summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/r600
diff options
context:
space:
mode:
authorMarek Olšák <[email protected]>2013-07-01 02:31:22 +0200
committerMarek Olšák <[email protected]>2013-07-08 20:25:18 +0200
commit287b2fa115f95f675f7b7915777ed29d8e9d6f44 (patch)
tree50bd4579386a1f265d9d66c3edc29c65eebb3001 /src/gallium/drivers/r600
parent7948ed1250cae78ae1b22dbce4ab23aceacc6159 (diff)
r600g: explicitly flush caches for streamout-based buffer copying & clearing
It's done automatically for vertex buffers, but not for constant buffers, textures, and colorbuffers. Reviewed-by: Alex Deucher <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600')
-rw-r--r--src/gallium/drivers/r600/r600_blit.c13
1 files changed, 13 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c
index ba5d4ea6e7f..2230e7bbdea 100644
--- a/src/gallium/drivers/r600/r600_blit.c
+++ b/src/gallium/drivers/r600/r600_blit.c
@@ -569,9 +569,17 @@ void r600_copy_buffer(struct pipe_context *ctx, struct pipe_resource *dst, unsig
else if (rctx->screen->has_streamout &&
/* Require 4-byte alignment. */
dstx % 4 == 0 && src_box->x % 4 == 0 && src_box->width % 4 == 0) {
+
+ /* Flush both resources. */
+ r600_flag_resource_cache_flush(rctx, src);
+ r600_flag_resource_cache_flush(rctx, dst);
+
r600_blitter_begin(ctx, R600_COPY_BUFFER);
util_blitter_copy_buffer(rctx->blitter, dst, dstx, src, src_box->x, src_box->width);
r600_blitter_end(ctx);
+
+ /* Flush the dst in case the 3D engine has been prefetching the resource. */
+ r600_flag_resource_cache_flush(rctx, dst);
} else {
util_resource_copy_region(ctx, dst, 0, dstx, 0, 0, src, 0, src_box);
}
@@ -594,10 +602,15 @@ static void r600_clear_buffer(struct pipe_context *ctx, struct pipe_resource *ds
clear_value.ui[0] = v | (v << 8) | (v << 16) | (v << 24);
+ r600_flag_resource_cache_flush(rctx, dst);
+
r600_blitter_begin(ctx, R600_DISABLE_RENDER_COND);
util_blitter_clear_buffer(rctx->blitter, dst, offset, size,
1, &clear_value);
r600_blitter_end(ctx);
+
+ /* Flush again in case the 3D engine has been prefetching the resource. */
+ r600_flag_resource_cache_flush(rctx, dst);
} else {
char *map = r600_buffer_mmap_sync_with_rings(rctx, r600_resource(dst),
PIPE_TRANSFER_WRITE);