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authorCorbin Simpson <[email protected]>2010-09-19 18:14:41 -0700
committerCorbin Simpson <[email protected]>2010-09-19 18:25:02 -0700
commit07b9e22a1f587026672a00a31cebaef5aae964c6 (patch)
tree34ceb702a85d283f49325a5582bd905d8787f4dd /src/gallium/drivers/r600/r600_state2.c
parenteb347c7ef06a39b86c6de7c93417b6b90baf0300 (diff)
r600g: Fix false and true.
Diffstat (limited to 'src/gallium/drivers/r600/r600_state2.c')
-rw-r--r--src/gallium/drivers/r600/r600_state2.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gallium/drivers/r600/r600_state2.c b/src/gallium/drivers/r600/r600_state2.c
index 38fab4bbb6d..a190204ef47 100644
--- a/src/gallium/drivers/r600/r600_state2.c
+++ b/src/gallium/drivers/r600/r600_state2.c
@@ -205,7 +205,7 @@ static void r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_pipe_shade
r600_pipe_state_add_reg(rstate, R600_GROUP_CONTEXT,
R_028894_SQ_PGM_START_FS,
0x00000000, 0xFFFFFFFF, shader->bo);
- rctx->vs_rebuild = false;
+ rctx->vs_rebuild = FALSE;
}
static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader *shader)
@@ -275,7 +275,7 @@ static void r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shade
r600_pipe_state_add_reg(rstate, R600_GROUP_CONTEXT,
R_0288CC_SQ_PGM_CF_OFFSET_PS,
0x00000000, 0xFFFFFFFF, NULL);
- rctx->ps_rebuild = false;
+ rctx->ps_rebuild = FALSE;
}
static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader)
@@ -1082,10 +1082,10 @@ static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
return;
if (rctx->flatshade != rs->flatshade) {
- rctx->ps_rebuild = true;
+ rctx->ps_rebuild = TRUE;
}
if (rctx->sprite_coord_enable != rs->sprite_coord_enable) {
- rctx->ps_rebuild = true;
+ rctx->ps_rebuild = TRUE;
}
rctx->flatshade = rs->flatshade;
rctx->sprite_coord_enable = rs->sprite_coord_enable;
@@ -1371,7 +1371,7 @@ static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
rctx->vertex_elements = v;
if (v) {
v->refcount++;
- rctx->vs_rebuild = true;
+ rctx->vs_rebuild = TRUE;
}
}