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authorAndreas Hartmetz <[email protected]>2013-12-07 02:08:27 +0100
committerMarek Olšák <[email protected]>2013-12-12 18:34:11 +0100
commitca5812b45c09aabe2f2c400c323b4f2cc23ca93c (patch)
treebf829542cd458deee523ab7931132aa2fed05aa3 /src/gallium/drivers/radeon/r600_texture.c
parent91aca8c662faf0ec311968b2897a72a6d08b199d (diff)
radeon: rearrange r600_texture and related code a bit.
This should make the differences and similarities between color and depth buffer handling more clear.
Diffstat (limited to 'src/gallium/drivers/radeon/r600_texture.c')
-rw-r--r--src/gallium/drivers/radeon/r600_texture.c58
1 files changed, 29 insertions, 29 deletions
diff --git a/src/gallium/drivers/radeon/r600_texture.c b/src/gallium/drivers/radeon/r600_texture.c
index db3336eb97e..47f9b0e4374 100644
--- a/src/gallium/drivers/radeon/r600_texture.c
+++ b/src/gallium/drivers/radeon/r600_texture.c
@@ -270,7 +270,7 @@ static void r600_texture_destroy(struct pipe_screen *screen,
if (rtex->flushed_depth_texture)
pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
- pipe_resource_reference((struct pipe_resource**)&rtex->htile, NULL);
+ pipe_resource_reference((struct pipe_resource**)&rtex->htile_buffer, NULL);
if (rtex->cmask_buffer != &rtex->resource) {
pipe_resource_reference((struct pipe_resource**)&rtex->cmask_buffer, NULL);
}
@@ -483,18 +483,19 @@ static void r600_texture_allocate_htile(struct r600_common_screen *rscreen,
htile_size = align(htile_size, (2 << 10) * npipes);
/* XXX don't allocate it separately */
- rtex->htile = (struct r600_resource*)pipe_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
- PIPE_USAGE_STATIC, htile_size);
- if (rtex->htile == NULL) {
+ rtex->htile_buffer = (struct r600_resource*)pipe_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
+ PIPE_USAGE_STATIC, htile_size);
+ if (rtex->htile_buffer == NULL) {
/* this is not a fatal error as we can still keep rendering
* without htile buffer
*/
R600_ERR("r600: failed to create bo for htile buffers\n");
} else {
- r600_screen_clear_buffer(rscreen, &rtex->htile->b.b, 0, htile_size, 0);
+ r600_screen_clear_buffer(rscreen, &rtex->htile_buffer->b.b, 0, htile_size, 0);
}
}
+/* Common processing for r600_texture_create and r600_texture_from_handle */
static struct r600_texture *
r600_texture_create_object(struct pipe_screen *screen,
const struct pipe_resource *base,
@@ -505,7 +506,6 @@ r600_texture_create_object(struct pipe_screen *screen,
struct r600_texture *rtex;
struct r600_resource *resource;
struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
- int r;
rtex = CALLOC_STRUCT(r600_texture);
if (rtex == NULL)
@@ -522,8 +522,7 @@ r600_texture_create_object(struct pipe_screen *screen,
rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
rtex->surface = *surface;
- r = r600_setup_surface(screen, rtex, pitch_in_bytes_override);
- if (r) {
+ if (r600_setup_surface(screen, rtex, pitch_in_bytes_override)) {
FREE(rtex);
return NULL;
}
@@ -533,27 +532,28 @@ r600_texture_create_object(struct pipe_screen *screen,
* Applies to R600-Cayman. */
rtex->non_disp_tiling = rtex->is_depth && rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D;
- if (base->nr_samples > 1 && !rtex->is_depth && !buf) {
- r600_texture_allocate_fmask(rscreen, rtex);
- r600_texture_allocate_cmask(rscreen, rtex);
- rtex->cmask_buffer = &rtex->resource;
- }
-
- if (!rtex->is_depth && base->nr_samples > 1 &&
- (!rtex->fmask.size || !rtex->cmask.size)) {
- FREE(rtex);
- return NULL;
- }
-
- if (rtex->is_depth &&
- !(base->flags & (R600_RESOURCE_FLAG_TRANSFER |
- R600_RESOURCE_FLAG_FLUSHED_DEPTH)) &&
- !(rscreen->debug_flags & DBG_NO_HYPERZ)) {
- if (rscreen->chip_class >= SI) {
- /* XXX implement Hyper-Z for SI.
- * Reuse the CMASK allocator, which is almost the same as HTILE. */
- } else {
- r600_texture_allocate_htile(rscreen, rtex);
+ if (rtex->is_depth) {
+ if (!(base->flags & (R600_RESOURCE_FLAG_TRANSFER |
+ R600_RESOURCE_FLAG_FLUSHED_DEPTH)) &&
+ !(rscreen->debug_flags & DBG_NO_HYPERZ)) {
+ if (rscreen->chip_class >= SI) {
+ /* XXX implement Hyper-Z for SI.
+ * Reuse the CMASK allocator, which is almost the same as HTILE. */
+ } else {
+ r600_texture_allocate_htile(rscreen, rtex);
+ }
+ }
+ } else {
+ if (base->nr_samples > 1) {
+ if (!buf) {
+ r600_texture_allocate_fmask(rscreen, rtex);
+ r600_texture_allocate_cmask(rscreen, rtex);
+ rtex->cmask_buffer = &rtex->resource;
+ }
+ if (!rtex->fmask.size || !rtex->cmask.size) {
+ FREE(rtex);
+ return NULL;
+ }
}
}