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authorMarek Olšák <[email protected]>2016-04-16 14:41:57 +0200
committerMarek Olšák <[email protected]>2016-04-22 01:30:39 +0200
commitaf249a7da9bf2621ab836d5074ef692677b11bbf (patch)
tree5e006ea5552461b793fe85b9c3c91f86fa716c45 /src/gallium/drivers/r600/r600_shader.c
parentfb523cb6ad3ffef22ab4b9cce9e53859c17c5739 (diff)
gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*
Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/gallium/drivers/r600/r600_shader.c')
-rw-r--r--src/gallium/drivers/r600/r600_shader.c120
1 files changed, 60 insertions, 60 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 77658f53551..64b049a1ced 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -182,13 +182,13 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
R600_ERR("translation from TGSI failed !\n");
goto error;
}
- if (shader->shader.processor_type == TGSI_PROCESSOR_VERTEX) {
+ if (shader->shader.processor_type == PIPE_SHADER_VERTEX) {
/* only disable for vertex shaders in tess paths */
if (key.vs.as_ls)
use_sb = 0;
}
- use_sb &= (shader->shader.processor_type != TGSI_PROCESSOR_TESS_CTRL);
- use_sb &= (shader->shader.processor_type != TGSI_PROCESSOR_TESS_EVAL);
+ use_sb &= (shader->shader.processor_type != PIPE_SHADER_TESS_CTRL);
+ use_sb &= (shader->shader.processor_type != PIPE_SHADER_TESS_EVAL);
/* disable SB for shaders using doubles */
use_sb &= !shader->shader.uses_doubles;
@@ -234,16 +234,16 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
/* Build state. */
switch (shader->shader.processor_type) {
- case TGSI_PROCESSOR_TESS_CTRL:
+ case PIPE_SHADER_TESS_CTRL:
evergreen_update_hs_state(ctx, shader);
break;
- case TGSI_PROCESSOR_TESS_EVAL:
+ case PIPE_SHADER_TESS_EVAL:
if (key.tes.as_es)
evergreen_update_es_state(ctx, shader);
else
evergreen_update_vs_state(ctx, shader);
break;
- case TGSI_PROCESSOR_GEOMETRY:
+ case PIPE_SHADER_GEOMETRY:
if (rctx->b.chip_class >= EVERGREEN) {
evergreen_update_gs_state(ctx, shader);
evergreen_update_vs_state(ctx, shader->gs_copy_shader);
@@ -252,7 +252,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
r600_update_vs_state(ctx, shader->gs_copy_shader);
}
break;
- case TGSI_PROCESSOR_VERTEX:
+ case PIPE_SHADER_VERTEX:
export_shader = key.vs.as_es;
if (rctx->b.chip_class >= EVERGREEN) {
if (key.vs.as_ls)
@@ -268,7 +268,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
r600_update_vs_state(ctx, shader);
}
break;
- case TGSI_PROCESSOR_FRAGMENT:
+ case PIPE_SHADER_FRAGMENT:
if (rctx->b.chip_class >= EVERGREEN) {
evergreen_update_ps_state(ctx, shader);
} else {
@@ -412,12 +412,12 @@ static int tgsi_is_supported(struct r600_shader_ctx *ctx)
case TGSI_FILE_CONSTANT:
break;
case TGSI_FILE_INPUT:
- if (ctx->type == TGSI_PROCESSOR_GEOMETRY ||
- ctx->type == TGSI_PROCESSOR_TESS_CTRL ||
- ctx->type == TGSI_PROCESSOR_TESS_EVAL)
+ if (ctx->type == PIPE_SHADER_GEOMETRY ||
+ ctx->type == PIPE_SHADER_TESS_CTRL ||
+ ctx->type == PIPE_SHADER_TESS_EVAL)
break;
case TGSI_FILE_OUTPUT:
- if (ctx->type == TGSI_PROCESSOR_TESS_CTRL)
+ if (ctx->type == PIPE_SHADER_TESS_CTRL)
break;
default:
R600_ERR("unsupported src %d (file %d, dimension %d)\n", j,
@@ -429,7 +429,7 @@ static int tgsi_is_supported(struct r600_shader_ctx *ctx)
}
for (j = 0; j < i->Instruction.NumDstRegs; j++) {
if (i->Dst[j].Register.Dimension) {
- if (ctx->type == TGSI_PROCESSOR_TESS_CTRL)
+ if (ctx->type == PIPE_SHADER_TESS_CTRL)
continue;
R600_ERR("unsupported dst (dimension)\n");
return -EINVAL;
@@ -864,7 +864,7 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
ctx->shader->input[i].interpolate = d->Interp.Interpolate;
ctx->shader->input[i].interpolate_location = d->Interp.Location;
ctx->shader->input[i].gpr = ctx->file_offset[TGSI_FILE_INPUT] + d->Range.First + j;
- if (ctx->type == TGSI_PROCESSOR_FRAGMENT) {
+ if (ctx->type == PIPE_SHADER_FRAGMENT) {
ctx->shader->input[i].spi_sid = r600_spi_sid(&ctx->shader->input[i]);
switch (ctx->shader->input[i].name) {
case TGSI_SEMANTIC_FACE:
@@ -889,7 +889,7 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
if ((r = evergreen_interp_input(ctx, i)))
return r;
}
- } else if (ctx->type == TGSI_PROCESSOR_GEOMETRY) {
+ } else if (ctx->type == PIPE_SHADER_GEOMETRY) {
/* FIXME probably skip inputs if they aren't passed in the ring */
ctx->shader->input[i].ring_offset = ctx->next_ring_offset;
ctx->next_ring_offset += 16;
@@ -908,9 +908,9 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
ctx->shader->output[i].gpr = ctx->file_offset[TGSI_FILE_OUTPUT] + d->Range.First + j;
ctx->shader->output[i].interpolate = d->Interp.Interpolate;
ctx->shader->output[i].write_mask = d->Declaration.UsageMask;
- if (ctx->type == TGSI_PROCESSOR_VERTEX ||
- ctx->type == TGSI_PROCESSOR_GEOMETRY ||
- ctx->type == TGSI_PROCESSOR_TESS_EVAL) {
+ if (ctx->type == PIPE_SHADER_VERTEX ||
+ ctx->type == PIPE_SHADER_GEOMETRY ||
+ ctx->type == PIPE_SHADER_TESS_EVAL) {
ctx->shader->output[i].spi_sid = r600_spi_sid(&ctx->shader->output[i]);
switch (d->Semantic.Name) {
case TGSI_SEMANTIC_CLIPDIST:
@@ -939,10 +939,10 @@ static int tgsi_declaration(struct r600_shader_ctx *ctx)
ctx->cv_output = i;
break;
}
- if (ctx->type == TGSI_PROCESSOR_GEOMETRY) {
+ if (ctx->type == PIPE_SHADER_GEOMETRY) {
ctx->gs_out_ring_offset += 16;
}
- } else if (ctx->type == TGSI_PROCESSOR_FRAGMENT) {
+ } else if (ctx->type == PIPE_SHADER_FRAGMENT) {
switch (d->Semantic.Name) {
case TGSI_SEMANTIC_COLOR:
ctx->shader->nr_ps_max_color_exports++;
@@ -1342,7 +1342,7 @@ static void tgsi_src(struct r600_shader_ctx *ctx,
r600_src->swizzle[2] = 0;
r600_src->swizzle[3] = 0;
r600_src->sel = 0;
- } else if (ctx->type != TGSI_PROCESSOR_TESS_CTRL && ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_INVOCATIONID) {
+ } else if (ctx->type != PIPE_SHADER_TESS_CTRL && ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_INVOCATIONID) {
r600_src->swizzle[0] = 3;
r600_src->swizzle[1] = 3;
r600_src->swizzle[2] = 3;
@@ -1361,7 +1361,7 @@ static void tgsi_src(struct r600_shader_ctx *ctx,
} else if (ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_TESSOUTER) {
r600_src->sel = 2;
} else if (ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_VERTICESIN) {
- if (ctx->type == TGSI_PROCESSOR_TESS_CTRL) {
+ if (ctx->type == PIPE_SHADER_TESS_CTRL) {
r600_src->sel = ctx->tess_input_info;
r600_src->swizzle[0] = 2;
r600_src->swizzle[1] = 2;
@@ -1374,13 +1374,13 @@ static void tgsi_src(struct r600_shader_ctx *ctx,
r600_src->swizzle[2] = 3;
r600_src->swizzle[3] = 3;
}
- } else if (ctx->type == TGSI_PROCESSOR_TESS_CTRL && ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_PRIMID) {
+ } else if (ctx->type == PIPE_SHADER_TESS_CTRL && ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_PRIMID) {
r600_src->sel = 0;
r600_src->swizzle[0] = 0;
r600_src->swizzle[1] = 0;
r600_src->swizzle[2] = 0;
r600_src->swizzle[3] = 0;
- } else if (ctx->type == TGSI_PROCESSOR_TESS_EVAL && ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_PRIMID) {
+ } else if (ctx->type == PIPE_SHADER_TESS_EVAL && ctx->info.system_value_semantic_name[tgsi_src->Register.Index] == TGSI_SEMANTIC_PRIMID) {
r600_src->sel = 0;
r600_src->swizzle[0] = 3;
r600_src->swizzle[1] = 3;
@@ -1853,19 +1853,19 @@ static int tgsi_split_lds_inputs(struct r600_shader_ctx *ctx)
for (i = 0; i < inst->Instruction.NumSrcRegs; i++) {
struct tgsi_full_src_register *src = &inst->Src[i];
- if (ctx->type == TGSI_PROCESSOR_TESS_EVAL && src->Register.File == TGSI_FILE_INPUT) {
+ if (ctx->type == PIPE_SHADER_TESS_EVAL && src->Register.File == TGSI_FILE_INPUT) {
int treg = r600_get_temp(ctx);
fetch_tes_input(ctx, src, treg);
ctx->src[i].sel = treg;
ctx->src[i].rel = 0;
}
- if (ctx->type == TGSI_PROCESSOR_TESS_CTRL && src->Register.File == TGSI_FILE_INPUT) {
+ if (ctx->type == PIPE_SHADER_TESS_CTRL && src->Register.File == TGSI_FILE_INPUT) {
int treg = r600_get_temp(ctx);
fetch_tcs_input(ctx, src, treg);
ctx->src[i].sel = treg;
ctx->src[i].rel = 0;
}
- if (ctx->type == TGSI_PROCESSOR_TESS_CTRL && src->Register.File == TGSI_FILE_OUTPUT) {
+ if (ctx->type == PIPE_SHADER_TESS_CTRL && src->Register.File == TGSI_FILE_OUTPUT) {
int treg = r600_get_temp(ctx);
fetch_tcs_output(ctx, src, treg);
ctx->src[i].sel = treg;
@@ -2158,7 +2158,7 @@ static int generate_gs_copy_shader(struct r600_context *rctx,
ctx.shader = &cshader->shader;
ctx.bc = &ctx.shader->bc;
- ctx.type = ctx.bc->type = TGSI_PROCESSOR_VERTEX;
+ ctx.type = ctx.bc->type = PIPE_SHADER_VERTEX;
r600_bytecode_init(ctx.bc, rctx->b.chip_class, rctx->b.family,
rctx->screen->has_compressed_msaa_texturing);
@@ -2954,7 +2954,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
ctx.bc->type = shader->processor_type;
switch (ctx.type) {
- case TGSI_PROCESSOR_VERTEX:
+ case PIPE_SHADER_VERTEX:
shader->vs_as_gs_a = key.vs.as_gs_a;
shader->vs_as_es = key.vs.as_es;
shader->vs_as_ls = key.vs.as_ls;
@@ -2963,21 +2963,21 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
if (shader->vs_as_ls)
lds_outputs = true;
break;
- case TGSI_PROCESSOR_GEOMETRY:
+ case PIPE_SHADER_GEOMETRY:
ring_outputs = true;
break;
- case TGSI_PROCESSOR_TESS_CTRL:
+ case PIPE_SHADER_TESS_CTRL:
shader->tcs_prim_mode = key.tcs.prim_mode;
lds_outputs = true;
lds_inputs = true;
break;
- case TGSI_PROCESSOR_TESS_EVAL:
+ case PIPE_SHADER_TESS_EVAL:
shader->tes_as_es = key.tes.as_es;
lds_inputs = true;
if (shader->tes_as_es)
ring_outputs = true;
break;
- case TGSI_PROCESSOR_FRAGMENT:
+ case PIPE_SHADER_FRAGMENT:
shader->two_side = key.ps.color_two_side;
break;
default:
@@ -3030,23 +3030,23 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
ctx.file_offset[i] = 0;
}
- if (ctx.type == TGSI_PROCESSOR_VERTEX) {
+ if (ctx.type == PIPE_SHADER_VERTEX) {
ctx.file_offset[TGSI_FILE_INPUT] = 1;
r600_bytecode_add_cfinst(ctx.bc, CF_OP_CALL_FS);
}
- if (ctx.type == TGSI_PROCESSOR_FRAGMENT) {
+ if (ctx.type == PIPE_SHADER_FRAGMENT) {
if (ctx.bc->chip_class >= EVERGREEN)
ctx.file_offset[TGSI_FILE_INPUT] = evergreen_gpr_count(&ctx);
else
ctx.file_offset[TGSI_FILE_INPUT] = allocate_system_value_inputs(&ctx, ctx.file_offset[TGSI_FILE_INPUT]);
}
- if (ctx.type == TGSI_PROCESSOR_GEOMETRY) {
+ if (ctx.type == PIPE_SHADER_GEOMETRY) {
/* FIXME 1 would be enough in some cases (3 or less input vertices) */
ctx.file_offset[TGSI_FILE_INPUT] = 2;
}
- if (ctx.type == TGSI_PROCESSOR_TESS_CTRL)
+ if (ctx.type == PIPE_SHADER_TESS_CTRL)
ctx.file_offset[TGSI_FILE_INPUT] = 1;
- if (ctx.type == TGSI_PROCESSOR_TESS_EVAL) {
+ if (ctx.type == PIPE_SHADER_TESS_EVAL) {
bool add_tesscoord = false, add_tess_inout = false;
ctx.file_offset[TGSI_FILE_INPUT] = 1;
for (i = 0; i < PIPE_MAX_SHADER_INPUTS; i++) {
@@ -3079,15 +3079,15 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
ctx.bc->index_reg[0] = ctx.bc->ar_reg + 1;
ctx.bc->index_reg[1] = ctx.bc->ar_reg + 2;
- if (ctx.type == TGSI_PROCESSOR_TESS_CTRL) {
+ if (ctx.type == PIPE_SHADER_TESS_CTRL) {
ctx.tess_input_info = ctx.bc->ar_reg + 3;
ctx.tess_output_info = ctx.bc->ar_reg + 4;
ctx.temp_reg = ctx.bc->ar_reg + 5;
- } else if (ctx.type == TGSI_PROCESSOR_TESS_EVAL) {
+ } else if (ctx.type == PIPE_SHADER_TESS_EVAL) {
ctx.tess_input_info = 0;
ctx.tess_output_info = ctx.bc->ar_reg + 3;
ctx.temp_reg = ctx.bc->ar_reg + 4;
- } else if (ctx.type == TGSI_PROCESSOR_GEOMETRY) {
+ } else if (ctx.type == PIPE_SHADER_GEOMETRY) {
ctx.gs_export_gpr_tregs[0] = ctx.bc->ar_reg + 3;
ctx.gs_export_gpr_tregs[1] = ctx.bc->ar_reg + 4;
ctx.gs_export_gpr_tregs[2] = ctx.bc->ar_reg + 5;
@@ -3126,7 +3126,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
if (shader->vs_as_gs_a)
vs_add_primid_output(&ctx, key.vs.prim_id_out);
- if (ctx.type == TGSI_PROCESSOR_TESS_EVAL)
+ if (ctx.type == PIPE_SHADER_TESS_EVAL)
r600_fetch_tess_io_info(&ctx);
while (!tgsi_parse_end_of_tokens(&ctx.parse)) {
@@ -3240,7 +3240,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
}
}
- if (ctx.type == TGSI_PROCESSOR_GEOMETRY) {
+ if (ctx.type == PIPE_SHADER_GEOMETRY) {
struct r600_bytecode_alu alu;
int r;
@@ -3262,7 +3262,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
}
}
- if (ctx.type == TGSI_PROCESSOR_TESS_CTRL)
+ if (ctx.type == PIPE_SHADER_TESS_CTRL)
r600_fetch_tess_io_info(&ctx);
if (shader->two_side && ctx.colors_used) {
@@ -3287,7 +3287,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
goto out_err;
if ((r = tgsi_split_literal_constant(&ctx)))
goto out_err;
- if (ctx.type == TGSI_PROCESSOR_GEOMETRY) {
+ if (ctx.type == PIPE_SHADER_GEOMETRY) {
if ((r = tgsi_split_gs_inputs(&ctx)))
goto out_err;
} else if (lds_inputs) {
@@ -3304,7 +3304,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
if (r)
goto out_err;
- if (ctx.type == TGSI_PROCESSOR_TESS_CTRL) {
+ if (ctx.type == PIPE_SHADER_TESS_CTRL) {
r = r600_store_tcs_output(&ctx);
if (r)
goto out_err;
@@ -3372,9 +3372,9 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
/* Add stream outputs. */
if (so.num_outputs) {
bool emit = false;
- if (!lds_outputs && !ring_outputs && ctx.type == TGSI_PROCESSOR_VERTEX)
+ if (!lds_outputs && !ring_outputs && ctx.type == PIPE_SHADER_VERTEX)
emit = true;
- if (!ring_outputs && ctx.type == TGSI_PROCESSOR_TESS_EVAL)
+ if (!ring_outputs && ctx.type == PIPE_SHADER_TESS_EVAL)
emit = true;
if (emit)
emit_streamout(&ctx, &so, -1, NULL);
@@ -3382,11 +3382,11 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
pipeshader->enabled_stream_buffers_mask = ctx.enabled_stream_buffers_mask;
convert_edgeflag_to_int(&ctx);
- if (ctx.type == TGSI_PROCESSOR_TESS_CTRL)
+ if (ctx.type == PIPE_SHADER_TESS_CTRL)
r600_emit_tess_factor(&ctx);
if (lds_outputs) {
- if (ctx.type == TGSI_PROCESSOR_VERTEX) {
+ if (ctx.type == PIPE_SHADER_VERTEX) {
if (ctx.shader->noutput)
emit_lds_vs_writes(&ctx);
}
@@ -3415,8 +3415,8 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
output[j].type = -1;
output[j].op = CF_OP_EXPORT;
switch (ctx.type) {
- case TGSI_PROCESSOR_VERTEX:
- case TGSI_PROCESSOR_TESS_EVAL:
+ case PIPE_SHADER_VERTEX:
+ case PIPE_SHADER_TESS_EVAL:
switch (shader->output[i].name) {
case TGSI_SEMANTIC_POSITION:
output[j].array_base = 60;
@@ -3506,7 +3506,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
}
break;
- case TGSI_PROCESSOR_FRAGMENT:
+ case PIPE_SHADER_FRAGMENT:
if (shader->output[i].name == TGSI_SEMANTIC_COLOR) {
/* never export more colors than the number of CBs */
if (shader->output[i].sid >= max_color_exports) {
@@ -3560,7 +3560,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
goto out_err;
}
break;
- case TGSI_PROCESSOR_TESS_CTRL:
+ case PIPE_SHADER_TESS_CTRL:
break;
default:
R600_ERR("unsupported processor type %d\n", ctx.type);
@@ -3575,7 +3575,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
}
/* add fake position export */
- if ((ctx.type == TGSI_PROCESSOR_VERTEX || ctx.type == TGSI_PROCESSOR_TESS_EVAL) && pos_emitted == false) {
+ if ((ctx.type == PIPE_SHADER_VERTEX || ctx.type == PIPE_SHADER_TESS_EVAL) && pos_emitted == false) {
memset(&output[j], 0, sizeof(struct r600_bytecode_output));
output[j].gpr = 0;
output[j].elem_size = 3;
@@ -3591,7 +3591,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
}
/* add fake param output for vertex shader if no param is exported */
- if ((ctx.type == TGSI_PROCESSOR_VERTEX || ctx.type == TGSI_PROCESSOR_TESS_EVAL) && next_param_base == 0) {
+ if ((ctx.type == PIPE_SHADER_VERTEX || ctx.type == PIPE_SHADER_TESS_EVAL) && next_param_base == 0) {
memset(&output[j], 0, sizeof(struct r600_bytecode_output));
output[j].gpr = 0;
output[j].elem_size = 3;
@@ -3607,7 +3607,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
}
/* add fake pixel export */
- if (ctx.type == TGSI_PROCESSOR_FRAGMENT && shader->nr_ps_color_exports == 0) {
+ if (ctx.type == PIPE_SHADER_FRAGMENT && shader->nr_ps_color_exports == 0) {
memset(&output[j], 0, sizeof(struct r600_bytecode_output));
output[j].gpr = 0;
output[j].elem_size = 3;
@@ -3664,7 +3664,7 @@ static int r600_shader_from_tgsi(struct r600_context *rctx,
goto out_err;
}
- if (ctx.type == TGSI_PROCESSOR_GEOMETRY) {
+ if (ctx.type == PIPE_SHADER_GEOMETRY) {
if ((r = generate_gs_copy_shader(rctx, pipeshader, &so)))
return r;
}
@@ -3731,7 +3731,7 @@ static void tgsi_dst(struct r600_shader_ctx *ctx,
if (inst->Instruction.Saturate) {
r600_dst->clamp = 1;
}
- if (ctx->type == TGSI_PROCESSOR_TESS_CTRL) {
+ if (ctx->type == PIPE_SHADER_TESS_CTRL) {
if (tgsi_dst->Register.File == TGSI_FILE_OUTPUT) {
return;
}
@@ -6569,7 +6569,7 @@ static inline boolean tgsi_tex_src_requires_loading(struct r600_shader_ctx *ctx,
inst->Src[index].Register.File != TGSI_FILE_INPUT &&
inst->Src[index].Register.File != TGSI_FILE_OUTPUT) ||
ctx->src[index].neg || ctx->src[index].abs ||
- (inst->Src[index].Register.File == TGSI_FILE_INPUT && ctx->type == TGSI_PROCESSOR_GEOMETRY);
+ (inst->Src[index].Register.File == TGSI_FILE_INPUT && ctx->type == PIPE_SHADER_GEOMETRY);
}
static inline unsigned tgsi_tex_get_src_gpr(struct r600_shader_ctx *ctx,