diff options
author | Marek Olšák <[email protected]> | 2017-11-24 00:36:56 +0100 |
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committer | Marek Olšák <[email protected]> | 2017-11-29 18:21:30 +0100 |
commit | 373f4a48ae3739a7749ad9823c164fb3aa47cee6 (patch) | |
tree | 28e0da69edaf0e1383a7fabcdbc8d9b817568636 /src/gallium/drivers/radeon/r600_texture.c | |
parent | 36ac7a1b0ef564bed8e4123a31e5288b2a35de21 (diff) |
radeonsi: implement fast color clear for DCC with MSAA for VI
Tested-by: Dieter Nützel <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeon/r600_texture.c')
-rw-r--r-- | src/gallium/drivers/radeon/r600_texture.c | 35 |
1 files changed, 30 insertions, 5 deletions
diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c index 0c30b62b3f0..139f735cf86 100644 --- a/src/gallium/drivers/radeon/r600_texture.c +++ b/src/gallium/drivers/radeon/r600_texture.c @@ -2488,6 +2488,14 @@ void vi_dcc_clear_level(struct r600_common_context *rctx, } else { unsigned num_layers = util_max_layer(&rtex->resource.b.b, level) + 1; + /* If this is 0, fast clear isn't possible. (can occur with MSAA) */ + assert(rtex->surface.u.legacy.level[level].dcc_fast_clear_size); + /* Layered MSAA DCC fast clears need to clear dcc_fast_clear_size + * bytes for each layer. This is not currently implemented, and + * therefore MSAA DCC isn't even enabled with multiple layers. + */ + assert(rtex->resource.b.b.nr_samples <= 1 || num_layers == 1); + dcc_offset += rtex->surface.u.legacy.level[level].dcc_offset; clear_size = rtex->surface.u.legacy.level[level].dcc_fast_clear_size * num_layers; @@ -2624,6 +2632,7 @@ void si_do_fast_color_clear(struct r600_common_context *rctx, for (i = 0; i < fb->nr_cbufs; i++) { struct r600_texture *tex; unsigned clear_bit = PIPE_CLEAR_COLOR0 << i; + unsigned level = fb->cbufs[i]->u.tex.level; if (!fb->cbufs[i]) continue; @@ -2686,23 +2695,39 @@ void si_do_fast_color_clear(struct r600_common_context *rctx, /* Try to clear DCC first, otherwise try CMASK. */ if (vi_dcc_enabled(tex, 0)) { uint32_t reset_value; - bool clear_words_needed; + bool clear_words_needed, cleared_cmask = false; if (rctx->screen->debug_flags & DBG(NO_DCC_CLEAR)) continue; + /* This can only occur with MSAA. */ + if (rctx->chip_class == VI && + !tex->surface.u.legacy.level[level].dcc_fast_clear_size) + continue; + if (!vi_get_fast_clear_parameters(fb->cbufs[i]->format, color, &reset_value, &clear_words_needed)) continue; + /* DCC fast clear with MSAA should clear CMASK to 0xC. */ + if (tex->resource.b.b.nr_samples >= 2 && tex->cmask.size) { + /* TODO: This doesn't work with MSAA. */ + if (clear_words_needed) + continue; + + rctx->clear_buffer(&rctx->b, &tex->cmask_buffer->b.b, + tex->cmask.offset, tex->cmask.size, + 0xCCCCCCCC, R600_COHERENCY_CB_META); + cleared_cmask = true; + } + vi_dcc_clear_level(rctx, tex, 0, reset_value); - unsigned level_bit = 1 << fb->cbufs[i]->u.tex.level; - if (clear_words_needed) { + if (clear_words_needed || cleared_cmask) { bool need_compressed_update = !tex->dirty_level_mask; - tex->dirty_level_mask |= level_bit; + tex->dirty_level_mask |= 1 << level; if (need_compressed_update) p_atomic_inc(&rctx->screen->compressed_colortex_counter); @@ -2731,7 +2756,7 @@ void si_do_fast_color_clear(struct r600_common_context *rctx, bool need_compressed_update = !tex->dirty_level_mask; - tex->dirty_level_mask |= 1 << fb->cbufs[i]->u.tex.level; + tex->dirty_level_mask |= 1 << level; if (need_compressed_update) p_atomic_inc(&rctx->screen->compressed_colortex_counter); |