diff options
author | Matt Turner <[email protected]> | 2015-03-04 15:21:53 -0800 |
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committer | Matt Turner <[email protected]> | 2015-03-05 10:18:28 -0800 |
commit | 2e4c95dfe2cb205c327ceaa12b44a9273bdb20dc (patch) | |
tree | bbf37b168d4470c516825f212030f0f54ac72837 /src/gallium/drivers/r600/r600_shader.h | |
parent | 5f9ee6a02f54864df166e5dcc7303771d4eac9b3 (diff) |
i965: Tell intel_get_memcpy() which direction the memcpy() is going.
The SSSE3 swizzling code was written for fast uploads to the GPU and
assumed the destination was always 16-byte aligned. When we began using
this code for fast downloads as well we didn't do anything to account
for the fact that the destination pointer given by glReadPixels() or
glGetTexImage() is not guaranteed to be suitably aligned.
With SSSE3 enabled (at compile-time), some applications would crash when
an SSE aligned-store instruction tried to store to an unaligned
destination (or an assertion that the destination is aligned would
trigger).
To remedy this, tell intel_get_memcpy() whether we're uploading or
downloading so that it can select whether to assume the destination or
source is aligned, respectively.
Cc: 10.5 <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89416
Tested-by: Uriy Zhuravlev <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.h')
0 files changed, 0 insertions, 0 deletions