diff options
author | Edward O'Callaghan <[email protected]> | 2015-08-29 18:31:06 +1000 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2015-08-30 11:40:26 +0200 |
commit | 7b6369eb69e688e5bf739dbe60452950a794f55d (patch) | |
tree | dce52271230192f235c945d47f98ebb5f357174e /src/gallium/drivers/r600/r600_shader.c | |
parent | 7dc8a3497fdf0fbd8ff4381712a54c2cd94bfbfc (diff) |
r600g: Remove dead assigment to 'gs_input_prim' in shader state
Note that 'geometry shader properties' should be carried in the
selector state over the shader state in any case.
Signed-off-by: Edward O'Callaghan <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.c')
-rw-r--r-- | src/gallium/drivers/r600/r600_shader.c | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c index 4c4b6005981..44e41fb30a6 100644 --- a/src/gallium/drivers/r600/r600_shader.c +++ b/src/gallium/drivers/r600/r600_shader.c @@ -2009,9 +2009,6 @@ static int r600_shader_from_tgsi(struct r600_context *rctx, case TGSI_PROPERTY_VS_PROHIBIT_UCPS: /* we don't need this one */ break; - case TGSI_PROPERTY_GS_INPUT_PRIM: - shader->gs_input_prim = property->u[0].Data; - break; case TGSI_PROPERTY_GS_OUTPUT_PRIM: shader->gs_output_prim = property->u[0].Data; break; |