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author | Marek Olšák <[email protected]> | 2014-09-30 16:25:18 +0200 |
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committer | Marek Olšák <[email protected]> | 2014-10-04 15:16:14 +0200 |
commit | 54de7099115502c561f5f51095e08dc0a52c71b7 (patch) | |
tree | b1cfd3f02f00bf12f88ca6ec98227774fee9c50e /src/gallium/drivers/radeon/r600d_common.h | |
parent | 6c9f61c97e4d06afc5d86e50a83d22d60c35834a (diff) |
radeonsi: always compile shaders on demand
The first compiled shader is sometimes useless, because the key doesn't match
the key for the draw call where it's used.
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeon/r600d_common.h')
0 files changed, 0 insertions, 0 deletions