diff options
author | Dave Airlie <[email protected]> | 2012-11-03 20:53:33 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2012-11-10 06:20:46 +1000 |
commit | eb44c36df842af010269eda1be77c4aea8ebe736 (patch) | |
tree | 33fa9c3c55a6e29f6d05c464fad5bc69b5d34278 /src/gallium/drivers/r600/r600_shader.h | |
parent | e9cf40142d43e8a757cf6485329882c7e1c3a1d3 (diff) |
r600g: add initial cube map array support (v2)
This contains the evergreen support.
Support is possible on rv670 upwards and the code in here
should work, but it doesn't and I haven't debugged it to
figure out why.
Beyond just adding support for the cube map array sampling,
r600 resinfo isn't conformant with the GL specification,
which states the number of layers should be returned for
the textureSize, so we have to track in an external
constant buffer the layers for each sampler if we need
them in the shader.
v2: only update the sampler constants if the sampler views have changed,
as suggested by Marek.
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.h')
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h index f76d5915281..b58a58ab4db 100644 --- a/src/gallium/drivers/r600/r600_shader.h +++ b/src/gallium/drivers/r600/r600_shader.h @@ -60,6 +60,7 @@ struct r600_shader { /* flag is set if the shader writes VS_OUT_MISC_VEC (e.g. for PSIZE) */ boolean vs_out_misc_write; boolean vs_out_point_size; + boolean has_txq_cube_array_z_comp; }; struct r600_shader_key { |