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authorGlenn Kennard <[email protected]>2017-03-05 18:26:51 +0100
committerDave Airlie <[email protected]>2018-02-09 09:53:12 +1000
commit6b4303f358494e6c39476291c539af50d730910a (patch)
tree2f1c74f5d812d213e716458bff48b649e6366c6d /src/gallium/drivers/r600/r600_shader.h
parent9d31596d7ae8f24b00450a0b0d242dadfb36dfd9 (diff)
r600g: Implement scratch buffer state management (v2)
v2: add Glenn's fixes Signed-off-by: Glenn Kennard <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.h')
-rw-r--r--src/gallium/drivers/r600/r600_shader.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h
index 4b23facf6f8..b837d1309ae 100644
--- a/src/gallium/drivers/r600/r600_shader.h
+++ b/src/gallium/drivers/r600/r600_shader.h
@@ -180,6 +180,7 @@ struct r600_pipe_shader {
unsigned db_shader_control;
unsigned ps_depth_export;
unsigned enabled_stream_buffers_mask;
+ unsigned scratch_space_needed; /* size of scratch space (if > 0) counted in vec4 */
};
/* return the table index 0-5 for TGSI_INTERPOLATE_LINEAR/PERSPECTIVE and