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authorHenri Verbeet <[email protected]>2011-02-07 15:22:07 +0100
committerHenri Verbeet <[email protected]>2011-02-07 15:22:07 +0100
commit3b1c1f02537544a11772b94a8f2e8c3d4c886ca8 (patch)
tree01d19392d8bb55f07984e3d1d0a770c6235b56cb /src/gallium/drivers/r600/r600_shader.h
parent80235d92e6f0b2ac7b23d5d41b3f1ad0f12f91f2 (diff)
r600g: Store literal values in the r600_bc_alu_src structure.
This is much easier to work with, and allows use to get rid of some of the literal handling hacks.
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.h')
-rw-r--r--src/gallium/drivers/r600/r600_shader.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.h b/src/gallium/drivers/r600/r600_shader.h
index dfa9dd20de7..8f96ce5085c 100644
--- a/src/gallium/drivers/r600/r600_shader.h
+++ b/src/gallium/drivers/r600/r600_shader.h
@@ -48,6 +48,4 @@ struct r600_shader {
boolean fs_write_all;
};
-int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *shader, u32 **literals);
-
#endif