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authorConstantine Charlamov <[email protected]>2017-06-24 15:52:03 +0300
committerDave Airlie <[email protected]>2017-06-26 16:30:10 +1000
commit469e2ed4730bc90b59d6cd55a0b729b38e9f99b0 (patch)
tree9675301e8e9e5919d0b5adc4138d6dcb3a646382 /src/gallium/drivers/r600
parent27380d6b3e5c07948a911470c407cdc1b58dbf93 (diff)
r600g: get rid of trailing whitespace
Signed-off-by: Constantine Kharlamov <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600')
-rw-r--r--src/gallium/drivers/r600/r600_shader.c44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index bdaf28ced2c..156dba085d2 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -39,23 +39,23 @@
#include <stdio.h>
#include <errno.h>
-/* CAYMAN notes
+/* CAYMAN notes
Why CAYMAN got loops for lots of instructions is explained here.
-These 8xx t-slot only ops are implemented in all vector slots.
MUL_LIT, FLT_TO_UINT, INT_TO_FLT, UINT_TO_FLT
-These 8xx t-slot only opcodes become vector ops, with all four
-slots expecting the arguments on sources a and b. Result is
+These 8xx t-slot only opcodes become vector ops, with all four
+slots expecting the arguments on sources a and b. Result is
broadcast to all channels.
MULLO_INT, MULHI_INT, MULLO_UINT, MULHI_UINT, MUL_64
-These 8xx t-slot only opcodes become vector ops in the z, y, and
+These 8xx t-slot only opcodes become vector ops in the z, y, and
x slots.
EXP_IEEE, LOG_IEEE/CLAMPED, RECIP_IEEE/CLAMPED/FF/INT/UINT/_64/CLAMPED_64
RECIPSQRT_IEEE/CLAMPED/FF/_64/CLAMPED_64
SQRT_IEEE/_64
SIN/COS
-The w slot may have an independent co-issued operation, or if the
-result is required to be in the w slot, the opcode above may be
+The w slot may have an independent co-issued operation, or if the
+result is required to be in the w slot, the opcode above may be
issued in the w slot as well.
The compiler must issue the source argument to slots z, y, and x
*/
@@ -3158,7 +3158,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
goto out_err;
}
}
-
+
shader->ring_item_sizes[0] = ctx.next_ring_offset;
shader->ring_item_sizes[1] = 0;
shader->ring_item_sizes[2] = 0;
@@ -4270,7 +4270,7 @@ static int cayman_emit_float_instr(struct r600_shader_ctx *ctx)
int i, j, r;
struct r600_bytecode_alu alu;
int last_slot = (inst->Dst[0].Register.WriteMask & 0x8) ? 4 : 3;
-
+
for (i = 0 ; i < last_slot; i++) {
memset(&alu, 0, sizeof(struct r600_bytecode_alu));
alu.op = ctx->inst_info->op;
@@ -4797,7 +4797,7 @@ static int tgsi_lit(struct r600_shader_ctx *ctx)
alu.last = 1;
} else
alu.dst.write = 0;
-
+
r = r600_bytecode_add_alu(ctx->bc, &alu);
if (r)
return r;
@@ -5273,7 +5273,7 @@ static int tgsi_divmod(struct r600_shader_ctx *ctx, int mod, int signed_op)
memset(&alu, 0, sizeof(struct r600_bytecode_alu));
alu.op = ALU_OP1_FLT_TO_UINT;
-
+
alu.dst.sel = tmp0;
alu.dst.chan = 0;
alu.dst.write = 1;
@@ -5344,7 +5344,7 @@ static int tgsi_divmod(struct r600_shader_ctx *ctx, int mod, int signed_op)
} else {
r600_bytecode_src(&alu.src[1], &ctx->src[1], i);
}
-
+
alu.last = 1;
if ((r = r600_bytecode_add_alu(ctx->bc, &alu)))
return r;
@@ -5610,7 +5610,7 @@ static int tgsi_divmod(struct r600_shader_ctx *ctx, int mod, int signed_op)
} else {
r600_bytecode_src(&alu.src[0], &ctx->src[1], i);
}
-
+
alu.src[1].sel = tmp0;
alu.src[1].chan = 2;
@@ -7012,7 +7012,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
r = r600_bytecode_add_alu(ctx->bc, &alu);
if (r)
return r;
- /* write initial compare value into Z component
+ /* write initial compare value into Z component
- W src 0 for shadow cube
- X src 1 for shadow cube array */
if (inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE ||
@@ -7090,7 +7090,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
r = r600_bytecode_add_alu(ctx->bc, &alu);
if (r)
return r;
-
+
r = r600_bytecode_add_tex(ctx->bc, &tex);
if (r)
return r;
@@ -7417,7 +7417,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
/* does this shader want a num layers from TXQ for a cube array? */
if (has_txq_cube_array_z) {
int id = tgsi_tex_get_src_gpr(ctx, sampler_src_reg);
-
+
memset(&alu, 0, sizeof(struct r600_bytecode_alu));
alu.op = ALU_OP1_MOV;
@@ -8071,10 +8071,10 @@ static int tgsi_log(struct r600_shader_ctx *ctx)
alu.op = ALU_OP1_LOG_IEEE;
r600_bytecode_src(&alu.src[0], &ctx->src[0], 0);
r600_bytecode_src_set_abs(&alu.src[0]);
-
+
alu.dst.sel = ctx->temp_reg;
alu.dst.chan = i;
- if (i == 0)
+ if (i == 0)
alu.dst.write = 1;
if (i == 2)
alu.last = 1;
@@ -8089,7 +8089,7 @@ static int tgsi_log(struct r600_shader_ctx *ctx)
alu.op = ALU_OP1_LOG_IEEE;
r600_bytecode_src(&alu.src[0], &ctx->src[0], 0);
r600_bytecode_src_set_abs(&alu.src[0]);
-
+
alu.dst.sel = ctx->temp_reg;
alu.dst.chan = 0;
alu.dst.write = 1;
@@ -8130,10 +8130,10 @@ static int tgsi_log(struct r600_shader_ctx *ctx)
alu.dst.write = 1;
if (i == 2)
alu.last = 1;
-
+
r = r600_bytecode_add_alu(ctx->bc, &alu);
if (r)
- return r;
+ return r;
}
} else {
memset(&alu, 0, sizeof(struct r600_bytecode_alu));
@@ -8214,7 +8214,7 @@ static int tgsi_log(struct r600_shader_ctx *ctx)
alu.dst.write = 1;
if (i == 2)
alu.last = 1;
-
+
r = r600_bytecode_add_alu(ctx->bc, &alu);
if (r)
return r;
@@ -8954,7 +8954,7 @@ static int tgsi_umad(struct r600_shader_ctx *ctx)
alu.src[0].sel = ctx->temp_reg;
alu.src[0].chan = i;
-
+
r600_bytecode_src(&alu.src[1], &ctx->src[2], i);
if (i == lasti) {
alu.last = 1;