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authorMarek Olšák <[email protected]>2013-01-15 19:04:13 +0100
committerMichel Dänzer <[email protected]>2013-01-21 15:42:28 +0100
commitbfb405ceee3843ab7fa9ec03919939ff69e2a373 (patch)
treeef8e43184a3b5b7a2fa093c66c9e33a8ffe3a270 /src/gallium/drivers/radeonsi/r600_texture.c
parentf0ffbbc9fff190f014709bb5c5067bf5faae181e (diff)
radeonsi: Assorted depth/stencil changes ported from r600g.
[ Squashed port of the following r600g commits: - Michel Dänzer ] commit c1e8c845ea9c6f843cc5bba5974668c007799bbc Author: Marek Olšák <[email protected]> Date: Sat Jul 7 19:10:00 2012 +0200 r600g: inline r600_hw_copy_region commit 4891c5dc64ccd8cf2bf8a8550ae23e1a61806a7d Author: Marek Olšák <[email protected]> Date: Mon Jun 25 22:53:21 2012 +0200 r600g: inline r600_blit_push_depth and use resource_copy_region We are going to have a separate resource for depth texturing and transfers and this is just a transfer thing. commit da98bb6fc105e1a2f688a1713ca9e50f0ac8fbed Author: Marek Olšák <[email protected]> Date: Mon Jun 25 12:45:32 2012 +0200 r600g: split flushed depth texture creation and flushing Signed-off-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/r600_texture.c')
-rw-r--r--src/gallium/drivers/radeonsi/r600_texture.c43
1 files changed, 30 insertions, 13 deletions
diff --git a/src/gallium/drivers/radeonsi/r600_texture.c b/src/gallium/drivers/radeonsi/r600_texture.c
index 4c6ca6eb3a7..4c107b26bea 100644
--- a/src/gallium/drivers/radeonsi/r600_texture.c
+++ b/src/gallium/drivers/radeonsi/r600_texture.c
@@ -281,7 +281,6 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
struct pipe_resource resource;
struct r600_transfer *trans;
- int r;
boolean use_staging_texture = FALSE;
struct radeon_winsys_cs_handle *buf;
enum pipe_format format = texture->format;
@@ -329,8 +328,8 @@ static void *si_texture_transfer_map(struct pipe_context *ctx,
*/
/* XXX: when discard is true, no need to read back from depth texture
*/
- r = r600_texture_depth_flush(ctx, texture, FALSE);
- if (r < 0) {
+ r600_texture_depth_flush(ctx, texture);
+ if (!rtex->flushed_depth_texture) {
R600_ERR("failed to create temporary texture to hold untiled copy\n");
pipe_resource_reference(&trans->transfer.resource, NULL);
FREE(trans);
@@ -438,8 +437,19 @@ static void si_texture_transfer_unmap(struct pipe_context *ctx,
}
if (rtex->depth && !rtex->is_flushing_texture) {
- if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtex->flushed_depth_texture)
- r600_blit_push_depth(ctx, rtex);
+ if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtex->flushed_depth_texture) {
+ struct pipe_box sbox;
+
+ sbox.x = sbox.y = sbox.z = 0;
+ sbox.width = texture->width0;
+ sbox.height = texture->height0;
+ /* XXX that might be wrong */
+ sbox.depth = 1;
+
+ ctx->resource_copy_region(ctx, texture, 0, 0, 0, 0,
+ &rtex->flushed_depth_texture->resource.b.b, 0,
+ &sbox);
+ }
}
pipe_resource_reference(&transfer->resource, NULL);
@@ -617,14 +627,14 @@ struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
stride, 0, buf, FALSE, &surface);
}
-int r600_texture_depth_flush(struct pipe_context *ctx,
- struct pipe_resource *texture, boolean just_create)
+void r600_init_flushed_depth_texture(struct pipe_context *ctx,
+ struct pipe_resource *texture)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
struct pipe_resource resource;
if (rtex->flushed_depth_texture)
- goto out;
+ return; /* it's ready */
resource.target = texture->target;
resource.format = texture->format;
@@ -641,18 +651,25 @@ int r600_texture_depth_flush(struct pipe_context *ctx,
rtex->flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource);
if (rtex->flushed_depth_texture == NULL) {
R600_ERR("failed to create temporary texture to hold untiled copy\n");
- return -ENOMEM;
+ return;
}
((struct r600_resource_texture *)rtex->flushed_depth_texture)->is_flushing_texture = TRUE;
-out:
- if (just_create)
- return 0;
+}
+
+void r600_texture_depth_flush(struct pipe_context *ctx,
+ struct pipe_resource *texture)
+{
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
+
+ r600_init_flushed_depth_texture(ctx, texture);
+
+ if (!rtex->flushed_depth_texture)
+ return; /* error */
/* XXX: only do this if the depth texture has actually changed:
*/
si_blit_uncompress_depth(ctx, rtex);
- return 0;
}
void si_init_surface_functions(struct r600_context *r600)