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authorJerome Glisse <[email protected]>2010-08-30 17:56:59 -0400
committerJerome Glisse <[email protected]>2010-09-01 13:16:23 -0400
commit66e4cb1cd5a55402606a09417349d2be8b009e89 (patch)
treeb9c4e20211fbfc1a979667598f141116f4a5cebd /src/gallium/drivers/r600/r600_texture.c
parent15ce70252c5357081a61f3494261c7e343174301 (diff)
r600g: avoid dynamic allocation of states
Make state statically allocated, this kills a bunch of code and avoid intensive use of malloc/free. There is still a lot of useless duplicate function wrapping that can be kill. This doesn't improve yet performance, needs to avoid memcpy states in radeon_ctx_set_draw and to avoid rebuilding vs_resources, dsa, scissor, cb_cntl, ... states at each draw command. Signed-off-by: Jerome Glisse <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_texture.c')
-rw-r--r--src/gallium/drivers/r600/r600_texture.c100
1 files changed, 27 insertions, 73 deletions
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c
index ec1d50566aa..c472d4f37b0 100644
--- a/src/gallium/drivers/r600/r600_texture.c
+++ b/src/gallium/drivers/r600/r600_texture.c
@@ -133,10 +133,10 @@ static void r600_texture_destroy_state(struct pipe_resource *ptexture)
struct r600_resource_texture *rtexture = (struct r600_resource_texture*)ptexture;
for (int i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) {
- radeon_state_decref(rtexture->scissor[i]);
- radeon_state_decref(rtexture->db[i]);
+ radeon_state_fini(&rtexture->scissor[i]);
+ radeon_state_fini(&rtexture->db[i]);
for (int j = 0; j < 8; j++) {
- radeon_state_decref(rtexture->cb[j][i]);
+ radeon_state_fini(&rtexture->cb[j][i]);
}
}
}
@@ -668,16 +668,13 @@ int r600_texture_from_depth(struct pipe_context *ctx, struct r600_resource_textu
return 0;
}
-static struct radeon_state *r600_texture_state_scissor(struct r600_screen *rscreen,
+static void r600_texture_state_scissor(struct r600_screen *rscreen,
struct r600_resource_texture *rtexture,
unsigned level)
{
- struct radeon_state *rstate;
-
- rstate = radeon_state(rscreen->rw, R600_STATE_SCISSOR, 0);
- if (rstate == NULL)
- return NULL;
+ struct radeon_state *rstate = &rtexture->scissor[level];
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_SCISSOR, 0, 0);
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
*/
@@ -700,16 +697,10 @@ static struct radeon_state *r600_texture_state_scissor(struct r600_screen *rscre
rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_TL] = 0x80000000;
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
+ radeon_state_pm4(rstate);
}
-static struct radeon_state *r600_texture_state_cb(struct r600_screen *rscreen,
- struct r600_resource_texture *rtexture,
- unsigned cb, unsigned level)
+static void r600_texture_state_cb(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned cb, unsigned level)
{
struct radeon_state *rstate;
struct r600_resource *rbuffer;
@@ -718,9 +709,8 @@ static struct radeon_state *r600_texture_state_cb(struct r600_screen *rscreen,
unsigned format, swap, ntype;
const struct util_format_description *desc;
- rstate = radeon_state(rscreen->rw, R600_STATE_CB0 + cb, 0);
- if (rstate == NULL)
- return NULL;
+ rstate = &rtexture->cb[cb][level];
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_CB0 + cb, 0, 0);
rbuffer = &rtexture->resource;
/* set states (most default value are 0 and struct already
@@ -762,24 +752,16 @@ static struct radeon_state *r600_texture_state_cb(struct r600_screen *rscreen,
rstate->states[R600_CB0__CB_COLOR0_SIZE] = S_028060_PITCH_TILE_MAX(pitch) |
S_028060_SLICE_TILE_MAX(slice);
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
+ radeon_state_pm4(rstate);
}
-static struct radeon_state *r600_texture_state_db(struct r600_screen *rscreen,
- struct r600_resource_texture *rtexture,
- unsigned level)
+static void r600_texture_state_db(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level)
{
- struct radeon_state *rstate;
+ struct radeon_state *rstate = &rtexture->db[level];
struct r600_resource *rbuffer;
unsigned pitch, slice, format;
- rstate = radeon_state(rscreen->rw, R600_STATE_DB, 0);
- if (rstate == NULL)
- return NULL;
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_DB, 0, 0);
rbuffer = &rtexture->resource;
rtexture->tilled = 1;
rtexture->array_mode = 2;
@@ -803,36 +785,24 @@ static struct radeon_state *r600_texture_state_db(struct r600_screen *rscreen,
rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
rstate->nbo = 1;
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
+ radeon_state_pm4(rstate);
}
int r600_texture_scissor(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
{
struct r600_screen *rscreen = r600_screen(ctx->screen);
- if (rtexture->scissor[level] == NULL) {
- rtexture->scissor[level] = r600_texture_state_scissor(rscreen, rtexture, level);
- if (rtexture->scissor[level] == NULL) {
- R600_ERR("failed to create scissor for uncompressing depth\n");
- return -ENOMEM;
- }
+ if (!rtexture->scissor[level].cpm4) {
+ r600_texture_state_scissor(rscreen, rtexture, level);
}
return 0;
}
-static struct radeon_state *r600_texture_state_viewport(struct r600_screen *rscreen,
- struct r600_resource_texture *rtexture,
- unsigned level)
+static void r600_texture_state_viewport(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level)
{
- struct radeon_state *rstate;
+ struct radeon_state *rstate = &rtexture->viewport[level];
- rstate = radeon_state(rscreen->rw, R600_STATE_VIEWPORT, 0);
- if (rstate == NULL)
- return NULL;
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_VIEWPORT, 0, 0);
/* set states (most default value are 0 and struct already
* initialized to 0, thus avoid resetting them)
@@ -846,23 +816,15 @@ static struct radeon_state *r600_texture_state_viewport(struct r600_screen *rscr
rstate->states[R600_VIEWPORT__PA_CL_VTE_CNTL] = 0x0000043F;
rstate->states[R600_VIEWPORT__PA_SC_VPORT_ZMAX_0] = 0x3F800000;
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
+ radeon_state_pm4(rstate);
}
int r600_texture_cb(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned cb, unsigned level)
{
struct r600_screen *rscreen = r600_screen(ctx->screen);
- if (rtexture->cb[cb][level] == NULL) {
- rtexture->cb[cb][level] = r600_texture_state_cb(rscreen, rtexture, cb, level);
- if (rtexture->cb[cb][level] == NULL) {
- R600_ERR("failed to create cb%d state for texture\n", cb);
- return -ENOMEM;
- }
+ if (!rtexture->cb[cb][level].cpm4) {
+ r600_texture_state_cb(rscreen, rtexture, cb, level);
}
return 0;
}
@@ -871,12 +833,8 @@ int r600_texture_db(struct pipe_context *ctx, struct r600_resource_texture *rtex
{
struct r600_screen *rscreen = r600_screen(ctx->screen);
- if (rtexture->db[level] == NULL) {
- rtexture->db[level] = r600_texture_state_db(rscreen, rtexture, level);
- if (rtexture->db[level] == NULL) {
- R600_ERR("failed to create db state for texture\n");
- return -ENOMEM;
- }
+ if (!rtexture->db[level].cpm4) {
+ r600_texture_state_db(rscreen, rtexture, level);
}
return 0;
}
@@ -885,12 +843,8 @@ int r600_texture_viewport(struct pipe_context *ctx, struct r600_resource_texture
{
struct r600_screen *rscreen = r600_screen(ctx->screen);
- if (rtexture->viewport[level] == NULL) {
- rtexture->viewport[level] = r600_texture_state_viewport(rscreen, rtexture, level);
- if (rtexture->viewport[level] == NULL) {
- R600_ERR("failed to create viewport state for texture\n");
- return -ENOMEM;
- }
+ if (!rtexture->viewport[level].cpm4) {
+ r600_texture_state_viewport(rscreen, rtexture, level);
}
return 0;
}