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author | Marek Olšák <[email protected]> | 2015-09-06 17:35:06 +0200 |
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committer | Marek Olšák <[email protected]> | 2015-10-03 22:06:08 +0200 |
commit | 5804c6adf8361adb5d04feaf578dffbf840475d6 (patch) | |
tree | 87662fcbbae35b0378da4c7ba217733bd5a35d62 /src/gallium/drivers/radeon | |
parent | cc92b9037507ccfb498bdcec27b4d186e230004f (diff) |
gallium/radeon: add separate stencil level dirty flags
We will only do depth-only or stencil-only decompress blits, whichever is
needed by textures, instead of always doing both.
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeon')
-rw-r--r-- | src/gallium/drivers/radeon/r600_pipe_common.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeon/r600_pipe_common.h b/src/gallium/drivers/radeon/r600_pipe_common.h index 0f9b91af315..b58b500bd76 100644 --- a/src/gallium/drivers/radeon/r600_pipe_common.h +++ b/src/gallium/drivers/radeon/r600_pipe_common.h @@ -205,6 +205,7 @@ struct r600_texture { unsigned pitch_override; bool is_depth; unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */ + unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */ struct r600_texture *flushed_depth_texture; boolean is_flushing_texture; struct radeon_surf surface; |