diff options
author | Jerome Glisse <[email protected]> | 2010-08-30 17:56:59 -0400 |
---|---|---|
committer | Jerome Glisse <[email protected]> | 2010-09-01 13:16:23 -0400 |
commit | 66e4cb1cd5a55402606a09417349d2be8b009e89 (patch) | |
tree | b9c4e20211fbfc1a979667598f141116f4a5cebd /src/gallium/drivers/r600/radeon.h | |
parent | 15ce70252c5357081a61f3494261c7e343174301 (diff) |
r600g: avoid dynamic allocation of states
Make state statically allocated, this kills a bunch of code
and avoid intensive use of malloc/free. There is still a lot
of useless duplicate function wrapping that can be kill. This
doesn't improve yet performance, needs to avoid memcpy states
in radeon_ctx_set_draw and to avoid rebuilding vs_resources,
dsa, scissor, cb_cntl, ... states at each draw command.
Signed-off-by: Jerome Glisse <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/radeon.h')
-rw-r--r-- | src/gallium/drivers/r600/radeon.h | 72 |
1 files changed, 27 insertions, 45 deletions
diff --git a/src/gallium/drivers/r600/radeon.h b/src/gallium/drivers/r600/radeon.h index 3f1ca95f699..aaac8de5283 100644 --- a/src/gallium/drivers/r600/radeon.h +++ b/src/gallium/drivers/r600/radeon.h @@ -77,6 +77,14 @@ enum radeon_family { CHIP_LAST, }; +enum { + R600_SHADER_PS = 1, + R600_SHADER_VS, + R600_SHADER_GS, + R600_SHADER_FS, + R600_SHADER_MAX = R600_SHADER_FS, +}; + enum radeon_family radeon_get_family(struct radeon *rw); /* @@ -105,9 +113,10 @@ struct radeon_stype_info; struct radeon_state { struct radeon *radeon; unsigned refcount; - struct radeon_stype_info *stype; + struct radeon_stype_info *stype; + unsigned state_id; unsigned id; - unsigned shader_index; + unsigned shader_index; unsigned nstates; u32 states[64]; unsigned npm4; @@ -123,10 +132,8 @@ struct radeon_state { unsigned bo_dirty[4]; }; -struct radeon_state *radeon_state(struct radeon *radeon, u32 type, u32 id); -struct radeon_state *radeon_state_shader(struct radeon *radeon, u32 type, u32 id, u32 shader_class); -struct radeon_state *radeon_state_incref(struct radeon_state *state); -struct radeon_state *radeon_state_decref(struct radeon_state *state); +int radeon_state_init(struct radeon_state *rstate, struct radeon *radeon, u32 type, u32 id, u32 shader_class); +void radeon_state_fini(struct radeon_state *state); int radeon_state_pm4(struct radeon_state *state); int radeon_state_convert(struct radeon_state *state, u32 stype, u32 id, u32 shader_type); @@ -134,30 +141,13 @@ int radeon_state_convert(struct radeon_state *state, u32 stype, u32 id, u32 shad * draw functions */ struct radeon_draw { - unsigned refcount; struct radeon *radeon; - unsigned nstate; struct radeon_state **state; - unsigned cpm4; }; -struct radeon_draw *radeon_draw(struct radeon *radeon); -struct radeon_draw *radeon_draw_duplicate(struct radeon_draw *draw); -struct radeon_draw *radeon_draw_incref(struct radeon_draw *draw); -struct radeon_draw *radeon_draw_decref(struct radeon_draw *draw); -int radeon_draw_set(struct radeon_draw *draw, struct radeon_state *state); -int radeon_draw_set_new(struct radeon_draw *draw, struct radeon_state *state); -int radeon_draw_check(struct radeon_draw *draw); - -struct radeon_ctx *radeon_ctx(struct radeon *radeon); -struct radeon_ctx *radeon_ctx_decref(struct radeon_ctx *ctx); -struct radeon_ctx *radeon_ctx_incref(struct radeon_ctx *ctx); -int radeon_ctx_set_draw(struct radeon_ctx *ctx, struct radeon_draw *draw); -int radeon_ctx_set_query_state(struct radeon_ctx *ctx, struct radeon_state *state); -int radeon_ctx_set_draw_new(struct radeon_ctx *ctx, struct radeon_draw *draw); -int radeon_ctx_pm4(struct radeon_ctx *ctx); -int radeon_ctx_submit(struct radeon_ctx *ctx); -void radeon_ctx_dump_bof(struct radeon_ctx *ctx, const char *file); +int radeon_draw_init(struct radeon_draw *draw, struct radeon *radeon); +void radeon_draw_bind(struct radeon_draw *draw, struct radeon_state *state); +void radeon_draw_unbind(struct radeon_draw *draw, struct radeon_state *state); /* * radeon context functions @@ -172,30 +162,30 @@ struct radeon_cs_reloc { #pragma pack() struct radeon_ctx { - int refcount; struct radeon *radeon; u32 *pm4; - u32 cpm4; - u32 draw_cpm4; - unsigned id; - unsigned next_id; + int cdwords; + int ndwords; unsigned nreloc; struct radeon_cs_reloc *reloc; unsigned nbo; struct radeon_bo **bo; - unsigned ndraw; - struct radeon_draw *cdraw; - struct radeon_draw **draw; - unsigned nstate; - struct radeon_state **state; }; +int radeon_ctx_init(struct radeon_ctx *ctx, struct radeon *radeon); +void radeon_ctx_fini(struct radeon_ctx *ctx); +void radeon_ctx_clear(struct radeon_ctx *ctx); +int radeon_ctx_set_draw(struct radeon_ctx *ctx, struct radeon_draw *draw); +int radeon_ctx_submit(struct radeon_ctx *ctx); +void radeon_ctx_dump_bof(struct radeon_ctx *ctx, const char *file); +int radeon_ctx_set_query_state(struct radeon_ctx *ctx, struct radeon_state *state); + /* * R600/R700 */ enum r600_stype { - R600_STATE_CONFIG, + R600_STATE_CONFIG, R600_STATE_CB_CNTL, R600_STATE_RASTERIZER, R600_STATE_VIEWPORT, @@ -223,14 +213,6 @@ enum r600_stype { R600_STATE_DRAW, }; -enum { - R600_SHADER_PS = 1, - R600_SHADER_VS, - R600_SHADER_GS, - R600_SHADER_FS, - R600_SHADER_MAX = R600_SHADER_FS, -}; - /* R600_CONFIG */ #define R600_CONFIG__SQ_CONFIG 0 #define R600_CONFIG__SQ_GPR_RESOURCE_MGMT_1 1 |