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authorTom Stellard <[email protected]>2012-09-07 09:11:59 -0400
committerTom Stellard <[email protected]>2012-09-11 14:53:47 -0400
commitdfd3d61abfc8b2dc7300636ed5308f0a83953017 (patch)
tree0302ddd1955be5d0a2e9374927152199e79379ca /src/gallium/drivers/radeon/SIMachineFunctionInfo.h
parent841c1b5f5423d7994ff0f6773639934d75bd1fca (diff)
radeon/llvm: Add SHADER_TYPE instruction
This allows the program to specify the type of shader being compiled (e.g. PXEL, VERTEX, etc.) Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeon/SIMachineFunctionInfo.h')
-rw-r--r--src/gallium/drivers/radeon/SIMachineFunctionInfo.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/radeon/SIMachineFunctionInfo.h b/src/gallium/drivers/radeon/SIMachineFunctionInfo.h
index 46a021f3613..b60822e2e7a 100644
--- a/src/gallium/drivers/radeon/SIMachineFunctionInfo.h
+++ b/src/gallium/drivers/radeon/SIMachineFunctionInfo.h
@@ -28,6 +28,7 @@ class SIMachineFunctionInfo : public MachineFunctionInfo {
public:
SIMachineFunctionInfo(const MachineFunction &MF);
unsigned spi_ps_input_addr;
+ unsigned ShaderType;
};