diff options
author | Edward O'Callaghan <[email protected]> | 2015-08-29 18:31:06 +1000 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2015-08-30 11:40:26 +0200 |
commit | 7b6369eb69e688e5bf739dbe60452950a794f55d (patch) | |
tree | dce52271230192f235c945d47f98ebb5f357174e /src/gallium/drivers/r600/r600_shader.h | |
parent | 7dc8a3497fdf0fbd8ff4381712a54c2cd94bfbfc (diff) |
r600g: Remove dead assigment to 'gs_input_prim' in shader state
Note that 'geometry shader properties' should be carried in the
selector state over the shader state in any case.
Signed-off-by: Edward O'Callaghan <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.h')
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h index 927bac57673..2b99b22a6b2 100644 --- a/src/gallium/drivers/r600/r600_shader.h +++ b/src/gallium/drivers/r600/r600_shader.h @@ -79,7 +79,6 @@ struct r600_shader { boolean uses_index_registers; /* geometry shader properties */ - unsigned gs_input_prim; unsigned gs_output_prim; unsigned gs_max_out_vertices; unsigned gs_num_invocations; |