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authorMarek Olšák <[email protected]>2016-08-17 14:24:26 +0200
committerMarek Olšák <[email protected]>2016-08-26 15:50:10 +0200
commitbcfd49e5119a0c315aebf4773e7c50fe282339b2 (patch)
tree6407ec32f31a868b069964fa45f2ab942ccd2f29 /src/gallium/drivers/radeon
parentc3f716fe6749c65c7a75e48b57d0bdccb93526ef (diff)
gallium/radeon: increase priority for shader binaries
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeon')
-rw-r--r--src/gallium/drivers/radeon/radeon_winsys.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeon/radeon_winsys.h b/src/gallium/drivers/radeon/radeon_winsys.h
index cbab406db88..f4e37733e2f 100644
--- a/src/gallium/drivers/radeon/radeon_winsys.h
+++ b/src/gallium/drivers/radeon/radeon_winsys.h
@@ -186,7 +186,6 @@ enum radeon_bo_priority {
RADEON_PRIO_SDMA_TEXTURE,
RADEON_PRIO_CP_DMA = 12,
- RADEON_PRIO_SHADER_BINARY,
RADEON_PRIO_CONST_BUFFER = 16,
RADEON_PRIO_DESCRIPTORS,
@@ -214,6 +213,7 @@ enum radeon_bo_priority {
RADEON_PRIO_CMASK = 52,
RADEON_PRIO_DCC,
RADEON_PRIO_HTILE,
+ RADEON_PRIO_SHADER_BINARY, /* the hw can't hide instruction cache misses */
RADEON_PRIO_SHADER_RINGS = 56,