diff options
author | Christian König <[email protected]> | 2012-08-23 17:59:51 +0200 |
---|---|---|
committer | Christian König <[email protected]> | 2012-08-24 18:11:31 +0200 |
commit | 9aacd5cc67ccbc3984bce6a0b40768a6cec2ec2d (patch) | |
tree | 39d815ed9aafbebf8484cd3e082d11feb9a9b657 /src/gallium/drivers/radeonsi/r600_texture.c | |
parent | 86f29cf7d0817f1b6c9a9665c044ce36822b23b4 (diff) |
radeonsi: remove old tilling handling
Just use the functionality provided by the surface manager instead.
This fixes just another bunch of piglit tests.
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/r600_texture.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/r600_texture.c | 275 |
1 files changed, 19 insertions, 256 deletions
diff --git a/src/gallium/drivers/radeonsi/r600_texture.c b/src/gallium/drivers/radeonsi/r600_texture.c index 905f2184226..5b831fdbfce 100644 --- a/src/gallium/drivers/radeonsi/r600_texture.c +++ b/src/gallium/drivers/radeonsi/r600_texture.c @@ -69,175 +69,8 @@ static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600 static unsigned r600_texture_get_offset(struct r600_resource_texture *rtex, unsigned level, unsigned layer) { - unsigned offset = rtex->offset[level]; - - switch (rtex->resource.b.b.target) { - case PIPE_TEXTURE_3D: - case PIPE_TEXTURE_CUBE: - default: - return offset + layer * rtex->layer_size[level]; - } -} - -static unsigned r600_get_block_alignment(struct pipe_screen *screen, - enum pipe_format format, - unsigned array_mode) -{ - struct r600_screen* rscreen = (struct r600_screen *)screen; - unsigned pixsize = util_format_get_blocksize(format); - int p_align; - - switch(array_mode) { - case V_009910_ARRAY_1D_TILED_THIN1: - p_align = MAX2(8, - ((rscreen->tiling_info.group_bytes / 8 / pixsize))); - break; - case V_009910_ARRAY_2D_TILED_THIN1: - p_align = MAX2(rscreen->tiling_info.num_banks, - (((rscreen->tiling_info.group_bytes / 8 / pixsize)) * - rscreen->tiling_info.num_banks)) * 8; - break; - case V_009910_ARRAY_LINEAR_ALIGNED: - p_align = MAX2(64, rscreen->tiling_info.group_bytes / pixsize); - break; - case V_009910_ARRAY_LINEAR_GENERAL: - default: - p_align = rscreen->tiling_info.group_bytes / pixsize; - break; - } - return p_align; -} - -static unsigned r600_get_height_alignment(struct pipe_screen *screen, - unsigned array_mode) -{ - struct r600_screen* rscreen = (struct r600_screen *)screen; - int h_align; - - switch (array_mode) { - case V_009910_ARRAY_2D_TILED_THIN1: - h_align = rscreen->tiling_info.num_channels * 8; - break; - case V_009910_ARRAY_1D_TILED_THIN1: - case V_009910_ARRAY_LINEAR_ALIGNED: - h_align = 8; - break; - case V_009910_ARRAY_LINEAR_GENERAL: - default: - h_align = 1; - break; - } - return h_align; -} - -static unsigned r600_get_base_alignment(struct pipe_screen *screen, - enum pipe_format format, - unsigned array_mode) -{ - struct r600_screen* rscreen = (struct r600_screen *)screen; - unsigned pixsize = util_format_get_blocksize(format); - int p_align = r600_get_block_alignment(screen, format, array_mode); - int h_align = r600_get_height_alignment(screen, array_mode); - int b_align; - - switch (array_mode) { - case V_009910_ARRAY_2D_TILED_THIN1: - b_align = MAX2(rscreen->tiling_info.num_banks * rscreen->tiling_info.num_channels * 8 * 8 * pixsize, - p_align * pixsize * h_align); - break; - case V_009910_ARRAY_1D_TILED_THIN1: - case V_009910_ARRAY_LINEAR_ALIGNED: - case V_009910_ARRAY_LINEAR_GENERAL: - default: - b_align = rscreen->tiling_info.group_bytes; - break; - } - return b_align; -} - -static unsigned mip_minify(unsigned size, unsigned level) -{ - unsigned val; - val = u_minify(size, level); - if (level > 0) - val = util_next_power_of_two(val); - return val; -} - -static unsigned r600_texture_get_nblocksx(struct pipe_screen *screen, - struct r600_resource_texture *rtex, - unsigned level) -{ - struct pipe_resource *ptex = &rtex->resource.b.b; - unsigned nblocksx, block_align, width; - unsigned blocksize = util_format_get_blocksize(rtex->real_format); - - if (rtex->pitch_override) - return rtex->pitch_override / blocksize; - - width = mip_minify(ptex->width0, level); - nblocksx = util_format_get_nblocksx(rtex->real_format, width); - - block_align = r600_get_block_alignment(screen, rtex->real_format, - rtex->array_mode[level]); - nblocksx = align(nblocksx, block_align); - return nblocksx; -} - -static unsigned r600_texture_get_nblocksy(struct pipe_screen *screen, - struct r600_resource_texture *rtex, - unsigned level) -{ - struct pipe_resource *ptex = &rtex->resource.b.b; - unsigned height, tile_height; - - height = mip_minify(ptex->height0, level); - height = util_format_get_nblocksy(rtex->real_format, height); - tile_height = r600_get_height_alignment(screen, - rtex->array_mode[level]); - - /* XXX Hack around an alignment issue. Less tests fail with this. - * - * The thing is depth-stencil buffers should be tiled, i.e. - * the alignment should be >=8. If I make them tiled, stencil starts - * working because it no longer overlaps with the depth buffer - * in memory, but texturing like drawpix-stencil breaks. */ - if (util_format_is_depth_or_stencil(rtex->real_format) && tile_height < 8) - tile_height = 8; - - height = align(height, tile_height); - return height; -} - -static void r600_texture_set_array_mode(struct pipe_screen *screen, - struct r600_resource_texture *rtex, - unsigned level, unsigned array_mode) -{ - struct pipe_resource *ptex = &rtex->resource.b.b; - - switch (array_mode) { - case V_009910_ARRAY_LINEAR_GENERAL: - case V_009910_ARRAY_LINEAR_ALIGNED: - case V_009910_ARRAY_1D_TILED_THIN1: - default: - rtex->array_mode[level] = array_mode; - break; - case V_009910_ARRAY_2D_TILED_THIN1: - { - unsigned w, h, tile_height, tile_width; - - tile_height = r600_get_height_alignment(screen, array_mode); - tile_width = r600_get_block_alignment(screen, rtex->real_format, array_mode); - - w = mip_minify(ptex->width0, level); - h = mip_minify(ptex->height0, level); - if (w <= tile_width || h <= tile_height) - rtex->array_mode[level] = V_009910_ARRAY_1D_TILED_THIN1; - else - rtex->array_mode[level] = array_mode; - } - break; - } + return rtex->surface.level[level].offset + + layer * rtex->surface.level[level].slice_size; } static int r600_init_surface(struct radeon_surface *surface, @@ -316,9 +149,7 @@ static int r600_setup_surface(struct pipe_screen *screen, unsigned array_mode, unsigned pitch_in_bytes_override) { - struct pipe_resource *ptex = &rtex->resource.b.b; struct r600_screen *rscreen = (struct r600_screen*)screen; - unsigned i; int r; if (util_format_is_depth_or_stencil(rtex->real_format)) { @@ -330,7 +161,6 @@ static int r600_setup_surface(struct pipe_screen *screen, if (r) { return r; } - rtex->size = rtex->surface.bo_size; if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) { /* old ddx on evergreen over estimate alignment for 1d, only 1 level * for those @@ -342,74 +172,9 @@ static int r600_setup_surface(struct pipe_screen *screen, rtex->surface.stencil_offset = rtex->surface.level[0].slice_size; } } - for (i = 0; i <= ptex->last_level; i++) { - rtex->offset[i] = rtex->surface.level[i].offset; - rtex->layer_size[i] = rtex->surface.level[i].slice_size; - rtex->pitch_in_bytes[i] = rtex->surface.level[i].pitch_bytes; - switch (rtex->surface.level[i].mode) { - case RADEON_SURF_MODE_LINEAR_ALIGNED: - rtex->array_mode[i] = V_009910_ARRAY_LINEAR_ALIGNED; - break; - case RADEON_SURF_MODE_1D: - rtex->array_mode[i] = V_009910_ARRAY_1D_TILED_THIN1; - break; - case RADEON_SURF_MODE_2D: - rtex->array_mode[i] = V_009910_ARRAY_2D_TILED_THIN1; - break; - default: - case RADEON_SURF_MODE_LINEAR: - rtex->array_mode[i] = 0; - break; - } - } return 0; } -static void r600_setup_miptree(struct pipe_screen *screen, - struct r600_resource_texture *rtex, - unsigned array_mode) -{ - struct pipe_resource *ptex = &rtex->resource.b.b; - enum chip_class chipc = ((struct r600_screen*)screen)->chip_class; - unsigned size, layer_size, i, offset; - unsigned nblocksx, nblocksy; - - for (i = 0, offset = 0; i <= ptex->last_level; i++) { - unsigned blocksize = util_format_get_blocksize(rtex->real_format); - unsigned base_align = r600_get_base_alignment(screen, rtex->real_format, array_mode); - - r600_texture_set_array_mode(screen, rtex, i, array_mode); - - nblocksx = r600_texture_get_nblocksx(screen, rtex, i); - nblocksy = r600_texture_get_nblocksy(screen, rtex, i); - - if (array_mode == V_009910_ARRAY_LINEAR_GENERAL) - layer_size = align(nblocksx, 64) * nblocksy * blocksize; - else - layer_size = nblocksx * nblocksy * blocksize; - - if (ptex->target == PIPE_TEXTURE_CUBE) { - if (chipc >= CAYMAN) - size = layer_size * 8; - } - else if (ptex->target == PIPE_TEXTURE_3D) - size = layer_size * u_minify(ptex->depth0, i); - else - size = layer_size * ptex->array_size; - - /* align base image and start of miptree */ - if ((i == 0) || (i == 1)) - offset = align(offset, base_align); - rtex->offset[i] = offset; - rtex->layer_size[i] = layer_size; - rtex->pitch_in_blocks[i] = nblocksx; /* CB talks in elements */ - rtex->pitch_in_bytes[i] = nblocksx * blocksize; - - offset += size; - } - rtex->size = offset; -} - /* Figure out whether u_blitter will fallback to a transfer operation. * If so, don't use a staging resource. */ @@ -470,10 +235,10 @@ static boolean r600_texture_get_handle(struct pipe_screen* screen, surface->tile_split, surface->stencil_tile_split, surface->mtilea, - rtex->pitch_in_bytes[0]); + surface->level[0].pitch_bytes); return rscreen->ws->buffer_get_handle(resource->buf, - rtex->pitch_in_bytes[0], whandle); + surface->level[0].pitch_bytes, whandle); } static void r600_texture_destroy(struct pipe_screen *screen, @@ -483,7 +248,7 @@ static void r600_texture_destroy(struct pipe_screen *screen, struct si_resource *resource = &rtex->resource; if (rtex->flushed_depth_texture) - si_resource_reference(&rtex->flushed_depth_texture, NULL); + si_resource_reference((struct si_resource **)&rtex->flushed_depth_texture, NULL); pb_reference(&resource->buf, NULL); FREE(rtex); @@ -515,7 +280,8 @@ static struct pipe_transfer* si_texture_get_transfer(struct pipe_context *ctx, * the CPU is much happier reading out of cached system memory * than uncached VRAM. */ - if (R600_TEX_IS_TILED(rtex, level)) + if (rtex->surface.level[level].mode != RADEON_SURF_MODE_LINEAR_ALIGNED && + rtex->surface.level[level].mode != RADEON_SURF_MODE_LINEAR) use_staging_texture = TRUE; if ((usage & PIPE_TRANSFER_READ) && u_box_volume(box) > 1024) @@ -558,7 +324,7 @@ static struct pipe_transfer* si_texture_get_transfer(struct pipe_context *ctx, FREE(trans); return NULL; } - trans->transfer.stride = rtex->flushed_depth_texture->pitch_in_bytes[level]; + trans->transfer.stride = rtex->flushed_depth_texture->surface.level[level].pitch_bytes; trans->offset = r600_texture_get_offset(rtex->flushed_depth_texture, level, box->z); return &trans->transfer; } else if (use_staging_texture) { @@ -592,8 +358,8 @@ static struct pipe_transfer* si_texture_get_transfer(struct pipe_context *ctx, return NULL; } - trans->transfer.stride = - ((struct r600_resource_texture *)trans->staging_texture)->pitch_in_bytes[0]; + trans->transfer.stride = ((struct r600_resource_texture *)trans->staging_texture) + ->surface.level[0].pitch_bytes; if (usage & PIPE_TRANSFER_READ) { r600_copy_to_staging_texture(ctx, trans); /* Always referenced in the blit. */ @@ -601,8 +367,8 @@ static struct pipe_transfer* si_texture_get_transfer(struct pipe_context *ctx, } return &trans->transfer; } - trans->transfer.stride = rtex->pitch_in_bytes[level]; - trans->transfer.layer_stride = rtex->layer_size[level]; + trans->transfer.stride = rtex->surface.level[level].pitch_bytes; + trans->transfer.layer_stride = rtex->surface.level[level].slice_size; trans->offset = r600_texture_get_offset(rtex, level, box->z); return &trans->transfer; } @@ -646,7 +412,7 @@ static void* si_texture_transfer_map(struct pipe_context *ctx, struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource; if (rtex->flushed_depth_texture) - buf = si_resource(rtex->flushed_depth_texture)->cs_buf; + buf = rtex->flushed_depth_texture->resource.cs_buf; else buf = si_resource(transfer->resource)->cs_buf; @@ -675,7 +441,7 @@ static void si_texture_transfer_unmap(struct pipe_context *ctx, struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource; if (rtex->flushed_depth_texture) { - buf = si_resource(rtex->flushed_depth_texture)->cs_buf; + buf = rtex->flushed_depth_texture->resource.cs_buf; } else { buf = si_resource(transfer->resource)->cs_buf; } @@ -726,7 +492,6 @@ r600_texture_create_object(struct pipe_screen *screen, if (util_format_is_depth_or_stencil(rtex->real_format) && permit_hardware_blit(screen, base)) rtex->depth = 1; - r600_setup_miptree(screen, rtex, array_mode); rtex->surface = *surface; r = r600_setup_surface(screen, rtex, array_mode, pitch_in_bytes_override); if (r) { @@ -736,11 +501,11 @@ r600_texture_create_object(struct pipe_screen *screen, /* Now create the backing buffer. */ if (!buf && alloc_bo) { - struct pipe_resource *ptex = &rtex->resource.b.b; - unsigned base_align = r600_get_base_alignment(screen, ptex->format, array_mode); + unsigned base_align = rtex->surface.bo_alignment; + unsigned size = rtex->surface.bo_size; base_align = rtex->surface.bo_alignment; - if (!si_init_resource(rscreen, resource, rtex->size, base_align, base->bind, base->usage)) { + if (!si_init_resource(rscreen, resource, size, base_align, base->bind, base->usage)) { FREE(rtex); return NULL; } @@ -799,16 +564,14 @@ static struct pipe_surface *r600_create_surface(struct pipe_context *pipe, pipe_resource_reference(&surface->base.texture, texture); surface->base.context = pipe; surface->base.format = surf_tmpl->format; - surface->base.width = mip_minify(texture->width0, level); - surface->base.height = mip_minify(texture->height0, level); + surface->base.width = rtex->surface.level[level].npix_x; + surface->base.height = rtex->surface.level[level].npix_y; surface->base.usage = surf_tmpl->usage; surface->base.texture = texture; surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer; surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer; surface->base.u.tex.level = level; - surface->aligned_height = r600_texture_get_nblocksy(pipe->screen, - rtex, level); return &surface->base; } |