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authorMarek Olšák <[email protected]>2013-02-28 17:27:36 +0100
committerMarek Olšák <[email protected]>2013-03-11 13:43:36 +0100
commit63042af933eb97930077ad57b047ffa7abb0f6e0 (patch)
treec99e03c4b4027fe1616b21c8d28b909c0d7e3adf /src/gallium/drivers/r600/r600_shader.h
parent167263ecb17264fce3d17f516e6234fc87bd6029 (diff)
r600g: atomize vertex shader
Reviewed-by: Jerome Glisse <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.h')
-rw-r--r--src/gallium/drivers/r600/r600_shader.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h
index f55e002aea6..925dc44d83e 100644
--- a/src/gallium/drivers/r600/r600_shader.h
+++ b/src/gallium/drivers/r600/r600_shader.h
@@ -75,6 +75,7 @@ struct r600_pipe_shader {
struct r600_pipe_shader_selector *selector;
struct r600_pipe_shader *next_variant;
struct r600_shader shader;
+ struct r600_command_buffer command_buffer; /* register writes */
struct r600_pipe_state rstate;
struct r600_resource *bo;
unsigned sprite_coord_enable;