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authorTom Stellard <[email protected]>2012-09-07 09:11:59 -0400
committerTom Stellard <[email protected]>2012-09-11 14:53:47 -0400
commitdfd3d61abfc8b2dc7300636ed5308f0a83953017 (patch)
tree0302ddd1955be5d0a2e9374927152199e79379ca /src/gallium/drivers/radeon/SIMachineFunctionInfo.cpp
parent841c1b5f5423d7994ff0f6773639934d75bd1fca (diff)
radeon/llvm: Add SHADER_TYPE instruction
This allows the program to specify the type of shader being compiled (e.g. PXEL, VERTEX, etc.) Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'src/gallium/drivers/radeon/SIMachineFunctionInfo.cpp')
-rw-r--r--src/gallium/drivers/radeon/SIMachineFunctionInfo.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeon/SIMachineFunctionInfo.cpp b/src/gallium/drivers/radeon/SIMachineFunctionInfo.cpp
index 40ba76f1f86..f1a8c1f6e1b 100644
--- a/src/gallium/drivers/radeon/SIMachineFunctionInfo.cpp
+++ b/src/gallium/drivers/radeon/SIMachineFunctionInfo.cpp
@@ -14,5 +14,6 @@ using namespace llvm;
SIMachineFunctionInfo::SIMachineFunctionInfo(const MachineFunction &MF)
: MachineFunctionInfo(),
- spi_ps_input_addr(0)
+ spi_ps_input_addr(0),
+ ShaderType(0)
{ }