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authorMarek Olšák <[email protected]>2013-07-30 22:29:28 +0200
committerMarek Olšák <[email protected]>2013-08-17 01:48:25 +0200
commit07955d4f2b969efb59b9c35c1fba5a0cae2cdc55 (patch)
tree8cc8ba025ba79593b2866204ea9880b0bf50b9eb /src/gallium/drivers/radeonsi/r600_resource.h
parentc8e70e64accc914c58533b8336873e0995e901e7 (diff)
radeonsi: implement uncompressed MSAA rendering and color resolving
This is basic MSAA support which should work with most apps. Some features are missing, those will be implemented by other commits. Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/r600_resource.h')
-rw-r--r--src/gallium/drivers/radeonsi/r600_resource.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/r600_resource.h b/src/gallium/drivers/radeonsi/r600_resource.h
index 24db2a90dae..ca8121f32f9 100644
--- a/src/gallium/drivers/radeonsi/r600_resource.h
+++ b/src/gallium/drivers/radeonsi/r600_resource.h
@@ -28,6 +28,7 @@
/* flag to indicate a resource is to be used as a transfer so should not be tiled */
#define R600_RESOURCE_FLAG_TRANSFER PIPE_RESOURCE_FLAG_DRV_PRIV
#define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
+#define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
/* Texture transfer. */
struct r600_transfer {