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authorMarek Olšák <[email protected]>2013-07-30 22:29:28 +0200
committerMarek Olšák <[email protected]>2013-08-17 01:48:25 +0200
commit07955d4f2b969efb59b9c35c1fba5a0cae2cdc55 (patch)
tree8cc8ba025ba79593b2866204ea9880b0bf50b9eb /src/gallium/drivers/radeonsi/radeonsi_pipe.h
parentc8e70e64accc914c58533b8336873e0995e901e7 (diff)
radeonsi: implement uncompressed MSAA rendering and color resolving
This is basic MSAA support which should work with most apps. Some features are missing, those will be implemented by other commits. Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/radeonsi_pipe.h')
-rw-r--r--src/gallium/drivers/radeonsi/radeonsi_pipe.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/radeonsi_pipe.h b/src/gallium/drivers/radeonsi/radeonsi_pipe.h
index 674c6303b7a..fa6a5399880 100644
--- a/src/gallium/drivers/radeonsi/radeonsi_pipe.h
+++ b/src/gallium/drivers/radeonsi/radeonsi_pipe.h
@@ -140,6 +140,7 @@ struct r600_context {
void *custom_dsa_flush_depth;
void *custom_dsa_flush_stencil;
void *custom_dsa_flush_inplace;
+ void *custom_blend_resolve;
struct r600_screen *screen;
struct radeon_winsys *ws;
@@ -152,6 +153,7 @@ struct r600_context {
struct si_vertex_element *vertex_elements;
struct pipe_framebuffer_state framebuffer;
+ unsigned fb_log_samples;
unsigned pa_sc_line_stipple;
unsigned pa_su_sc_mode_cntl;
/* for saving when using blitter */