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authorRoland Scheidegger <[email protected]>2013-11-26 02:30:41 +0100
committerRoland Scheidegger <[email protected]>2013-11-28 04:02:18 +0100
commit2983c039df630bb9bcb70c52219c631e27b0eae6 (patch)
treeb863fdab0fda57c03c1c5c3f00ff235c58cd6c99 /src/gallium/drivers/r600
parente4d8084cbdeaaa392969d077e2a9d8e9df3b2cdc (diff)
gallium: new shader cap bit for the amount of sampler views
Ever since introducing separate sampler and sampler view max this was really missing. Every driver but llvmpipe reports the same number as number of samplers for now, so nothing should break. Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600')
-rw-r--r--src/gallium/drivers/r600/r600_pipe.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c
index 633c22a1cce..5e1d26216ac 100644
--- a/src/gallium/drivers/r600/r600_pipe.c
+++ b/src/gallium/drivers/r600/r600_pipe.c
@@ -597,6 +597,7 @@ static int r600_get_shader_param(struct pipe_screen* pscreen, unsigned shader, e
case PIPE_SHADER_CAP_INTEGERS:
return 1;
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
+ case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
return 16;
case PIPE_SHADER_CAP_PREFERRED_IR:
if (shader == PIPE_SHADER_COMPUTE) {