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authorMarek Olšák <[email protected]>2016-10-23 20:11:17 +0200
committerMarek Olšák <[email protected]>2016-10-26 13:02:58 +0200
commit8b94976df9996c222e5510f491fc865dae3bc412 (patch)
treeed21bf8b3d9e04bc3a25284fbaf260ef0fdc4d18 /src/gallium/drivers/radeon/radeon_winsys.h
parentba174b8dfff0777075f62a9188124d0bb22a5f17 (diff)
radeon/vce: use nblk_y instead of npix_y
npix_y will be removed. level[0].npix_y will be removed too. nblk_y should be the same as npix_y if the block height == 1. However, nblk_y is aligned to the tile size, so it can be greater than npix_y. If that's a problem, we'll have to save the input height of surface_init and use that. Reviewed-by: Christian König <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
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