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authorIlia Mirkin <[email protected]>2015-09-26 20:27:42 -0400
committerIlia Mirkin <[email protected]>2016-01-08 15:10:33 -0500
commit266d001261b19c6124e10c05cf3d8054b2db380b (patch)
tree12b807349c0a0334d07ef4fdf338ec9ac905303b /src/gallium/drivers/r600
parent8cb493acc70ffcbb244755434def6c7d41a6f6c1 (diff)
gallium: add PIPE_SHADER_CAP_MAX_SHADER_BUFFERS
Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600')
-rw-r--r--src/gallium/drivers/r600/r600_pipe.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c
index 9e5824202aa..877088d2224 100644
--- a/src/gallium/drivers/r600/r600_pipe.c
+++ b/src/gallium/drivers/r600/r600_pipe.c
@@ -528,6 +528,7 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
+ case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
/* due to a bug in the shader compiler, some loops hang