diff options
author | Marek Olšák <[email protected]> | 2013-02-27 23:50:15 +0100 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2013-03-01 13:46:32 +0100 |
commit | 89e2898e9ecfcf93c337b99542b06892a8e30cbe (patch) | |
tree | cc04229ada84b24ff72eeb2969f2a1a8723fe7e6 /src/gallium/drivers/r600/r600_state_common.c | |
parent | 44f37261fc34763003314245a811cfd21ce6fc87 (diff) |
r600g: always map uninitialized buffer range as unsynchronized
Any driver can implement this simple and efficient optimization.
Team Fortress 2 hits it always. The DISCARD_RANGE codepath is not even used
with TF2 anymore, so we avoid a ton of useless buffer copies.
Tested-by: Andreas Boll <[email protected]>
NOTE: This is a candidate for the 9.1 branch.
Diffstat (limited to 'src/gallium/drivers/r600/r600_state_common.c')
-rw-r--r-- | src/gallium/drivers/r600/r600_state_common.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c index b067e50746c..22ac8466e4c 100644 --- a/src/gallium/drivers/r600/r600_state_common.c +++ b/src/gallium/drivers/r600/r600_state_common.c @@ -977,6 +977,7 @@ r600_create_so_target(struct pipe_context *ctx, { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_so_target *t; + struct r600_resource *rbuffer = (struct r600_resource*)buffer; t = CALLOC_STRUCT(r600_so_target); if (!t) { @@ -996,6 +997,9 @@ r600_create_so_target(struct pipe_context *ctx, pipe_resource_reference(&t->b.buffer, buffer); t->b.buffer_offset = buffer_offset; t->b.buffer_size = buffer_size; + + util_range_add(&rbuffer->valid_buffer_range, buffer_offset, + buffer_offset + buffer_size); return &t->b; } |