallivm->context);
+ LLVMTypeRef v16i8 = LLVMVectorType(i8, 16);
+
+ /* Truncate v32i8 to v16i8. */
+ LLVMValueRef res = si_shader_ctx->resources[sampler_index];
+ res = LLVMBuildBitCast(gallivm->builder, res, v2i128, "");
+ res = LLVMBuildExtractElement(gallivm->builder, res, bld_base->uint_bld.zero, "");
+ res = LLVMBuildBitCast(gallivm->builder, res, v16i8, "");
+
+ emit_data->dst_type = LLVMVectorType(bld_base->base.elem_type, 4);
+ emit_data->args[0] = res;
+ emit_data->args[1] = bld_base->uint_bld.zero;
+ emit_data->args[2] = lp_build_emit_fetch(bld_base, emit_data->inst, 0, 0);
+ emit_data->arg_count = 3;
+ return;
+ }
/* Fetch and project texture coordinates */
coords[3] = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_W);
@@ -1267,9 +1288,6 @@ static void tex_fetch_args(
"");
}
- sampler_src = emit_data->inst->Instruction.NumSrcRegs - 1;
- sampler_index = emit_data->inst->Src[sampler_src].Register.Index;
-
/* Adjust the sample index according to FMASK.
*
* For uncompressed MSAA surfaces, FMASK should return 0x76543210,
@@ -1430,6 +1448,15 @@ static void build_tex_intrinsic(const struct lp_build_tgsi_action * action,
struct lp_build_context * base = &bld_base->base;
char intr_name[127];
+ if (emit_data->inst->Texture.Texture == TGSI_TEXTURE_BUFFER) {
+ emit_data->output[emit_data->chan] = build_intrinsic(
+ base->gallivm->builder,
+ "llvm.SI.vs.load.input", emit_data->dst_type,
+ emit_data->args, emit_data->arg_count,
+ LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
+ return;
+ }
+
sprintf(intr_name, "%sv%ui32", action->intr_name,
LLVMGetVectorSize(LLVMTypeOf(emit_data->args[0])));
@@ -1445,6 +1472,20 @@ static void txq_fetch_args(
{
struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
const struct tgsi_full_instruction *inst = emit_data->inst;
+ struct gallivm_state *gallivm = bld_base->base.gallivm;
+
+ if (inst->Texture.Texture == TGSI_TEXTURE_BUFFER) {
+ LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
+ LLVMTypeRef v8i32 = LLVMVectorType(i32, 8);
+
+ /* Read the size from the buffer descriptor directly. */
+ LLVMValueRef size = si_shader_ctx->resources[inst->Src[1].Register.Index];
+ size = LLVMBuildBitCast(gallivm->builder, size, v8i32, "");
+ size = LLVMBuildExtractElement(gallivm->builder, size,
+ lp_build_const_int32(gallivm, 2), "");
+ emit_data->args[0] = size;
+ return;
+ }
/* Mip level */
emit_data->args[0] = lp_build_emit_fetch(bld_base, inst, 0, TGSI_CHAN_X);
@@ -1463,6 +1504,19 @@ static void txq_fetch_args(
4);
}
+static void build_txq_intrinsic(const struct lp_build_tgsi_action * action,
+ struct lp_build_tgsi_context * bld_base,
+ struct lp_build_emit_data * emit_data)
+{
+ if (emit_data->inst->Texture.Texture == TGSI_TEXTURE_BUFFER) {
+ /* Just return the buffer size. */
+ emit_data->output[emit_data->chan] = emit_data->args[0];
+ return;
+ }
+
+ build_tgsi_intrinsic_nomem(action, bld_base, emit_data);
+}
+
#if HAVE_LLVM >= 0x0304
static void si_llvm_emit_ddxy(
@@ -1569,7 +1623,7 @@ static const struct lp_build_tgsi_action txl_action = {
static const struct lp_build_tgsi_action txq_action = {
.fetch_args = txq_fetch_args,
- .emit = build_tgsi_intrinsic_nomem,
+ .emit = build_txq_intrinsic,
.intr_name = "llvm.SI.resinfo"
};