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authorMarek Olšák <[email protected]>2012-03-29 17:51:50 +0200
committerMarek Olšák <[email protected]>2012-10-31 00:55:13 +0100
commite73bf3b805de78299f1a652668ba4e6eab9bac94 (patch)
tree11839d343c6aad3a8fb5c594cadf961288adbea0 /src/gallium/drivers/r600
parenta7c5be098aee3a8228cbd95558bac29cb7ff6a3d (diff)
gallium: add start_slot parameter to set_vertex_buffers
This allows updating only a subrange of buffer bindings. set_vertex_buffers(pipe, start_slot, count, NULL) unbinds buffers in that range. Binding NULL resources unbinds buffers too (both buffer and user_buffer must be NULL). The meta ops are adapted to only save, change, and restore the single slot they use. The cso_context can save and restore only one vertex buffer slot. The clients can query which one it is using cso_get_aux_vertex_buffer_slot. It's currently set to 0. (the Draw module breaks if it's set to non-zero) It should decrease the CPU overhead when using a lot of meta ops, but the drivers must be able to treat each vertex buffer slot as a separate state (only r600g does so at the moment). I can imagine this also being useful for optimizing some OpenGL use cases. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600')
-rw-r--r--src/gallium/drivers/r600/r600_blit.c4
-rw-r--r--src/gallium/drivers/r600/r600_state_common.c53
2 files changed, 28 insertions, 29 deletions
diff --git a/src/gallium/drivers/r600/r600_blit.c b/src/gallium/drivers/r600/r600_blit.c
index a19248da3a2..085108d3709 100644
--- a/src/gallium/drivers/r600/r600_blit.c
+++ b/src/gallium/drivers/r600/r600_blit.c
@@ -55,9 +55,7 @@ static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op
r600_suspend_nontimer_queries(rctx);
- util_blitter_save_vertex_buffers(rctx->blitter,
- util_last_bit(rctx->vertex_buffer_state.enabled_mask),
- rctx->vertex_buffer_state.vb);
+ util_blitter_save_vertex_buffer_slot(rctx->blitter, rctx->vertex_buffer_state.vb);
util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_fetch_shader.cso);
util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader);
util_blitter_save_so_targets(rctx->blitter, rctx->num_so_targets,
diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c
index a4d3e461ef1..3503c3964a6 100644
--- a/src/gallium/drivers/r600/r600_state_common.c
+++ b/src/gallium/drivers/r600/r600_state_common.c
@@ -495,41 +495,42 @@ void r600_vertex_buffers_dirty(struct r600_context *rctx)
}
}
-static void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
- const struct pipe_vertex_buffer *input)
+static void r600_set_vertex_buffers(struct pipe_context *ctx,
+ unsigned start_slot, unsigned count,
+ const struct pipe_vertex_buffer *input)
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
- struct pipe_vertex_buffer *vb = state->vb;
+ struct pipe_vertex_buffer *vb = state->vb + start_slot;
unsigned i;
- /* This sets 1-bit for buffers with index >= count. */
- uint32_t disable_mask = ~((1ull << count) - 1);
+ uint32_t disable_mask = 0;
/* These are the new buffers set by this function. */
uint32_t new_buffer_mask = 0;
- /* Set buffers with index >= count to NULL. */
- uint32_t remaining_buffers_mask =
- rctx->vertex_buffer_state.enabled_mask & disable_mask;
-
- while (remaining_buffers_mask) {
- i = u_bit_scan(&remaining_buffers_mask);
- pipe_resource_reference(&vb[i].buffer, NULL);
- }
-
/* Set vertex buffers. */
- for (i = 0; i < count; i++) {
- if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
- if (input[i].buffer) {
- vb[i].stride = input[i].stride;
- vb[i].buffer_offset = input[i].buffer_offset;
- pipe_resource_reference(&vb[i].buffer, input[i].buffer);
- new_buffer_mask |= 1 << i;
- } else {
- pipe_resource_reference(&vb[i].buffer, NULL);
- disable_mask |= 1 << i;
+ if (input) {
+ for (i = 0; i < count; i++) {
+ if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
+ if (input[i].buffer) {
+ vb[i].stride = input[i].stride;
+ vb[i].buffer_offset = input[i].buffer_offset;
+ pipe_resource_reference(&vb[i].buffer, input[i].buffer);
+ new_buffer_mask |= 1 << i;
+ } else {
+ pipe_resource_reference(&vb[i].buffer, NULL);
+ disable_mask |= 1 << i;
+ }
}
}
- }
+ } else {
+ for (i = 0; i < count; i++) {
+ pipe_resource_reference(&vb[i].buffer, NULL);
+ }
+ disable_mask = ((1ull << count) - 1);
+ }
+
+ disable_mask <<= start_slot;
+ new_buffer_mask <<= start_slot;
rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
@@ -1371,7 +1372,7 @@ void r600_draw_rectangle(struct blitter_context *blitter,
}
/* draw */
- util_draw_vertex_buffer(&rctx->context, NULL, buf, offset,
+ util_draw_vertex_buffer(&rctx->context, NULL, buf, rctx->blitter->vb_slot, offset,
R600_PRIM_RECTANGLE_LIST, 3, 2);
pipe_resource_reference(&buf, NULL);
}