diff options
author | Marek Olšák <[email protected]> | 2013-08-06 08:48:07 +0200 |
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committer | Marek Olšák <[email protected]> | 2013-08-17 01:48:25 +0200 |
commit | 3c3feb38f44d8512a1a11f9171bf8ca4712f864c (patch) | |
tree | c7367320d0a20826a5a46be499cff7270c711780 /src/gallium/drivers/radeonsi/r600_blit.c | |
parent | 8c04f253604dd38f43f2a3b0bf422538da8dcfa0 (diff) |
radeonsi: implement FMASK decompression for MSAA texturing
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/r600_blit.c')
-rw-r--r-- | src/gallium/drivers/radeonsi/r600_blit.c | 114 |
1 files changed, 100 insertions, 14 deletions
diff --git a/src/gallium/drivers/radeonsi/r600_blit.c b/src/gallium/drivers/radeonsi/r600_blit.c index edfa730ef46..e533e0f2f26 100644 --- a/src/gallium/drivers/radeonsi/r600_blit.c +++ b/src/gallium/drivers/radeonsi/r600_blit.c @@ -239,6 +239,75 @@ void si_flush_depth_textures(struct r600_context *rctx, } } +static void r600_blit_decompress_color(struct pipe_context *ctx, + struct r600_texture *rtex, + unsigned first_level, unsigned last_level, + unsigned first_layer, unsigned last_layer) +{ + struct r600_context *rctx = (struct r600_context *)ctx; + unsigned layer, level, checked_last_layer, max_layer; + + if (!rtex->dirty_level_mask) + return; + + for (level = first_level; level <= last_level; level++) { + if (!(rtex->dirty_level_mask & (1 << level))) + continue; + + /* The smaller the mipmap level, the less layers there are + * as far as 3D textures are concerned. */ + max_layer = util_max_layer(&rtex->resource.b.b, level); + checked_last_layer = last_layer < max_layer ? last_layer : max_layer; + + for (layer = first_layer; layer <= checked_last_layer; layer++) { + struct pipe_surface *cbsurf, surf_tmpl; + + surf_tmpl.format = rtex->resource.b.b.format; + surf_tmpl.u.tex.level = level; + surf_tmpl.u.tex.first_layer = layer; + surf_tmpl.u.tex.last_layer = layer; + cbsurf = ctx->create_surface(ctx, &rtex->resource.b.b, &surf_tmpl); + + r600_blitter_begin(ctx, R600_DECOMPRESS); + util_blitter_custom_color(rctx->blitter, cbsurf, + rctx->custom_blend_decompress); + r600_blitter_end(ctx); + + pipe_surface_reference(&cbsurf, NULL); + } + + /* The texture will always be dirty if some layers aren't flushed. + * I don't think this case occurs often though. */ + if (first_layer == 0 && last_layer == max_layer) { + rtex->dirty_level_mask &= ~(1 << level); + } + } +} + +void r600_decompress_color_textures(struct r600_context *rctx, + struct r600_textures_info *textures) +{ + unsigned i; + unsigned mask = textures->compressed_colortex_mask; + + while (mask) { + struct pipe_sampler_view *view; + struct r600_texture *tex; + + i = u_bit_scan(&mask); + + view = textures->views.views[i]; + assert(view); + + tex = (struct r600_texture *)view->texture; + assert(tex->cmask.size || tex->fmask.size); + + r600_blit_decompress_color(&rctx->context, tex, + view->u.tex.first_level, view->u.tex.last_level, + 0, util_max_layer(&tex->resource.b.b, view->u.tex.first_level)); + } +} + static void r600_clear(struct pipe_context *ctx, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) @@ -282,6 +351,28 @@ static void r600_clear_depth_stencil(struct pipe_context *ctx, r600_blitter_end(ctx); } +/* Helper for decompressing a portion of a color or depth resource before + * blitting if any decompression is needed. + * The driver doesn't decompress resources automatically while u_blitter is + * rendering. */ +static void r600_decompress_subresource(struct pipe_context *ctx, + struct pipe_resource *tex, + unsigned level, + unsigned first_layer, unsigned last_layer) +{ + struct r600_context *rctx = (struct r600_context *)ctx; + struct r600_texture *rtex = (struct r600_texture*)tex; + + if (rtex->is_depth && !rtex->is_flushing_texture) { + si_blit_decompress_depth_in_place(rctx, rtex, + level, level, + first_layer, last_layer); + } else if (rtex->fmask.size || rtex->cmask.size) { + r600_blit_decompress_color(ctx, rtex, level, level, + first_layer, last_layer); + } +} + struct texture_orig_info { unsigned format; unsigned width0; @@ -368,7 +459,6 @@ static void r600_resource_copy_region(struct pipe_context *ctx, const struct pipe_box *src_box) { struct r600_context *rctx = (struct r600_context *)ctx; - struct r600_texture *rsrc = (struct r600_texture*)src; struct texture_orig_info orig_info[2]; struct pipe_box sbox; const struct pipe_box *psbox = src_box; @@ -383,12 +473,10 @@ static void r600_resource_copy_region(struct pipe_context *ctx, return; } - /* This must be done before entering u_blitter to avoid recursion. */ - if (rsrc->is_depth && !rsrc->is_flushing_texture) { - si_blit_decompress_depth_in_place(rctx, rsrc, - src_level, src_level, - src_box->z, src_box->z + src_box->depth - 1); - } + /* The driver doesn't decompress resources automatically while + * u_blitter is rendering. */ + r600_decompress_subresource(ctx, src, src_level, + src_box->z, src_box->z + src_box->depth - 1); restore_orig[0] = restore_orig[1] = FALSE; @@ -595,7 +683,6 @@ static void si_blit(struct pipe_context *ctx, const struct pipe_blit_info *info) { struct r600_context *rctx = (struct r600_context*)ctx; - struct r600_texture *rsrc = (struct r600_texture*)info->src.resource; if (info->src.resource->nr_samples > 1 && info->dst.resource->nr_samples <= 1 && @@ -607,12 +694,11 @@ static void si_blit(struct pipe_context *ctx, assert(util_blitter_is_blit_supported(rctx->blitter, info)); - if (rsrc->is_depth && !rsrc->is_flushing_texture) { - si_blit_decompress_depth_in_place(rctx, rsrc, - info->src.level, info->src.level, - info->src.box.z, - info->src.box.z + info->src.box.depth - 1); - } + /* The driver doesn't decompress resources automatically while + * u_blitter is rendering. */ + r600_decompress_subresource(ctx, info->src.resource, info->src.level, + info->src.box.z, + info->src.box.z + info->src.box.depth - 1); r600_blitter_begin(ctx, R600_BLIT); util_blitter_blit(rctx->blitter, info); |