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authorDave Airlie <[email protected]>2011-02-01 13:00:56 +1000
committerDave Airlie <[email protected]>2011-02-01 13:02:56 +1000
commitaee5f1e40ca27149a6226187e855125821d96971 (patch)
treeb0f06e6da06aa628ae28da63a3739780fbafeeee /src/gallium/drivers/r600/r600_texture.c
parent3ef397dafc80278d48d1385e14d4e500a86e94ac (diff)
r600: only decompress depth when its tile type is wrong.
If the tile type for the buffer is 1 then its been bound to the DB at some point, we need to decompress it, otherwise its only been bound as texture/cb so don't do anything. This fixes 5 piglit tests here on r600g.
Diffstat (limited to 'src/gallium/drivers/r600/r600_texture.c')
-rw-r--r--src/gallium/drivers/r600/r600_texture.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c
index e45f4a517e0..dd280491984 100644
--- a/src/gallium/drivers/r600/r600_texture.c
+++ b/src/gallium/drivers/r600/r600_texture.c
@@ -574,7 +574,7 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
trans->transfer.level = level;
trans->transfer.usage = usage;
trans->transfer.box = *box;
- if (rtex->depth) {
+ if (rtex->depth && rtex->tile_type == 1) {
/* XXX: only readback the rectangle which is being mapped?
*/
/* XXX: when discard is true, no need to read back from depth texture