diff options
author | Vadim Girlin <[email protected]> | 2011-11-05 08:48:02 +0400 |
---|---|---|
committer | Alex Deucher <[email protected]> | 2011-11-05 17:23:22 -0400 |
commit | 5b27b63de64167a84a03d820550e56c4b7bbc69d (patch) | |
tree | 9c133e796da6b3cb00f6e5ba0cce729062a106a6 /src/gallium/drivers/r600/r600_shader.c | |
parent | 9f52b876f493982022795021fe6173de8089a224 (diff) |
r600g: precalculate semantic indices for SPI setup
There is no need to duplicate semantic mapping which is done in hw, so get
rid of r600_find_vs_semantic_index.
TGSI name/sid pair is mapped to the 8-bit semantic index for SPI.
Signed-off-by: Vadim Girlin <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.c')
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.c | 67 |
1 files changed, 41 insertions, 26 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 87164ce48df..448e03ae39e 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -57,24 +57,6 @@ issued in the w slot as well. The compiler must issue the source argument to slots z, y, and x */ - -int r600_find_vs_semantic_index(struct r600_shader *vs, - struct r600_shader *ps, int id) -{ - struct r600_shader_io *input = &ps->input[id]; - int index = 0; - - for (int i = 0; i < vs->noutput; i++) { - if (input->name == vs->output[i].name && - input->sid == vs->output[i].sid) - return index; - else if (vs->output[i].name != TGSI_SEMANTIC_POSITION && - vs->output[i].name != TGSI_SEMANTIC_PSIZE) - index++; - } - return 0; -} - static int r600_pipe_shader(struct pipe_context *ctx, struct r600_pipe_shader *shader) { struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx; @@ -361,6 +343,44 @@ static int evergreen_interp_flat(struct r600_shader_ctx *ctx, int input) * DB_SOURCE_FORMAT - export control restrictions * */ + + +/* Map name/sid pair from tgsi to the 8-bit semantic index for SPI setup */ +static int r600_spi_sid(struct r600_shader_io * io) +{ + int index, name = io->name; + + /* These params are handled differently, they don't need + * semantic indices, so we'll use 0 for them. + */ + if (name == TGSI_SEMANTIC_POSITION || + name == TGSI_SEMANTIC_PSIZE || + name == TGSI_SEMANTIC_FACE) + index = 0; + else { + if (name == TGSI_SEMANTIC_GENERIC) { + /* For generic params simply use sid from tgsi */ + index = io->sid; + } else { + + /* FIXME: two-side rendering is broken in r600g, this will + * keep old functionality */ + if (name == TGSI_SEMANTIC_BCOLOR) + name = TGSI_SEMANTIC_COLOR; + + /* For non-generic params - pack name and sid into 8 bits */ + index = 0x80 | (name<<3) | (io->sid); + } + + /* Make sure that all really used indices have nonzero value, so + * we can just compare it to 0 later instead of comparing the name + * with different values to detect special cases. */ + index++; + } + + return index; +}; + static int tgsi_declaration(struct r600_shader_ctx *ctx) { struct tgsi_full_declaration *d = &ctx->parse.FullToken.FullDeclaration; @@ -372,13 +392,13 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx) i = ctx->shader->ninput++; ctx->shader->input[i].name = d->Semantic.Name; ctx->shader->input[i].sid = d->Semantic.Index; + ctx->shader->input[i].spi_sid = r600_spi_sid(&ctx->shader->input[i]); ctx->shader->input[i].interpolate = d->Declaration.Interpolate; ctx->shader->input[i].centroid = d->Declaration.Centroid; ctx->shader->input[i].gpr = ctx->file_offset[TGSI_FILE_INPUT] + d->Range.First; if (ctx->type == TGSI_PROCESSOR_FRAGMENT && ctx->bc->chip_class >= EVERGREEN) { /* turn input into interpolate on EG */ - if (ctx->shader->input[i].name != TGSI_SEMANTIC_POSITION && - ctx->shader->input[i].name != TGSI_SEMANTIC_FACE) { + if (ctx->shader->input[i].spi_sid) { ctx->shader->input[i].lds_pos = ctx->shader->nlds++; if (ctx->shader->input[i].interpolate > 0) { evergreen_interp_alu(ctx, i); @@ -392,14 +412,9 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx) i = ctx->shader->noutput++; ctx->shader->output[i].name = d->Semantic.Name; ctx->shader->output[i].sid = d->Semantic.Index; + ctx->shader->output[i].spi_sid = r600_spi_sid(&ctx->shader->output[i]); ctx->shader->output[i].gpr = ctx->file_offset[TGSI_FILE_OUTPUT] + d->Range.First; ctx->shader->output[i].interpolate = d->Declaration.Interpolate; - if (ctx->type == TGSI_PROCESSOR_VERTEX) { - /* these don't count as vertex param exports */ - if ((ctx->shader->output[i].name == TGSI_SEMANTIC_POSITION) || - (ctx->shader->output[i].name == TGSI_SEMANTIC_PSIZE)) - ctx->shader->npos++; - } break; case TGSI_FILE_CONSTANT: case TGSI_FILE_TEMPORARY: |