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author | Marek Olšák <[email protected]> | 2013-07-30 22:29:28 +0200 |
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committer | Marek Olšák <[email protected]> | 2013-08-17 01:48:25 +0200 |
commit | 07955d4f2b969efb59b9c35c1fba5a0cae2cdc55 (patch) | |
tree | 8cc8ba025ba79593b2866204ea9880b0bf50b9eb /src/gallium/drivers/radeonsi/r600_resource.h | |
parent | c8e70e64accc914c58533b8336873e0995e901e7 (diff) |
radeonsi: implement uncompressed MSAA rendering and color resolving
This is basic MSAA support which should work with most apps.
Some features are missing, those will be implemented by other commits.
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/r600_resource.h')
-rw-r--r-- | src/gallium/drivers/radeonsi/r600_resource.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/r600_resource.h b/src/gallium/drivers/radeonsi/r600_resource.h index 24db2a90dae..ca8121f32f9 100644 --- a/src/gallium/drivers/radeonsi/r600_resource.h +++ b/src/gallium/drivers/radeonsi/r600_resource.h @@ -28,6 +28,7 @@ /* flag to indicate a resource is to be used as a transfer so should not be tiled */ #define R600_RESOURCE_FLAG_TRANSFER PIPE_RESOURCE_FLAG_DRV_PRIV #define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1) +#define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2) /* Texture transfer. */ struct r600_transfer { |