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author | Nicolai Hähnle <[email protected]> | 2016-01-11 17:38:08 -0500 |
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committer | Nicolai Hähnle <[email protected]> | 2016-01-14 09:39:38 -0500 |
commit | 654670b4048ae079879a04c41829902060a93931 (patch) | |
tree | b9265281a70b2805571a804434f6fb75f375dc84 /src/gallium/drivers/r600/r600_shader.h | |
parent | 6f4ae810056a1f3c53efe6f0576b9b9c4e847a80 (diff) |
gallium: add PIPE_CAP_INVALIDATE_BUFFER
It makes sense to re-use pipe->invalidate_resource for the purpose of
glInvalidateBufferData, but this function is already implemented in vc4
where it doesn't have the expected behavior. So add a capability flag
to indicate that the driver supports the expected behavior.
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.h')
0 files changed, 0 insertions, 0 deletions