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authorNicolai Hähnle <[email protected]>2017-11-16 17:00:50 +0100
committerMarek Olšák <[email protected]>2019-07-03 15:51:12 -0400
commit612489bd5df5dc46a95e05c8882e28a24eb9bae9 (patch)
tree85a5e5d510cfb10975103fd1c159d3c2f6376905 /src/gallium/drivers/radeonsi/Makefile.sources
parente86256c51229c135bc4861018c16b9a8f1c255a6 (diff)
radeonsi/gfx10: generate VS and TES as NGG merged ESGS shaders
This does not support geometry shading yet. Also missing are streamout and NGG-specific optimizations. Acked-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeonsi/Makefile.sources')
-rw-r--r--src/gallium/drivers/radeonsi/Makefile.sources1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeonsi/Makefile.sources b/src/gallium/drivers/radeonsi/Makefile.sources
index ab0ba93b02a..83cca397716 100644
--- a/src/gallium/drivers/radeonsi/Makefile.sources
+++ b/src/gallium/drivers/radeonsi/Makefile.sources
@@ -6,6 +6,7 @@ C_SOURCES := \
$(GENERATED_SOURCES) \
cik_sdma.c \
driinfo_radeonsi.h \
+ gfx10_shader_ngg.c \
si_blit.c \
si_buffer.c \
si_build_pm4.h \