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author | Marek Olšák <[email protected]> | 2013-08-06 08:53:27 +0200 |
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committer | Marek Olšák <[email protected]> | 2013-08-17 01:48:25 +0200 |
commit | f671dfa8aaa90a76b7a426ee83ecd9304ee4fdc8 (patch) | |
tree | 2f0781a8995c432c4c411d05d7ba71737cff99c2 /src/gallium/drivers/radeonsi/r600_resource.h | |
parent | 3c3feb38f44d8512a1a11f9171bf8ca4712f864c (diff) |
radeonsi: add FMASK texture binding slots and resource setup (v2)
v2: bind FMASK textures to shader resource slots 16..31
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/r600_resource.h')
-rw-r--r-- | src/gallium/drivers/radeonsi/r600_resource.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/r600_resource.h b/src/gallium/drivers/radeonsi/r600_resource.h index e5dd36a1bab..ab5c7b7a644 100644 --- a/src/gallium/drivers/radeonsi/r600_resource.h +++ b/src/gallium/drivers/radeonsi/r600_resource.h @@ -44,6 +44,7 @@ struct r600_fmask_info { unsigned offset; unsigned size; unsigned alignment; + unsigned pitch; unsigned bank_height; unsigned slice_tile_max; unsigned tile_mode_index; |