diff options
author | Marek Olšák <[email protected]> | 2012-08-09 17:17:18 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2012-08-15 19:20:58 +0200 |
commit | 94b634eca0e2bd32d4b5bd92d06d510eae8a5625 (patch) | |
tree | cc9defa420159e913f68b8e2cb3e9c50b3c303e7 /src/gallium/drivers/r600/r600_texture.c | |
parent | 6d3ad2dd2ba3ccdd211dbc618404519930631be2 (diff) |
r600g: implement MSAA depth-stencil decompression and resolve
and integer textures, which are resolved the same as depth, I think.
Diffstat (limited to 'src/gallium/drivers/r600/r600_texture.c')
-rw-r--r-- | src/gallium/drivers/r600/r600_texture.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c index 1fdecabc1fb..f4c30de1dd1 100644 --- a/src/gallium/drivers/r600/r600_texture.c +++ b/src/gallium/drivers/r600/r600_texture.c @@ -517,7 +517,8 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, r600_blit_uncompress_depth(ctx, rtex, staging_depth, level, level, - box->z, box->z + box->depth - 1); + box->z, box->z + box->depth - 1, + 0, 0); trans->transfer.stride = staging_depth->pitch_in_bytes[level]; trans->offset = r600_texture_get_offset(staging_depth, level, box->z); |