diff options
author | Marek Olšák <[email protected]> | 2016-08-04 19:04:02 +0200 |
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committer | Marek Olšák <[email protected]> | 2016-08-10 01:11:10 +0200 |
commit | 739d526b0757fb544322d3e03447d11de9a51b40 (patch) | |
tree | 2bf50d80f2be797d4d047df820624487b0470e13 /src/gallium/drivers/radeon | |
parent | 7df15389afea467163b8edc09a61bf1f9b3000fa (diff) |
gallium/radeon: implement ARB_clear_texture (v3)
Some ideas copied from Jakob Sinclair's implementation, but the color
clearing is completely different.
v2: remove leftover code, disable conditional rendering
disable render condition cleanly
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeon')
-rw-r--r-- | src/gallium/drivers/radeon/r600_texture.c | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c index f7c2f80ec3c..ddfa13503a6 100644 --- a/src/gallium/drivers/radeon/r600_texture.c +++ b/src/gallium/drivers/radeon/r600_texture.c @@ -30,6 +30,7 @@ #include "util/u_format.h" #include "util/u_memory.h" #include "util/u_pack_color.h" +#include "util/u_surface.h" #include "os/os_time.h" #include <errno.h> #include <inttypes.h> @@ -1696,6 +1697,71 @@ static void r600_surface_destroy(struct pipe_context *pipe, FREE(surface); } +static void r600_clear_texture(struct pipe_context *pipe, + struct pipe_resource *tex, + unsigned level, + const struct pipe_box *box, + const void *data) +{ + struct pipe_screen *screen = pipe->screen; + struct r600_texture *rtex = (struct r600_texture*)tex; + struct pipe_surface tmpl = {{0}}; + struct pipe_surface *sf; + const struct util_format_description *desc = + util_format_description(tex->format); + + tmpl.format = tex->format; + tmpl.u.tex.first_layer = box->z; + tmpl.u.tex.last_layer = box->z + box->depth - 1; + tmpl.u.tex.level = level; + sf = pipe->create_surface(pipe, tex, &tmpl); + if (!sf) + return; + + if (rtex->is_depth) { + unsigned clear; + float depth; + uint8_t stencil = 0; + + /* Depth is always present. */ + clear = PIPE_CLEAR_DEPTH; + desc->unpack_z_float(&depth, 0, data, 0, 1, 1); + + if (rtex->surface.flags & RADEON_SURF_SBUFFER) { + clear |= PIPE_CLEAR_STENCIL; + desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1); + } + + pipe->clear_depth_stencil(pipe, sf, clear, depth, stencil, + box->x, box->y, + box->width, box->height, false); + } else { + union pipe_color_union color; + + /* pipe_color_union requires the full vec4 representation. */ + if (util_format_is_pure_uint(tex->format)) + desc->unpack_rgba_uint(color.ui, 0, data, 0, 1, 1); + else if (util_format_is_pure_sint(tex->format)) + desc->unpack_rgba_sint(color.i, 0, data, 0, 1, 1); + else + desc->unpack_rgba_float(color.f, 0, data, 0, 1, 1); + + if (screen->is_format_supported(screen, tex->format, + tex->target, 0, + PIPE_BIND_RENDER_TARGET)) { + pipe->clear_render_target(pipe, sf, &color, + box->x, box->y, + box->width, box->height, false); + } else { + /* Software fallback - just for R9G9B9E5_FLOAT */ + util_clear_render_target(pipe, sf, &color, + box->x, box->y, + box->width, box->height); + } + } + pipe_surface_reference(&sf, NULL); +} + unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap) { const struct util_format_description *desc = util_format_description(format); @@ -2332,4 +2398,5 @@ void r600_init_context_texture_functions(struct r600_common_context *rctx) { rctx->b.create_surface = r600_create_surface; rctx->b.surface_destroy = r600_surface_destroy; + rctx->b.clear_texture = r600_clear_texture; } |