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author | Eric Anholt <[email protected]> | 2010-08-17 19:41:27 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-08-17 19:55:14 -0700 |
commit | 35220fc5981045331b4f048f0fc2e1371a0673ed (patch) | |
tree | cbcebbd5bf0d0253d169b454284fdbb574ac874a /src/gallium/drivers/r600/r600d.h | |
parent | 1cdef8e90a33d982d8ce5ae73eb224e078a2054b (diff) |
ir_to_mesa: Allow ir_return in main().
I didn't expect that this would really work, but it turns out there
are shaders in the wild that do it.
Fixes: (with swrast)
glsl-fs-main-return
glsl-vs-main-return
Diffstat (limited to 'src/gallium/drivers/r600/r600d.h')
0 files changed, 0 insertions, 0 deletions