diff options
author | Marek Olšák <[email protected]> | 2015-12-02 20:20:57 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2015-12-03 23:41:23 +0100 |
commit | 2d712d35c57900fc0aa0f1455381de48cdda0073 (patch) | |
tree | b3776b9f3b80fbddbce50aded9ffc76fabf3d1e6 /src/gallium/drivers/radeon/r600_texture.c | |
parent | c60d49161e3496b9e64b99ecbbc7ec9a02b15a17 (diff) |
gallium/radeon: move printing texture info into a separate function
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeon/r600_texture.c')
-rw-r--r-- | src/gallium/drivers/radeon/r600_texture.c | 92 |
1 files changed, 51 insertions, 41 deletions
diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c index 3e7f191e792..a64683c3855 100644 --- a/src/gallium/drivers/radeon/r600_texture.c +++ b/src/gallium/drivers/radeon/r600_texture.c @@ -585,6 +585,54 @@ static void r600_texture_allocate_htile(struct r600_common_screen *rscreen, } } +static void +r600_print_texture_info(struct r600_texture *rtex, FILE *f) +{ + int i; + + fprintf(f, " Info: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, " + "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, " + "bpe=%u, nsamples=%u, flags=0x%x, %s\n", + rtex->surface.npix_x, rtex->surface.npix_y, + rtex->surface.npix_z, rtex->surface.blk_w, + rtex->surface.blk_h, rtex->surface.blk_d, + rtex->surface.array_size, rtex->surface.last_level, + rtex->surface.bpe, rtex->surface.nsamples, + rtex->surface.flags, util_format_short_name(rtex->resource.b.b.format)); + for (i = 0; i <= rtex->surface.last_level; i++) { + fprintf(f, " L %i: offset=%"PRIu64", slice_size=%"PRIu64", npix_x=%u, " + "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, " + "nblk_z=%u, pitch_bytes=%u, mode=%u\n", + i, rtex->surface.level[i].offset, + rtex->surface.level[i].slice_size, + u_minify(rtex->resource.b.b.width0, i), + u_minify(rtex->resource.b.b.height0, i), + u_minify(rtex->resource.b.b.depth0, i), + rtex->surface.level[i].nblk_x, + rtex->surface.level[i].nblk_y, + rtex->surface.level[i].nblk_z, + rtex->surface.level[i].pitch_bytes, + rtex->surface.level[i].mode); + } + if (rtex->surface.flags & RADEON_SURF_SBUFFER) { + for (i = 0; i <= rtex->surface.last_level; i++) { + fprintf(f, " S %i: offset=%"PRIu64", slice_size=%"PRIu64", npix_x=%u, " + "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, " + "nblk_z=%u, pitch_bytes=%u, mode=%u\n", + i, rtex->surface.stencil_level[i].offset, + rtex->surface.stencil_level[i].slice_size, + u_minify(rtex->resource.b.b.width0, i), + u_minify(rtex->resource.b.b.height0, i), + u_minify(rtex->resource.b.b.depth0, i), + rtex->surface.stencil_level[i].nblk_x, + rtex->surface.stencil_level[i].nblk_y, + rtex->surface.stencil_level[i].nblk_z, + rtex->surface.stencil_level[i].pitch_bytes, + rtex->surface.stencil_level[i].mode); + } + } +} + /* Common processing for r600_texture_create and r600_texture_from_handle */ static struct r600_texture * r600_texture_create_object(struct pipe_screen *screen, @@ -678,48 +726,10 @@ r600_texture_create_object(struct pipe_screen *screen, } if (rscreen->debug_flags & DBG_TEX) { - printf("Texture: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, " - "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, " - "bpe=%u, nsamples=%u, flags=0x%x, %s\n", - rtex->surface.npix_x, rtex->surface.npix_y, - rtex->surface.npix_z, rtex->surface.blk_w, - rtex->surface.blk_h, rtex->surface.blk_d, - rtex->surface.array_size, rtex->surface.last_level, - rtex->surface.bpe, rtex->surface.nsamples, - rtex->surface.flags, util_format_short_name(base->format)); - for (int i = 0; i <= rtex->surface.last_level; i++) { - printf(" L %i: offset=%"PRIu64", slice_size=%"PRIu64", npix_x=%u, " - "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, " - "nblk_z=%u, pitch_bytes=%u, mode=%u\n", - i, rtex->surface.level[i].offset, - rtex->surface.level[i].slice_size, - u_minify(rtex->resource.b.b.width0, i), - u_minify(rtex->resource.b.b.height0, i), - u_minify(rtex->resource.b.b.depth0, i), - rtex->surface.level[i].nblk_x, - rtex->surface.level[i].nblk_y, - rtex->surface.level[i].nblk_z, - rtex->surface.level[i].pitch_bytes, - rtex->surface.level[i].mode); - } - if (rtex->surface.flags & RADEON_SURF_SBUFFER) { - for (int i = 0; i <= rtex->surface.last_level; i++) { - printf(" S %i: offset=%"PRIu64", slice_size=%"PRIu64", npix_x=%u, " - "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, " - "nblk_z=%u, pitch_bytes=%u, mode=%u\n", - i, rtex->surface.stencil_level[i].offset, - rtex->surface.stencil_level[i].slice_size, - u_minify(rtex->resource.b.b.width0, i), - u_minify(rtex->resource.b.b.height0, i), - u_minify(rtex->resource.b.b.depth0, i), - rtex->surface.stencil_level[i].nblk_x, - rtex->surface.stencil_level[i].nblk_y, - rtex->surface.stencil_level[i].nblk_z, - rtex->surface.stencil_level[i].pitch_bytes, - rtex->surface.stencil_level[i].mode); - } - } + puts("Texture:"); + r600_print_texture_info(rtex, stdout); } + return rtex; } |