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authorMarek Olšák <[email protected]>2012-09-10 00:34:37 +0200
committerMarek Olšák <[email protected]>2012-09-13 20:18:44 +0200
commit3bffd8a5eb30d993c7f56a12b9936e17fb4523de (patch)
treefe2fab75f3d6c2efaf0ae89eebd801c222734545 /src/gallium/drivers/r600/r600_state_common.c
parentf96df32d62a9d95940ef576933ba21d05600332b (diff)
r600g: cleanup state function names
Reviewed-by: Jerome Glisse <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_state_common.c')
-rw-r--r--src/gallium/drivers/r600/r600_state_common.c46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c
index 9b7400a3067..4df3c78e163 100644
--- a/src/gallium/drivers/r600/r600_state_common.c
+++ b/src/gallium/drivers/r600/r600_state_common.c
@@ -346,7 +346,7 @@ static void r600_sampler_view_destroy(struct pipe_context *ctx,
FREE(resource);
}
-static void r600_bind_samplers(struct pipe_context *pipe,
+static void r600_bind_sampler_states(struct pipe_context *pipe,
unsigned shader,
unsigned start,
unsigned count, void **states)
@@ -399,17 +399,17 @@ static void r600_bind_samplers(struct pipe_context *pipe,
}
}
-static void r600_bind_vs_samplers(struct pipe_context *ctx, unsigned count, void **states)
+static void r600_bind_vs_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
{
- r600_bind_samplers(ctx, PIPE_SHADER_VERTEX, 0, count, states);
+ r600_bind_sampler_states(ctx, PIPE_SHADER_VERTEX, 0, count, states);
}
-static void r600_bind_ps_samplers(struct pipe_context *ctx, unsigned count, void **states)
+static void r600_bind_ps_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
{
- r600_bind_samplers(ctx, PIPE_SHADER_FRAGMENT, 0, count, states);
+ r600_bind_sampler_states(ctx, PIPE_SHADER_FRAGMENT, 0, count, states);
}
-static void r600_delete_sampler(struct pipe_context *ctx, void *state)
+static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
{
free(state);
}
@@ -440,7 +440,7 @@ static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
}
}
-static void r600_delete_vertex_element(struct pipe_context *ctx, void *state)
+static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_vertex_element *v = (struct r600_vertex_element*)state;
@@ -757,19 +757,19 @@ static void *r600_create_shader_state(struct pipe_context *ctx,
return sel;
}
-static void *r600_create_shader_state_ps(struct pipe_context *ctx,
+static void *r600_create_ps_state(struct pipe_context *ctx,
const struct pipe_shader_state *state)
{
return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT);
}
-static void *r600_create_shader_state_vs(struct pipe_context *ctx,
+static void *r600_create_vs_state(struct pipe_context *ctx,
const struct pipe_shader_state *state)
{
return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
}
-static void r600_bind_ps_shader(struct pipe_context *ctx, void *state)
+static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
{
struct r600_context *rctx = (struct r600_context *)ctx;
@@ -797,7 +797,7 @@ static void r600_bind_ps_shader(struct pipe_context *ctx, void *state)
}
}
-static void r600_bind_vs_shader(struct pipe_context *ctx, void *state)
+static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
{
struct r600_context *rctx = (struct r600_context *)ctx;
@@ -826,7 +826,7 @@ static void r600_delete_shader_selector(struct pipe_context *ctx,
}
-static void r600_delete_ps_shader(struct pipe_context *ctx, void *state)
+static void r600_delete_ps_state(struct pipe_context *ctx, void *state)
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
@@ -838,7 +838,7 @@ static void r600_delete_ps_shader(struct pipe_context *ctx, void *state)
r600_delete_shader_selector(ctx, sel);
}
-static void r600_delete_vs_shader(struct pipe_context *ctx, void *state)
+static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
@@ -1460,24 +1460,24 @@ unsigned r600_tex_compare(unsigned compare)
/* keep this at the end of this file, please */
void r600_init_common_state_functions(struct r600_context *rctx)
{
- rctx->context.create_fs_state = r600_create_shader_state_ps;
- rctx->context.create_vs_state = r600_create_shader_state_vs;
+ rctx->context.create_fs_state = r600_create_ps_state;
+ rctx->context.create_vs_state = r600_create_vs_state;
rctx->context.create_vertex_elements_state = r600_create_vertex_elements;
rctx->context.bind_blend_state = r600_bind_blend_state;
rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
- rctx->context.bind_fragment_sampler_states = r600_bind_ps_samplers;
- rctx->context.bind_fs_state = r600_bind_ps_shader;
+ rctx->context.bind_fragment_sampler_states = r600_bind_ps_sampler_states;
+ rctx->context.bind_fs_state = r600_bind_ps_state;
rctx->context.bind_rasterizer_state = r600_bind_rs_state;
rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements;
- rctx->context.bind_vertex_sampler_states = r600_bind_vs_samplers;
- rctx->context.bind_vs_state = r600_bind_vs_shader;
+ rctx->context.bind_vertex_sampler_states = r600_bind_vs_sampler_states;
+ rctx->context.bind_vs_state = r600_bind_vs_state;
rctx->context.delete_blend_state = r600_delete_state;
rctx->context.delete_depth_stencil_alpha_state = r600_delete_state;
- rctx->context.delete_fs_state = r600_delete_ps_shader;
+ rctx->context.delete_fs_state = r600_delete_ps_state;
rctx->context.delete_rasterizer_state = r600_delete_rs_state;
- rctx->context.delete_sampler_state = r600_delete_sampler;
- rctx->context.delete_vertex_elements_state = r600_delete_vertex_element;
- rctx->context.delete_vs_state = r600_delete_vs_shader;
+ rctx->context.delete_sampler_state = r600_delete_sampler_state;
+ rctx->context.delete_vertex_elements_state = r600_delete_vertex_elements;
+ rctx->context.delete_vs_state = r600_delete_vs_state;
rctx->context.set_blend_color = r600_set_blend_color;
rctx->context.set_constant_buffer = r600_set_constant_buffer;
rctx->context.set_sample_mask = r600_set_sample_mask;