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authorIlia Mirkin <[email protected]>2016-01-08 22:56:23 -0500
committerIlia Mirkin <[email protected]>2016-02-15 22:22:33 -0500
commit9fbfa1abb2f88a534139738ee7cf022217342652 (patch)
treea6490616c04cbead81f5eeb18f05d693df202aad /src/gallium/drivers/r600
parentbceff68114d5daab7a52a42db422ec8f6dc22328 (diff)
gallium: add PIPE_SHADER_CAP_MAX_SHADER_IMAGES
Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600')
-rw-r--r--src/gallium/drivers/r600/r600_pipe.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c
index 972c6735ace..7fb4108a188 100644
--- a/src/gallium/drivers/r600/r600_pipe.c
+++ b/src/gallium/drivers/r600/r600_pipe.c
@@ -543,6 +543,7 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
+ case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
return 0;
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
/* due to a bug in the shader compiler, some loops hang