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author | Mark Thompson <[email protected]> | 2017-10-01 18:40:45 +0100 |
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committer | Leo Liu <[email protected]> | 2017-10-07 10:15:14 -0400 |
commit | c4ed39f85b1ebd062eaa51880fcc79cfbcb4e5c3 (patch) | |
tree | 1c6afdcf2bda376e0325b6b71efe9804f7c4b666 /src/gallium/drivers/radeon/r600_texture.c | |
parent | 52b73caaf40e79c90a105ec6d349abb3398e3c6b (diff) |
st/va: Implement vaExportSurfaceHandle()
This is a new interface in libva2 to support wider use-cases of passing
surfaces to external APIs. In particular, this allows export of NV12 and
P010 surfaces.
v2: Convert surfaces to progressive before exporting them (Christian).
v3: Set destination rectangle to match source when converting (Leo).
Add guards to allow building with libva1.
Signed-off-by: Mark Thompson <[email protected]>
Acked-by: Christian König <[email protected]>
Acked-and-Tested-by: Leo Liu <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeon/r600_texture.c')
0 files changed, 0 insertions, 0 deletions